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Re: Prototype Small Wheeled Shooter
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Re: Prototype Small Wheeled Shooter
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Got slow mo of two wheel http://www.youtube.com/watch?v=cq3feDdl6A0 |
Re: Prototype Small Wheeled Shooter
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Re: Prototype Small Wheeled Shooter
Just measured the latest distance in the hallway, from video last posted of three wheel shooter. 48feet! from 2 1/2 feet above floor
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Re: Prototype Small Wheeled Shooter
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Well not illegal in Texas perhaps but illegal in FIRST? R |
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4.1.7.2 R33-A |
Re: Prototype Small Wheeled Shooter
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Re: Prototype Small Wheeled Shooter
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I have contacted the Texas state legislature regarding your question, but have not heard back yet. My buddy is a cop, and he says he's never had to arrest anyone for it, and thinks that if there is a law against it, it is probably one of those ones which isn't strictly enforced. I think we can assume it is okay until we hear otherwise back from the TX lawmakers. Luckily, Gov Rick Perry is a fan of robotics and FRC -- if there is a problem in TX maybe he can help us resolve it? -John |
Re: Prototype Small Wheeled Shooter
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Re: Prototype Small Wheeled Shooter
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Re: Prototype Small Wheeled Shooter
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Just looking at the math, it's obvious we have a lot of slipping on the last wheel. By my calculations the tangential velocity of a 3" wheel on a 1:1 Bag motor is roughly 175 ft/sec. If a frisbee had no slippage when contacting a wheel in this type of shooter, I would expect it to leave at about 85 ft/second! This is waaay higher than what we are seeing, so I have no doubt that there is a lot of slipping going on. Something interesting to note: we put a new frisbee into our two wheeled shooter (3:1 Bag, 1:1 Bag) and analyzed the marks left by the shooter wheels afterwards. It looked to me like the 3:1 wheel had more slippage than the 1:1 wheel, since the 3:1 had a shorter 'burn' mark left on the frisbee and shorter overall contact period. Also interesting to note: given the frisbee compression and wheel spacing involved, the frisbee contacts two adjacent shooting wheels for a substantial amount of time. I'm not sure exactly how they all interact at this point... TL;DR: I gave up on calculating this stuff, we're just going to go with quantitative results! Also, I need a better high speed camera. |
Re: Prototype Small Wheeled Shooter
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Re: Prototype Small Wheeled Shooter
You can also try speeding up the second wheel by putting in a BB RS-550. Or for prototyping purposes, one of the super-powered FP 801-0673 motors from last year. We prototyped with a FP and were getting some pretty impressive velocity. Mind you, we also have a larger wheel spacing, which means less time with the 'bee contacting two wheels.
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Re: Prototype Small Wheeled Shooter
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a) remove wheels 2 and 3, and adjust the speed of wheel 1 until you get the fastest exit speed (call it s1), then b) keeping wheel 1 at speed s1, add wheel 2 and adjust its speed until you get the fastest exit speed (call it s2), then c) keeping wheels 1 and 2 at speeds s1 and s2, add wheel 3 and adjust its speed until you get the fastest exit speed. |
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