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-   -   Designing a climbing mechanism for 2013... a humbling experience (http://www.chiefdelphi.com/forums/showthread.php?t=110980)

Jibri Wright 18-01-2013 17:41

Re: Designing a climbing mechanism for 2013... a humbling experience
 
Don't think that there isn't an easy way to do something without compromising something in a big way. Our team has developed an easy way to climb 3 lvls and have a shooter that can consistently shoot 3 points. Sunday night the weekend of the kick-off, I had an epiphany of a simple design that takes up little space and uses just 3 motors. The first week we prototyped and have been celebrating at the success since. The one thing we did decide to lose is the frisbee pick up for an unrelated reason. Just keep trying.

IceStorm 21-01-2013 18:41

Quote:

Originally Posted by wireties (Post 1217926)
Perhaps a heavy lift quad-copter that reaches out and taps each horizontal pipe, dumps 4 blue/red discs and hovers in level 3? ;o)

Might have a big issue with bumper rules during the rest of the match though. That is unless you can hover really low to the ground.

Not to mention you better latch on before the timer reaches 0 and they disable all the motors.

Though I would seriously love to see a robot try this. :P

Justin Montois 21-01-2013 18:48

Re: Designing a climbing mechanism for 2013... a humbling experience
 
Quote:

Originally Posted by Jibri Wright (Post 1218144)
Don't think that there isn't an easy way to do something without compromising something in a big way. Our team has developed an easy way to climb 3 lvls and have a shooter that can consistently shoot 3 points. Sunday night the weekend of the kick-off, I had an epiphany of a simple design that takes up little space and uses just 3 motors. The first week we prototyped and have been celebrating at the success since. The one thing we did decide to lose is the frisbee pick up for an unrelated reason. Just keep trying.

Color me impressed. I look forward to seeing the end result.

Louiz Mendoza 21-01-2013 21:36

Re: Designing a climbing mechanism for 2013... a humbling experience
 
Quote:

Originally Posted by Jibri Wright (Post 1218144)
Don't think that there isn't an easy way to do something without compromising something in a big way. Our team has developed an easy way to climb 3 lvls and have a shooter that can consistently shoot 3 points. Sunday night the weekend of the kick-off, I had an epiphany of a simple design that takes up little space and uses just 3 motors. The first week we prototyped and have been celebrating at the success since. The one thing we did decide to lose is the frisbee pick up for an unrelated reason. Just keep trying.

Pics or it didn't happen...

Jibri Wright 21-01-2013 22:55

Re: Designing a climbing mechanism for 2013... a humbling experience
 
Oh it happened! We just don't want to give out details just yet ;)

EricPalmatier 21-01-2013 23:00

Re: Designing a climbing mechanism for 2013... a humbling experience
 
Quote:

Originally Posted by Djur (Post 1217375)
What was the output attached to?

The output was directly driving an arm with an AM .5" keyed hub. the moment arm was 9 inches long. the weight was 178 pounds. The goal was to test to failure...mission accomplished!

CalTran 21-01-2013 23:08

Re: Designing a climbing mechanism for 2013... a humbling experience
 
Quote:

Originally Posted by Jibri Wright (Post 1218144)
I had an epiphany of a simple design that takes up little space and uses just 3 motors.

Three motor shooter or three motor climber?

mrnoble 21-01-2013 23:28

Re: Designing a climbing mechanism for 2013... a humbling experience
 
We have developed a one-motor three-level climber, with a secondary motor for weight distribution. Will keep you updated.

slijin 22-01-2013 00:39

Re: Designing a climbing mechanism for 2013... a humbling experience
 
Quote:

Originally Posted by wireties (Post 1217926)
Perhaps a heavy lift quad-copter that reaches out and taps each horizontal pipe, dumps 4 blue/red discs and hovers in level 3? ;o)

It needs anti-gravity pumps - remember that points are assessed after robots power off!

JamesCH95 22-01-2013 08:46

Re: Designing a climbing mechanism for 2013... a humbling experience
 
Quote:

Originally Posted by Louiz Mendoza (Post 1219781)
Pics or it didn't happen...

This.

Nothing bad ever comes from sharing a design. Someone may think of an improvement for it, or a real reason why it may be illegal.

wireties 23-01-2013 11:29

Re: Designing a climbing mechanism for 2013... a humbling experience
 
Quote:

Originally Posted by IceStorm (Post 1219672)
Might have a big issue with bumper rules during the rest of the match though. That is unless you can hover really low to the ground.

Not to mention you better latch on before the timer reaches 0 and they disable all the motors.

Though I would seriously love to see a robot try this. :P

Those darn bumpers always mess up the design! Perhaps we can just have bumpers that stay on the ground after lift-off. And you are correct, we need a clamp for the EOG power loss.

I was kidding of course (about the quad copter) ... our climber goes up the corner (we hope) using 2 CIMS configured something like a cog train. And the design effort is humbling, especially for a EE!

Justin Shelley 23-01-2013 19:08

Re: Designing a climbing mechanism for 2013... a humbling experience
 
Our team has developed a way to score 18 in auto. Up to 42 in teleop. Climb to 30. Dump 20 in top goal. It is important to remember that you can not score in the pyramid during auto. Also you can only posses 4 disc, ever. That includes when climbing and dumping!!! I predict that at championships we will see 200-300 point matches. I also predict our robot will score 110 at best and rarely bellow 68.

Justin Montois 23-01-2013 19:40

Re: Designing a climbing mechanism for 2013... a humbling experience
 
Quote:

Originally Posted by Justin Shelley (Post 1220749)
Our team has developed a way to score 18 in auto. Up to 42 in teleop. Climb to 30. Dump 20 in top goal. It is important to remember that you can not score in the pyramid during auto. Also you can only posses 4 disc, ever. That includes when climbing and dumping!!! I predict that at championships we will see 200-300 point matches. I also predict our robot will score 110 at best and never bellow 68.

I love your confidence. Keep in mind this is a very dynamic and complex game. To say that your robot will never score below 68 points is quite a statement. Be careful where you set your goals and expectations.

Good luck

Justin

45Auto 23-01-2013 19:41

Re: Designing a climbing mechanism for 2013... a humbling experience
 
Quote:

I also predict our robot will score 110 at best and never bellow 68.
Wow! Someone is in for a RUDE awakening! ;)

Justin Shelley 23-01-2013 19:52

Re: Designing a climbing mechanism for 2013... a humbling experience
 
Quote:

Originally Posted by 45Auto (Post 1220766)
Wow! Someone is in for a RUDE awakening! ;)

what seems so crazy about this? I understand 110 is pretty far fetched, not impossible, but 68 i believe will be common at championships.


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