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-   -   Frisbee Skeet Shooter (http://www.chiefdelphi.com/forums/showthread.php?t=112656)

capnslow 02-02-2013 23:39

Frisbee Skeet Shooter
 
Hey, this is my first post so bear with me :) I'm on 3131 and I was wondering if anyone else is working on and or has had success with an arm based skeet type shooter. I'd love to here peoples results! We've shot 6 in a row from 50 feet.

nikeairmancurry 02-02-2013 23:52

Re: Frisbee Skeet Shooter
 
Video or it didn't happen :D

capnslow 03-02-2013 00:07

Re: Frisbee Skeet Shooter
 
We took a video of it today on our robot but I personally don't have a video of it. I'll get it asap.

nikeairmancurry 03-02-2013 00:08

Re: Frisbee Skeet Shooter
 
Well team 101 posted a video awhile ago, but here you go!
http://www.chiefdelphi.com/forums/sh...=Skeet+Shooter

capnslow 03-02-2013 00:21

Thanks, I remember seeing that one now. That is WAY different from what we're doing though. They three have major differences right now.
1) 45 degrees approximately which is cause the Frisbee to leave the arm at a right angle.
2) it's probably a little under powered.
3) Although probably not a huge problem, the self the Frisbee is sitting on does cause some problems as well.

Here's a couple videos.
http://www.youtube.com/watch?v=07zmzc4vC2Y
http://www.youtube.com/watch?v=otX9pYqXYkM

nikeairmancurry 03-02-2013 00:54

Re: Frisbee Skeet Shooter
 
Holy stored energy batman! Do you think its too hard, that it might bounce out?

capnslow 03-02-2013 00:56

Re: Frisbee Skeet Shooter
 
I don't think so but we still need to test that. Also we're not at as much power as we were on the prototype. Mainly that was just a test of our storing mechanism which we just got put on today.

nikeairmancurry 03-02-2013 01:00

Re: Frisbee Skeet Shooter
 
Oh ok. Just seeing if you had thought about it. Just one more curious question, are you shooting from that high up or was that just for testing?

capnslow 03-02-2013 01:02

Re: Frisbee Skeet Shooter
 
Yep, that's our shooting height, I believe it's about 45 or 50 inches off the ground.

capnslow 03-02-2013 01:11

Re: Frisbee Skeet Shooter
 
Why do you ask?

nikeairmancurry 03-02-2013 01:22

Re: Frisbee Skeet Shooter
 
I have yet to see one from that height. Most have been low to the ground shooters. Are you planning to climb?

capnslow 03-02-2013 01:23

Re: Frisbee Skeet Shooter
 
Hopefully 10 points but that's it.

Kusha 03-02-2013 01:24

Re: Frisbee Skeet Shooter
 
How consistent is that? Also what goal are you guys planning to shoot into?

nikeairmancurry 03-02-2013 01:26

Re: Frisbee Skeet Shooter
 
Alrighty. Can't wait to see it all finished. Very different approach to shooting, but that's what FIRST is about.

capnslow 03-02-2013 01:28

Re: Frisbee Skeet Shooter
 
Right now I'm not sure exactly how consistent it is, but our prototype was REALLY consistent. 5/5 in the 3 point from 50 feet. 3 in a row hitting a 2x4 with now more that + or - 1 inch vertical deviation from 50 feet ect.

capnslow 03-02-2013 01:28

Re: Frisbee Skeet Shooter
 
Thanks :) I'm supper exited but so nervous. We have soooo much to do :(

Kpchem 03-02-2013 01:30

Re: Frisbee Skeet Shooter
 
How long does it take to reset the shooter after each shot?

capnslow 03-02-2013 01:31

Re: Frisbee Skeet Shooter
 
It's sub second but I'm not sure exactly how fast. The limiting factor is actually going to be our hopper mechanism.

Kusha 03-02-2013 01:33

Re: Frisbee Skeet Shooter
 
You guys have a very unique design, good luck at competition! I can't wait to see the final product.

capnslow 03-02-2013 01:34

Re: Frisbee Skeet Shooter
 
Thanks, you to. same here lol


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