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Re: 1986 Team Titanium 2013 Reveal
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Re: 1986 Team Titanium 2013 Reveal
Paradox thinking is what it is!:)
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Re: 1986 Team Titanium 2013 Reveal
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Re: 1986 Team Titanium 2013 Reveal
Looks as good online as it did in person, yet another solid effort by 1986. See you at GKC, OKC, and hopefully Worlds.
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Why does this thread not include more bowing???? Honestly the best robot I've seen so far. Elegant and simply amazing.
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Truly outstanding in its simplicity. There *should* be more bowing! Not a knock against anyone, but this bot appears to be just as strong as 118 but far simpler - amazingly well done!
As far as comparisons go, it's not clear if it has the range of shootability that we see in the 118 video? In any case, thanks for sharing and great job! |
Re: 1986 Team Titanium 2013 Reveal
Congratulations on another awesome machine!
I love this robot for obvious reasons... But, I haven't seen any one mention that this is a very "1986-like" robot. It's like a combination of their 2011 and 2012 robots, built to shoot and climb. Incredible design! I wish we would have built this robot instead of what we have. Good luck this season. |
Re: 1986 Team Titanium 2013 Reveal
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As for scoring, our aspirations are 42 autonomous, 60 teleop, and 30 climb. |
Re: 1986 Team Titanium 2013 Reveal
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Re: 1986 Team Titanium 2013 Reveal
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Re: 1986 Team Titanium 2013 Reveal
You guys built a very impressive robot once again this year. Congrats to you all! I'll be watching Hub City next weekend were I expect you will be playing in the finals. Best of luck this year.
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Re: 1986 Team Titanium 2013 Reveal
Looks great again this year. Looking forward to seeing it at GKC and OKC.
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Re: 1986 Team Titanium 2013 Reveal
wow... just...
wow |
Re: 1986 Team Titanium 2013 Reveal
I saw in some of your weekly videos you guys were practicing vision tracking discs, presumably for autonomous. Have/are you guys doing so now? And do you have any interesting electrical/programming features that wouldn't come out in this video?
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Re: 1986 Team Titanium 2013 Reveal
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Lots of little features like a servo finger that holds the 2nd disk back in a double load so we don't jam and two tilting tusks that give the robot a new angle to hang from when extending our Sky Hook. Limit switch on the sky hook so the driver knows it has made a solid connection with the next level before pulling off the spring loaded hooks below. The shooter has 4 different angles, and every time it moves the Sky Hook and Ground Feed Mechanism both move momentarily to avoid mechanical interference... The devil is in the details as they say. We are planning to have our 42 point autonomous code and auto climbing sequence on a poster in our pit. |
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