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Real-Time Scoring Not Working?
It appears that, at least from watching the Finger Lakes webcast, the real-time scoring system in the goals is not working well/at all.
Can anyone at an event corroborate? FLR Match 12 saw the red alliance out 6+ discs into the 3 point goal in autonomous and they had a score of 0 coming into teleop. It was updated mid-match, but it worries me that they're tasking referees with the additional task of counting how many discs are scored. |
Re: Real-Time Scoring Not Working?
Supposedly there is a camera taking a snapshot of the goals after auton. Presumably the scorekeeper or some kind of assistant reviews that snapshot, not a referee.
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Is there actually a camera? I believe the blog post just used the word "snapshot," but didn't actually specify a camera. I interpreted that to mean they're just going to note how many discs were scored in the goals at the end of autonomous.
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I've seen scores flicker for entire matches.
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So far, I'm totally unimpressed by the realtime scoring for this game. |
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There certainly seem to be problems. I too noticed the score flickering from 17 to 18 and back for one side in the last FLR match. Lots of trouble with autonomous scoring as well. Perhaps they could consider a manual/visual counting system while still taking the 'snapshot' into account.
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aaaand FLR just had RTS fly to 147 for blue there before they took it off the screen.
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FLR just flashed above 300. This is pretty bad.
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Yup...
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Here in Palmetto the scoring is awful. High score so far according to system was 1008 and not a single robot shot a disk. Like that in so many matches. Seems like even when it is corrected that it is still not right.
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