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Re: 1986 Team Titanium 2013 Reveal
Let's see here, fast and maneuverable drive-train, quick and accurate shooting, potential for full-court shots, floor pickup, 42 point autonomous, and fast (albeit potentially unstable) 30 point climb.
Yeah, GKC and OKC just got really, really interesting. Interesting in the regard of seeing how our robots interact with and against each other on the field of play. Good luck this weekend at Hub City, and see you elsewhere. |
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Re: 1986 Team Titanium 2013 Reveal
When I saw the video, I was like "THIS IS SICK" great lookin robot and good luck guys at Hub City Regional, hopefully i can see this year bot in person, hope you guys have an awesome season this year
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Re: 1986 Team Titanium 2013 Reveal
This is really cool, are you vision tracking or are you using a photon cannon, or are you just shining a flashlight randomly in the background. If you are using vision how and in what capacity.
Thanks |
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http://www.chiefdelphi.com/forums/sh...2&postcount=45 I'm not sure the camera is even on-board during that autonomous filming. The photon cannon dancing around is 1987 doing some testing off to the side. |
Re: 1986 Team Titanium 2013 Reveal
This is gorgeous. So many brilliant ideas--and knowing 1986 they'll only keep adding more! Tres cool.
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It is certainly an amazing robot.
Not sure how many have noticed, but hub city makes 4 in a row for 1986. 2011 Colorado 2012 KC 2012 St Louis 2013 Hub City Cheers, to the streak continuing for them! |
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A little early in the season to detail our shooting methods, let's just say it is not as complex as you might think. We have several shots, but many have shared settings. As for buttons, there are ways to get more discrete inputs to the DS I/O module than the actual number of inputs it has. If you are not familiar with that we could show you. |
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I knew you could add more DS I/O buttons, but I was talking about Joystick/Gamepad, but that is an interesting approach. I guess one could put the lesser used presets in the DS I/O or even on the dashboard dashboard as an enum to select values, or an array of buttons. |
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