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Real-Time Scoring Not Working?
It appears that, at least from watching the Finger Lakes webcast, the real-time scoring system in the goals is not working well/at all.
Can anyone at an event corroborate? FLR Match 12 saw the red alliance out 6+ discs into the 3 point goal in autonomous and they had a score of 0 coming into teleop. It was updated mid-match, but it worries me that they're tasking referees with the additional task of counting how many discs are scored. |
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Supposedly there is a camera taking a snapshot of the goals after auton. Presumably the scorekeeper or some kind of assistant reviews that snapshot, not a referee.
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Is there actually a camera? I believe the blog post just used the word "snapshot," but didn't actually specify a camera. I interpreted that to mean they're just going to note how many discs were scored in the goals at the end of autonomous.
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I've seen scores flicker for entire matches.
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So far, I'm totally unimpressed by the realtime scoring for this game. |
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There certainly seem to be problems. I too noticed the score flickering from 17 to 18 and back for one side in the last FLR match. Lots of trouble with autonomous scoring as well. Perhaps they could consider a manual/visual counting system while still taking the 'snapshot' into account.
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aaaand FLR just had RTS fly to 147 for blue there before they took it off the screen.
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FLR just flashed above 300. This is pretty bad.
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Yup...
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Here in Palmetto the scoring is awful. High score so far according to system was 1008 and not a single robot shot a disk. Like that in so many matches. Seems like even when it is corrected that it is still not right.
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Folks, trust that the final score is accurate. Even if the crew has to count the discs by hand, they'll be sure to get it right. |
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I've seen dozens of scoring errors over the years that affected the outcome of the match, and upon discovery, the teams were basically told "Oh well, crummy luck." Never mind the hundreds of scoring errors that didn't affect the outcome of the match that I've seen. I frequently hear people hide behind GP, as if expecting the event to be run in accordance with the rules and corrected accordingly when mistakes are made is too much to expect of volunteers. I wholeheartedly disagree. Event volunteers should be expected to be able to officiate the games in full compliance with the game manual. Period. Anything less is unprofessional. |
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The "snapshot" is virtual - there are humans that are counting and writing down the number of discs scored in autonomous. All the discs are counted as the goal bins are emptied at the end of the match.
I have seen scores "flickering"; presumably as the sensor picks up a weight that's nearly halfway between the weight of two discs and it's trying to figure out which discrete value to display. One time the big screen showed a score of 404 until the FTA jostled the goal bin and the sensor went back on. At Traverse City they had to replace the sensors or re-calibrate them 3 or 4 times today. I don't believe there is a huge point swing once the manual count has been done. We had one match where the field crew counted correctly, but the numbers were entered into FMS for the wrong alliances - red and blue reversed. When that was pointed out several matches later, the scores were corrected. It is unfortunate that the automated scoring doesn't work, and it does slow things down a little because it takes longer for field reset and scoring. But to FIRST's credit, they did admit that the system didn't work and came up with the manual backup. They didn't try to claim that "The sensors are always right." |
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I can't do better; anyone who can should do so before the end of the season and give one to FIRST for their use. Hey, maybe you'll end up on the GDC... |
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Problem to me seems to be the differentiation between auton and teleop points. Clearly just counting the ofrisbees in the goal at the end of the match does not tell you how many were scored in each category.
Palmetto score boards continuously posted auton points when no robots shot a single frisbee. What accounts for this? There should have been nothing to trigger a score. |
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On the subject of score flickering, part of it is (most likely) the discs still moving about inside the goal immediatly after landing inside the goal. From what I could tell today, the score slickering seemed to calm down as the discs 'calmed down' inside the box. Just my thoughts.
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The amount of variance in scores in the transition between auton and tele-op at Palmetto is stupid. This is getting ridiculous in most matches down there.
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What is Manchester recommending to avoid these issues week 2?
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Does anyone else seem to notice a large improvement in scoring today? A lot of the matches at FLR are being scored correctly by the automatic system. |
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The sensors for real time scoring are insanely sensitive. Field reset was instructed to be as gentle as possible when emptying the goals at kettering so that the calibration wouldn't be thrown off. A feat in itself if you have the chance to see the rain of frisbees on the volunteer emptying them. A few teams' shooters were so violent that just the force of the discs hitting the back of the goal, this is after hitting the chains, threw off the weight sensors. I'm really shocked that FIRST didn't put a speed limit on discs in the rules like 06. It would be a good idea for many teams to tune their shooters down for simply field safety, let alone real time scoring.
There are multiple people counting discs entering the goals both during auton and during the teleop at kettering. From what I could see someone checks the auton scoring during the slight lull between aton and teleop to double check their figures, same with after the match. While inaccurate real-time scoring is disappointing, the FTA's, field crew, refs and everyone down at the field are trying to cover every possible way to make sure that the final score entered in for ranking is the right score. They should deserve a medal, in my opinion, this game is insane for them. One-hundred some odd game pieces to track, while dodging frisbees, making calls through a net, with a rather limited supply of extra discs. It is a miracle that matches don't take 10-15 mins to reset, and score. |
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My team has yet to go to competition, we're due there on March 14th, but we have been keeping an eye out for the scoring. A lot of people have been saying they're pulling in volunteers to fill in the spots for scorekeeping and such.
