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-   -   Pre-Stop Build Scrimmages - What Have We Learned So Far? (http://www.chiefdelphi.com/forums/showthread.php?t=113707)

MarcD79 17-02-2013 22:42

Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
 
Were they angle shots?

GBilletdeaux930 17-02-2013 22:52

Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
 
Quote:

Originally Posted by Mike Norton (Post 1235238)
Any team get the color ones on top for the 5 points?

Yeah we managed to get one up there from shooting from the ground one match, and our human player another match.

Gregor 17-02-2013 23:02

Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
 
Quote:

Originally Posted by DELurker (Post 1235330)
Can you give a little more detail on that? It sounds like a good learning moment ... and probably a really entertaining video or photo set...

First of all, excuse my typo of axle, which I can't edit now.

We are running a 6-wheel drive with a 1/8 drop on the centre wheel, with AM performance wheels geared quite aggressively for 15 and 7 ft/second (calculated including efficiency loss). Performance wheels are threaded for 10-32. Each wheel had 3 grade 8 10-32 bolts in them.

About 10 minutes into driving yesterday, we noticed VERY limp chain. Upon closer examination, we found that the entire sprocket assembly had sheared off of the middle wheel. All 3 bolts had sheared. We promptly replaced the wheel with the bolts ends lodged in with our spare, pulled all the wheels off, and added 3 more bolts to each wheel.

Today I drove just as aggressivly, and we haven't had any issues (at least not with the drivetrain :rolleyes:). I suspect they sheared when I was braking while downshifting, but I'm not sure.

Koko Ed 17-02-2013 23:32

Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
 
Quote:

Originally Posted by cmrnpizzo14 (Post 1235344)
Today at the Rally I saw X-Cats (191) having a ton of trouble with disks hitting the chains and bouncing out.

The goals were pretty tight so many bounced back all day long. When the shots got through whatever unfortunate team was in the middle got frisbees rained down on them as this video shows.

BigJ 18-02-2013 00:31

Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
 
I didn't see this earlier in the thread I think. Drive teams are going to have to become desensitized to frisbees slamming into their window a couple feet from their face from human players in the last 30 seconds, at least at events where a majority of the frisbees aren't ending up being used by robots.

dsmoker 18-02-2013 11:00

Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
 
Quote:

Originally Posted by Bill_B (Post 1235267)
558 had success with the pyramid goal. Their tall shooter would lob nearly vertically. When I saw it first shooting under the 2 and 3 goals, I wondered what they were trying. Strangely they only shot three at a time. Their first try I saw for the pyramid was three non-scoring white disks. It drew cheers from the crowd. Other tries with colored disks had varying success.

One of our primary goals at Suffield was to perfect our shooting angles for the 2, 3 and tower goals. That's what we were tweaking most of the day. We were pretty pleased with what we were able accomplish and have more up our sleeve for WPI and CT.

neshera 18-02-2013 11:13

Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
 
Koko Ed - thanks for the video! Good driving on the part of your team.
One note: Your human players will not be able to feed the discs into your robot exactly as they did on the video. The feeder slots on a real field are not simple slots in the plexiglass; they have a covered chute on the driver's side of the of the feeder stations. So you won't be able to hold on to a disc as it passes through the slot.
Good luck!

avanboekel 18-02-2013 11:13

Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
 
Quote:

Originally Posted by Koko Ed (Post 1235151)
There were some matches where there were more penalty points than scores by team skill and there were very low scoring matches where nothing much happened at all.

What penalties were committed the most? What do you think the reason of these bad matches was?

Koko Ed 18-02-2013 11:25

Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
 
Quote:

Originally Posted by avanboekel (Post 1235607)
What penalties were committed the most? What do you think the reason of these bad matches was?

there was a pretty small field and it seemed many robots were not complete (176's robot stood out. A former world champion and winner of several Blue Banners does not build a coffee table on wheels. they are probably still finishing up the competition bot) and thus did not score very well at all.
The match that stuck out to me was a qualification match where the blue alliance raced out to a 20 to nothing lead but lost the match 40 to 30 due to a pair of technical fouls incurred by the feeder by reaching their hands through the slot. There were a couple of other matches where there were more penalty points than points scored as well.

Koko Ed 18-02-2013 11:26

Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
 
Quote:

Originally Posted by neshera (Post 1235606)
Koko Ed - thanks for the video! Good driving on the part of your team.
One note: Your human players will not be able to feed the discs into your robot exactly as they did on the video. The feeder slots on a real field are not simple slots in the plexiglass; they have a covered chute on the driver's side of the of the feeder stations. So you won't be able to hold on to a disc as it passes through the slot.
Good luck!

Our practice field has the feeder station with the chutes on the slots so Hawa can get practice dropping the Frisbees into the robot properly.

neshera 18-02-2013 12:41

Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
 
Quote:

Originally Posted by Koko Ed (Post 1235613)
Our practice field has the feeder station with the chutes on the slots so Hawa can get practice dropping the Frisbees into the robot properly.

Excellent.

ENIAC 20-02-2013 02:37

Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
 
Quote:

Originally Posted by Garten Haeska (Post 1234563)
We learned that our pick up system was very effective and will be very nice in autonomous.

Our shooter works very well shooting into the 3pt goal with chains from the feeder station and from the front and back sides of the pyramid.

Last our 10pt climber worked like a charm and was one of the fastest and easies hanging mechanisms at our event. 3 seconds and only 25psi.

We also learned that if a frisbee is upside down and gets stuck on your wheel,it can really mess with your driving until it gets dislodged.

What kind of pickup did you use?

Koko Ed 20-02-2013 02:46

Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
 
One thing @ Rally that stuck out was some teams sported some serious cannon that fired Frisbees at a shocking rate of speed. While FIRST has cracked down on Human Players unleashing an insane hail of Frisbees I actually wonder how soon is it FIRST issues a speed limit for firing Frisbees like they did with the robots back in 2006.

EricLeifermann 20-02-2013 09:32

Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
 
Quote:

Originally Posted by Koko Ed (Post 1237020)
One thing @ Rally that stuck out was some teams sported some serious cannon that fired Frisbees at a shocking rate of speed. While FIRST has cracked down on Human Players unleashing an insane hail of Frisbees I actually wonder how soon is it FIRST issues a speed limit for firing Frisbees like they did with the robots back in 2006.

I sure hope they don't....

Ty Tremblay 20-02-2013 09:37

Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
 
Quote:

Originally Posted by Koko Ed (Post 1237020)
One thing @ Rally that stuck out was some teams sported some serious cannon that fired Frisbees at a shocking rate of speed. While FIRST has cracked down on Human Players unleashing an insane hail of Frisbees I actually wonder how soon is it FIRST issues a speed limit for firing Frisbees like they did with the robots back in 2006.

I don't think FIRST will issue a speed limit like they did in 2006. 2006 was the first competition with projectiles and I think the speed limit they enforced that year was more of a precaution than anything.

Unfortunately, I don't think there is a velocity that the frisbees can be effectively launched at that is also safe for human impact. That being said, if a robot at competition repeatedly shoots frisbees out of the field in an unsafe manner, I assume the refs will issue a warning followed by a yellow card for additional aggregious infractions.


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