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Re: Shooting full-court: The uprising of the human-loader shooters
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Re: Shooting full-court: The uprising of the human-loader shooters
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Re: Shooting full-court: The uprising of the human-loader shooters
Here are some numbers to toss around:
--assuming the full court shooter is approximately 52 ft away from the high goal.-- -A robot shooting from 30" off the ground can be blocked by a 60" tall robot standing ~7ft or closer. -A robot shooting from 30" off the ground can be blocked by a 84" tall robot standing ~13ft or closer. -A robot shooting from 60" off the ground CANNOT be blocked by another robot that is 60" tall. -A robot shooting from 60" off the ground can be blocked by a robot 84" tall standing ~5ft or closer. *This is assuming none of the shooting robots have exceptionally high arcing shot trajectories. Basically, 30" high full court shooters will have to be opportunistic while 60" high shooters will be able to shoot all 45 disks regardless of defense so long as a partners agrees to sit in front of them. Regards, Bryan |
Re: Shooting full-court: The uprising of the human-loader shooters
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3) 40% x 45 white disc = 18 2) Absolutely true; if there are no discs on the floor (i.e. discs are not being shot from the feeder station), the floor feeder is absolutely useless. 1) It would be ALOT easier to defend a robot trying to leave the feeder station (and transverse the field) than it would be against a cross-court shooter who has no plans of leaving. As BJC has put it, a 60" feeder-bot would be blocked by an 84" defender 4' away. That is far enough away to avoid the auto-zone penalty but close enough to still block shots (very hard shots mind you). In that case, one possible solution is to use your 3rd teammate as a buffer for your cross-court shooter; to keep the opposing defender out of the parabolic path of the discs. Is the system perfect? No; none is. But it's WAY more efficient than any other. |
Re: Shooting full-court: The uprising of the human-loader shooters
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Re: Shooting full-court: The uprising of the human-loader shooters
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Re: Shooting full-court: The uprising of the human-loader shooters
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6 Red & 45 White DISCS are located in the Red ALLIANCE STATION. 6 Blue & 45 White DISCS are located in the Blue ALLIANCE STATION. Unless I'm reading this wrong... |
Re: Shooting full-court: The uprising of the human-loader shooters
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Re: Shooting full-court: The uprising of the human-loader shooters
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If each alliance had 118 discs the rules would allow us to carry more than 4 at a time. |
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If you can successfully park your robot and block feeder station shots, how is that not easier to defend? |
Re: Shooting full-court: The uprising of the human-loader shooters
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Re: Shooting full-court: The uprising of the human-loader shooters
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Any robot with wheels and a passable driver can play defense on a robot trying to transverse the field. ONLY a robot 84"(or so) tall within a certain distance can play effective defense on a park-and-shoot. AND... if push comes to shove, all the park-and-shoot needs to do to overcome the defender 4 feet away is to pull away from the wall (like they are going to leave the feeder station), turn to their right, and fade back to the opposing teams driver station to distance themselves from the defender and make their shots. Then load up and repeat. This routine should take mere seconds and should still allow you to to empty 36-40 of the feeder station discs. Meaning the 84" bot would have to jockey for blocking position. Of course you could always go the easy route and just have your robot #3 play D for your cross-court shooter. |
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A relatively flat shot will rise 54" (114"-60") over ~50 feet. Which gives a slope of ~1 inch of rise per foot of travel. That would require 24 feet of space(almost half of the field!) before a frisbee would clear a 84" tall robot. |
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Also, many of you are not taking into consideration Frisbee curve and the defensive robot's own tower. A tall defensive robot can get blocked by its own tower if a cross court shooter has dialed in their trajectory. |
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