Can anyone validate these claims? |
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"A lot of people" is enough to support it, yes, but I was looking for a general number. (I should have specified.)
And could you please link me to Frank's blog? |
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Sure, you might fall back on the whole "it's not about the robot" thing that people love to throw around. But I know that when talking to press, community members, potential sponsors, etc., it sure helps a lot to be able to show them some on-field success. And what about when you explain to them that you missed out on winning an event because of an error with the scoring system? Doesn't that negatively influence their image of FIRST? Why would they want to sponsor a team that participates in a program that can't get its act together to figure out how to effectively score their own game? This is another instance where FIRST should have anticipated this issue. How often have automated scoring systems worked out in games that have multiple game pieces being flung at high velocity into the goals? None that I can remember. I also take issue with being told that I basically have no right to raise my concerns because I don't have a better solution. I'm a college student. My "job" is to study, learn, and pass my classes. The GDC and FIRST's job is to make sure their field works properly and that it collects accurate information about what's gong on. |
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I almost posted a picture earlier of a 300+ score coming out of Auton at Kettering. The blue alliance side was usually off by at least 50 points. Apparently they tried recalibrating it every few matches and then gave up.
At least with this system they realize that it really doesn't work, and have people manually scoring. Kettering had 4 people dedicated to counting discs during the match. Everyone was basically ignoring the on-screen score since it changed wildly post-match. Edit: I think the best solution is to do something like what they did in many past games: Leave the scoring to the humans, but give them some sort of button box to deal with realtime scoring. |
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I was watching parts of the Palmetto and Finger Lakes regionals today, and what I didn't quite understand was how the automatic scoring system was generating odd scores in autonomous. You cannot have an odd score in autonomous since everything is multiplied by two...It looked like something was going on weird with the software.
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It is particularly rough for those teams that developed a flexible endgame to apply for different needs...if you don't know how many points you need to win, how do you know what to do? |
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I worked as field reset and was told the weight sensors were for real-time scoring, and are highly sensitive. The reset volunteers count the discs and relay this to the front table, which overrules the real time scoring.
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Darn I thought we'd win. |
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I'm sure the real time sensors are weight sensitive and the refs were watching the auton scoring so they could subtract the number of discs from the total count. I suspect the photo had something mechanically stuck making the goal box seem heavy. If someone is counting the discs for each Q match, that's one hell of a job. There was more time being taken between elimination matches at Palmetto (including huddles at the scoring table), so they might have been counting them for eliminations.
If anyone here has a better suggestion for a real time scoring system for now or in the future, I'd suggest adding it to your feedback forms; but sometimes the real world is not a very precise place. |
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I was at the Kettering District competition in Michigan this weekend and the volunteer coordinator had me and a teammate counting the disks and reporting the scores to the scoring table to double check the automated scoring system. For the most part the scoring system seemed fairly accurate, however we did find that the one two point goal wasn't registering disks at the end of the day. Now keep in mind that me and my teammate are both certified referees and trusted to report the scores honestly and accurately. To just grab to random team members and have them reporting scores could result in opportunities/temptations to alter the scores but it keeps the load off referees and I expect to see it at the rest of the Michigan competitions.
Good luck to all teams I'll see you at Gull Lake, St. Joes (as a Ref), Livonia, and Bedford |
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At the Hub City Regional in Texas they would count all of the discs at the end of autonomous and at the end of a match to decide the final scores. The live scoring system wasn't very accurate as the scores got higher, matches with fewer discs would be scored better. It is something that I hope to see calibrated better as the weeks move on.
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I would not worry too much about this.
Humans, with our vastly superior computing power have found a solution and it is working fine. I was sitting at the scoring table with the scorers counting the goals. It was actually kind of fun, especially when 1519, a cross court shooter, got in their calibrated zone. "1, 2, 3, 4, 5, 6, 7, 8 ,9 in the 2 point goal" Here in New Hampshire, all of the FIRST horsepower was there analyzing the signals and checking the variance of each matches counts in each goal. Data was taken and will be analyzed. Between the visual counting of the frisbees going in in autonomous and tele-op, and the final volunteer counting verification, the scoring was sound. IMHO A better solution may been to use RFID's on the frisbees. That way we could also catch the souvenir hunters. :) |
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Load cells used in weighing systems are generally accurate & robust. The problems come up with how they are placed into the system. The goals need to be total supported by the cells with no contact with anything else. I aspect this will get better as the weeks go on & lessons learned get incorporated into field set up.
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i was a field volunteer at BAE.
