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-   -   paper: SPAM 2013 Poor Man's Scouting System (http://www.chiefdelphi.com/forums/showthread.php?t=113332)

Warren Boudreau 12-02-2013 12:46

paper: SPAM 2013 Poor Man's Scouting System
 
Thread created automatically to discuss a document in CD-Media.

SPAM 2013 Poor Man's Scouting System by Warren Boudreau

lynca 12-02-2013 12:49

Re: paper: SPAM 2013 Poor Man's Scouting System
 
Thanks for posting this every year Warren and Team 180!

We find the print out sheets work well for scouting.

MARS_James 12-02-2013 14:39

Re: paper: SPAM 2013 Poor Man's Scouting System
 
I am curious as to the purpose of the questions about bumper quality

Iaquinto.Joe 12-02-2013 14:44

Re: paper: SPAM 2013 Poor Man's Scouting System
 
Quote:

Originally Posted by MARS_James (Post 1232240)
I am curious as to the purpose of the questions about bumper quality

As a general rule of thumb, bumper quality directly correlates to robot quality.

jeremy callahan 12-02-2013 15:31

Re: paper: SPAM 2013 Poor Man's Scouting System
 
Quote:

Originally Posted by Iaquinto.Joe (Post 1232242)
As a general rule of thumb, bumper quality directly correlates to robot quality.

well someone could be OCD about how there bumpers look, and be a rookie team just getting started with robotics. Not really being a good robot but thats just my .02$

vhcook 12-02-2013 15:47

Re: paper: SPAM 2013 Poor Man's Scouting System
 
Quote:

Originally Posted by jeremy callahan (Post 1232273)
well someone could be OCD about how there bumpers look, and be a rookie team just getting started with robotics. Not really being a good robot but thats just my .02$

Being a rookie does not imply the robot isn't good.

Bumper quality is an "attention to detail" measure. Teams that get little things right tend to do better on the big things.

Warren Boudreau 12-02-2013 19:21

Re: paper: SPAM 2013 Poor Man's Scouting System
 
James,

There is a school of thought that says that bumper quality closely correlates to machine quality and our lead strategist ascribes to that philosophy.

There are exceptions to this rule, but it works for a first pass.

Warren

KFrisk 15-02-2013 21:08

Re: paper: SPAM 2013 Poor Man's Scouting System
 
On the optional thursday sheet what does "6. Potential Disc Trap?" mean?

vhcook 15-02-2013 22:43

Re: paper: SPAM 2013 Poor Man's Scouting System
 
Quote:

Originally Posted by KFrisk (Post 1234075)
On the optional thursday sheet what does "6. Potential Disc Trap?" mean?

I'm thinking it would mean there appears to be a potential for discs to get stuck in the superstructure (which would lower the capacity of controllable discs, since you can't possess more than four).

Warren Boudreau 16-02-2013 09:09

Re: paper: SPAM 2013 Poor Man's Scouting System
 
Quote:

Originally Posted by KFrisk (Post 1234075)
On the optional thursday sheet what does "6. Potential Disc Trap?" mean?

A potential disc trap is a robot that has some part of their structure where discs can easily get stuck during play.

A stuck disc reduces a robots offensive ability by not allowing it to carry as many scoring discs at once.

While we would never propose intentionally getting a disc stuck on a robot, we do take this into account by having that robot stay away from flying discs, if possible, when they are on our alliance.


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