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-   -   Human Interaction. (http://www.chiefdelphi.com/forums/showthread.php?t=112314)

ERA4640 29-01-2013 16:36

Human Interaction.
 
Does anyone plan on revolving their strategies around human interaction such as manually throwing disks into the goal???

jyh947 29-01-2013 16:40

Re: Human Interaction.
 
Maybe.

wilsonbiggs 29-01-2013 17:21

Re: Human Interaction.
 
Our team isn't, although that doesn't seem like a terrible idea. Especially if you can get your school's Ultimate team to help out... :p

Physicguy 29-01-2013 23:30

Re: Human Interaction.
 
Quote:

Originally Posted by wilsonbiggs (Post 1224079)
Our team isn't, although that doesn't seem like a terrible idea. Especially if you can get your school's Ultimate team to help out... :p

I wish that we had a Ultimate frisbee team... We are not implementing the human interaction as much this year, maybe someone who feeds disks to our robot.

Jeffy 29-01-2013 23:32

Re: Human Interaction.
 
We will have skilled human interaction. The speed at which we are hoping the human player to feed through the slot is going to take a bit of practice.

matthewdenny 30-01-2013 14:44

Re: Human Interaction.
 
Quite honestly I'm not a fan of the human interaction factor of the games. It doesn't inspire knowledge of science or technology, it's not part of building a robot, it has noting to do with teamwork or cooperation. Last year the chances of a full court basketball shot were remote but this year I think some matches are going to be decided because one team has an Ultimate player with a good arm and the other doesn't. I think that's unfortunate. It does add some excitement, but isn't robots competing exciting already?

matthewdenny 30-01-2013 14:45

Re: Human Interaction.
 
This isn't to say we aren;t going to have someone practice, because to not do so would be silly.

2348humanplayer 30-01-2013 17:06

Re: Human Interaction.
 
Perhaps. I'm the coach for our team, and we plan to have our robot score in the high in auto, do some shooting, then climb all the way up to score 30 in around the last 30-45 seconds, and dump some player discs in the top goal. Throwing discs from human players could work for a few points, plus it'll look hilarious :D

mgerber 30-01-2013 17:19

Re: Human Interaction.
 
I don't think I'm alone in saying no team should base any substantial part of their strategy around their human player. Sure, there are bound to be some games where a hail mary hammer throw will win the match, but I think there will be a lot more games later in the season where there won't be any more frisbees left to throw. Human player may be doing even less than last year, because dropping fisbees through a slot will be even less involved than the ball bouncing (which is more difficult than it looks :))


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