From the start, we were counting discs as a verification of the score. When the counts were below about 15, it was easy to count from behind the player stations. When the counts were higher, or we were not confident, then we did a manual unload and count and the scores were not input until we submitted the human counted counts. We counted after Auton and at the end of the match. For elims, there were two people at each end just counting and we had to agree. All of the volunteers recognized the importance of accuracy, and how one disc can make an impact. I have a lot of confidence in the BAE scores. I think FIRST will create an improved system, but it may take more than one week since the trucks are already on their way to week 2 events. |
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After Einstein last year, I'm sure FIRST will be taking every measure to make sure the field works as designed.
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At the end of the match, we then just did a total count. The person recording the scores (on paper) then did the math to write in the number scored in teleop. This written score was then handed to the official scorekeeper to input into the system. |
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Greg McKaskle |
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I don't think I have any of the documentation on my computer anymore, but I'll email around and see if someone else has the part number. EDIT: FC-22, the 0-10 lb version. I can't find somewhere where FIRST lists the sensor that they used, but this family of sensors pops up quite a big when I google around for low cost load cells. Anyone "in the know" or take a look at the field to confirm? |
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This is far from the first time that FIRST has screwed up real time scoring. It's a complete joke at this point. To has real time scores as far off as these are completely erodes the public and team's trust in FIRST and the GDC. Between this and the field delays, I actually had a student ask me something along the lines of "how can such smart people screw up so badly?" This isn't something that we should just shrug off. Just about everyone saw this coming from miles away, so why FIRST thought it would be an acceptable solution is beyond me. And it goes beyond the load sensors. As someone already pointed out, the FMS is displaying odd scored in autonomous. Odd scores aren't even possible in autonomous. "61" was a frequent score for the blue alliance during autonomous at Hatboro-Horsham. You can score 60 points in auto. You can score 62 points in auto. You cannot score 61. As for a better option, humans. That's what they're using now to get accurate scores, might as well use it for real-time as well. Aside of 2010 and 2012, the only accurate real time scoring FRC has ever used has been input by humans. 2004 was humans. 2005 was humans. 2007 was humans. 2008 was humans. 2011 was humans. The only time human RTS has been lacking was in 2003 and 2009, but automated scoring wouldn't have faired any better in those chaotic games. Quote:
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I really wish the GDC would have anticipated the potential problems. I can't imagine, given how widespread they were, that this didn't crop up before. As Sean and some others have pointed out, humans could do the real time scoring. I think that pads like they had in 2011 would work for a good approximation for the RTS. Add in a manual count for verification at the end of each match and I think you would have a perfectly acceptable alternative.
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While I agree that at this point human counting is probably the quickest, easiest and, by far, the cheapest solution to the inaccurate scores. How exactly are they going to be implemented into the existing field set up for a real time score? Not only software and hardware, but where would you put them? They can't be behind the goals; you can't see most of the discs enter up top or the pyramid. They cant be at mid field; you cant see the 1pt goals. It is also extremely hard to see the pyramid goals from field side. You would need at least 3 pads per alliance to even have a shot at being right.
When you add in the speed that discs will be scored during the later regionals/districts, let alone MSC, MAR champs, and St.Louis, and there is no way you will get an accurate real time score from a real time human count. This game is simply not designed for human real time scoring. 100 some odd game pieces flying in multiple directions, being scored in 8 hard to see containers... I sure as heck don't want to be the one with that job. Its a similar situation to 2011, and that worked oh so well.:rolleyes: |
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2009... oops. I keep confusing them and I'm not sure why.
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The rack was scored manually, that was fine. The minibot tower sensors were quite bad in the first two weeks of gameplay. The initial fix was to heavily filter the data, which then changed the required time to hit the trigger (which, not being specified as a requirement in the manual, left many teams unable to trigger it because it didn't trigger as specified). A later fix was to redesign the sensors, and this helped somewhat. However, the sensors still only had a ~95% success rate (based on our 2011 CMP scouting data), and the rules and team updates specifically prohibited the refs from awarding any points to a team which clearly hit the top of the tower. Basically, FIRST said numerous times that the sensors were infallible and there was no room for argument. FIM refs routinely ignored this and awarded some points anyway, but at CMP we recorded several incorrectly scored matches, some of which were close enough to possibly swing the results. The problem in 2011 was not that the sensors weren't perfect (they eventually got quite good), but rather that the rules and team updates repeatedly asserted that the sensors were perfect and it was not possible to argue any other way. 2010 also had it's faults, specifically when two balls would go through the sensors together and it would read them as a single ball. Offsetting the sensors would have solved this. In addition, they would also give penalties based on a return timer, and an incorrectly detected ball on the return track could force the system to repeatedly give penalties until the end of the match. I can't think of too many issues with the 2012 automated scoring. I can't think of any issues with manual scoring. The realtime score is reasonably correct (not off by hundreds of points), and the final match score is always correct (after manually counting game pieces). |
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