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pic: Team 3992 DriveTrain
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Re: pic: Team 3992 DriveTrain
Looks nice! Any reason why you're using such large mecanum wheels?
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Re: pic: Team 3992 DriveTrain
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Re: pic: Team 3992 DriveTrain
They're 8".
We figured we'd go for the 8 inchers to get more distance. We wanted to couple a decent speed with good maneuverability to be able to go across the field quickly, and evade defenders. |
Re: pic: Team 3992 DriveTrain
What does it weigh?
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Re: pic: Team 3992 DriveTrain
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Luckily the sheet metal version of this that we'll have later is much lighter. |
Re: pic: Team 3992 DriveTrain
Seems like you're geared pretty aggressively on those gearboxes (4.7:1) on 8" wheels.
Also, aren't the mecanums mounted incorrectly? It's been a while but don't the wheels need to make an 'X' when viewed from the top? |
Re: pic: Team 3992 DriveTrain
From what I can tell, you are using CIMple boxes, the kit sprockets (39 and 42 tooth), and 8" mecanums.
This gears you for a very nifty 30 fps. Consider halving that, on even a third of that. That is far too fast for an FRC bot, and will be near uncontrollable for your drivers. A quick fix would be to switch to Toughbox minis with a 12.75:1 or a 10.71:1 ratio. |
Re: pic: Team 3992 DriveTrain
We got the same wheels this year too, and I am anxious to try them out.
Just a heads up, I think you have your wheels on wrong. Supposedly it compromises the performance when they are in this orientation. From the top they should make an "X" pattern. |
Re: pic: Team 3992 DriveTrain
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Re: pic: Team 3992 DriveTrain
We actually did have issues getting the robot to turn and do any Mecanum-like movements yesterday. This was a picture taken after I finished assembling it and putting on controls, but prior to our testing the code.
You all are correct, and the wheels will be fixed accordingly tomorrow. |
Re: pic: Team 3992 DriveTrain
That's got to be one of the heaviest looking drivetrains I've ever seen. But hey, at least it's durable!:]
Oh, and an easy way to remember which way the mecanum wheels face, is that the diagonal rollers make an invisible X (they point at the ones diagonally from them). |
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