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Re: 30pt climb under 15 seconds
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Re: 30pt climb under 15 seconds
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Re: 30pt climb under 15 seconds
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-Mike |
Re: 30pt climb under 15 seconds
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What makes people think that auton is more important than last year? (I ask because I dont remember people saying as much about auton last year) |
Re: 30pt climb under 15 seconds
Speed and space aside for a moment, how much out of the robot total weight do these 30 pt. climbers take? (only parts\mechanisms relevant in climbing)
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Re: 30pt climb under 15 seconds
There were 5+ ball autonomous last year, sometimes even 6. 7 discs this year is hard, because you immediately limit your starting configuration to under 30in, then you have to vision target the Frisbees if you want any sort of constancy, have a variable angle shooter to shoot immediately, and do all this on 15 seconds
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Re: 30pt climb under 15 seconds
I thought what would be really neat is if a team got a running start at the bottommost rung, snagged it with a hook, then used their forward momentum to swing the robot all the way around to inverted to catch a hook on the next rung, release the first hook, and continue rotation until the robot is again upright and hanging from the first hook - sort of like one of those toys that gracefully tumble down a window in reverse. Running the numbers, you'd only have to be going about 13 mph to pull it off (assuming 100% efficiency), and it would look so totally awesome. Plus, way under 15 seconds.
Sparks |
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Re: 30pt climb under 15 seconds
You might want to look into getting one of the older compressors. While they are heavier, I understand they're better rated for long duty cycles than the small ones.
Good luck, can't wait to see the video! |
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We actually have two of the older compressors, and got the and one new off of FIRST choice. The reason we picked out was the thing is so much lighter than the other, at the cost of exactly what prevents this on the old design.
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Just a note to people designing 30 point climbers and plan to dumb in the low goal. Make it a priority to pick those discs up off of the floor. There are going to lots of discs on the floor from when (yes... when) the powerful shooting teams miss their shots. It's also a very good strategy to rob discs from the opposite side to disable an opponent who can pick up off of the floor. Trips back and forth from the feeding station are going to KILL your efficiency (think 2011) so they'll also kill your opponent's efficiency. |
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