![]() |
The same logic as those teams that are shooting from the pyramid are using is going to have to be applied to those shooting full court. The shots will have to be tuned down do that they float into the goal. Plain and simple.
|
Out machine is full-court the only difference is we haven't finished making our loader so that we don't have to turn back to the feeder each time we want to get more frisbees. So we won't be as efficient at it as teams like 180 would be.
|
Re: Shooting full-court: The uprising of the human-loader shooters
Quote:
|
Re: Shooting full-court: The uprising of the human-loader shooters
If I may be so bold to predict (and pardon any repetition from a previous post for completion's sake) the following:
for a district/regional/championship winning alliance, it will be critical to have all of the following in your alliance: 1 cross-court shooter (that empties the feeder station) 1 robot able to pick up rebounds (clears the floor) 1 utility robot to play defense on the other alliance AND/OR protect their 2 scoring robots At least 1 of these 3 robots must be a 30pt climber/5pt disc dumper. There are many strategies to play this year's game, but I just cant see any other system that would be more efficient, systematic, organized, and/or potent. |
Re: Shooting full-court: The uprising of the human-loader shooters
Quote:
How many cross court shooters do you think are tuned and can accurately make that shot? I personally wouldn't trust many of the attempted ones. Maybe I'm biased because my team has no cross-court capability, but I'd rather pick a feeder-slot loaded robot that is able to consistently do 4 sprints from being fed to scoring. If it was 118 doing the cross court shooting, my opinions would change, but unless I see some really good accuracy and the ability to avoid defence while doing the cross court shot, I will prefer a feeder loaded robot that can sprint and score. Quote:
|
Re: Shooting full-court: The uprising of the human-loader shooters
Quote:
To see my opinions on full court shooters and the strategy they need to employ see some of my other posts in this and other threads. |
Re: Shooting full-court: The uprising of the human-loader shooters
As Eric pointed out, a full-court shooter needs to be able to score from multiple locations. However, given a long enough flight distance, doesn't a frisbee describe a sort of parabola? If so, and assuming the full court shots score on the fall side of the parabola, a full-court shooter can by definition score from around half court. I guess I never really thought about it, but I sort of assumed full-court shooting had to be an extra ability for shooter bots.
|
Re: Shooting full-court: The uprising of the human-loader shooters
Quote:
|
Re: Shooting full-court: The uprising of the human-loader shooters
58
|
Re: Shooting full-court: The uprising of the human-loader shooters
Quote:
Even if a cross-court shooter hits 40% (which is OK at best), that's 18 discs, as opposed to the 16 from 4 trips. PLUS, all the other discs are now on the other side of the field, conveniently located for the floor feeder to score. No cross-court sprint necessary. A cross-court shooter ONLY needs to run its autonomous mode, and then B-line to the feeder station to transfer all discs to the scoring goals/floor feeder. |
Re: Shooting full-court: The uprising of the human-loader shooters
Quote:
2. This would, then, make that corner only/full-court only shooter pretty much a defender because he cannot do anything else 3. Where are you getting 40% is 18 discs? |
Re: Shooting full-court: The uprising of the human-loader shooters
Your strategy only works if the full-court shooter is shooting from 60"
In my opinion, no short (<30") robot can strategically considered a full court shooter because they can be blocked so easily. |
Re: Shooting full-court: The uprising of the human-loader shooters
Quote:
|
Re: Shooting full-court: The uprising of the human-loader shooters
Quote:
|
Re: Shooting full-court: The uprising of the human-loader shooters
That's a forced penalty, that would result in the full court shooter being penalized.
But still in sense of the the term "Full Court Shooter" that everyone is this thread is implying is a shooter that won't be blocked by a 60" robot and can stay in the corner indefinitely if needed until they want to climb. Our robot shoots from 60"..unless we are facing an 84" tall robot..no one will be blocking our shots...(I speculate this) We have the ability to shoot from the autoline, the half courtlline and pyramid as well as floor load (maybe). So in my opinion a 60" tall full court shooter is 100x more effective. |
| All times are GMT -5. The time now is 02:17. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi