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jds2001 16-03-2013 18:21

2014 help for third year team
 
I realize that some of you are still in the 2013 season, but our season is over and I'm firmly in 2014 mode now :(

TL;DR: We’re an alternative high school for at-risk students, and I’d like some organizational help for the team in 2014.

I’m writing to ask for some help. I'm likely to take over (for 2014) as the lead non-teacher mentor of the team, and while I do have this year’s experience behind me, and think that I can do this, I need some help as to a few items.

First, we’re a bit of a non-traditional high school. We’re an alternative school for at-risk students that haven’t been able to succeed for whatever reason in a traditional high school environment. A lot of our students are fresh immigrants from China (many with under a year in this country, and a lot with limited English proficiency - communication in Mandarin is easier for them). This can create communication challenges occasionally, as my only language is English. Our admission criteria are 17-21 year olds that can graduate by age 21, and have a minimum of 10 high school credits.

Therefore, here more than most other schools, I feel that the robotics program can make a positive impact on the lives of these kids, but we have to be careful at the same time - because of the background that many of our students have, they can get discouraged rather easily. Therefore, while I feel that the program needs structure, enforcing a structure is challenging because I don’t want the students to feel discouraged and leave the program - that would be one of the worst outcomes possible. The makeup of our school also means that it’s small - only around 500 students in total. Because of the admission requirements, it’s mostly a 2 year program, therefore we don’t get the advantage of building a pipeline that most teams get - kids come in as freshman, and continue with the program until senior year.

That presents another problem of the lack of seniority on the team. With students there for only two years, the turnover rate for the team (we were a second year team this year, going to be a third year team in 2014) is high, so building an experienced team is somewhat tricky (all of the experience in the long term I think is going to come from the teacher/mentor side of things).

There’s also the challenge that we’re a NYC public school. Not only that, we share the building with 2 other schools (a middle school and another high school). Therefore, access to the building is difficult because we have to have a school safety officer there at all times while there’s anyone in the building, and getting them to stay after 7PM on any given day is a challenge. As most people know, that’s not enough time during build season to get a good robot built and tested.

Now that I’ve been through what we don’t have, what we do have is good sponsorship (from my employer), so money, while a concern, shouldn’t be that much of a concern. We also have a teacher that’s committed and technical, and serves as a translator when needed. For as small of a team as we have, we’ve got a decent shop going on (we’re not a huge school like where I went to high school all those years ago that had a complete industrial arts program, nor would there be the space - I went to high school in St. Louis, where space is plentiful! In NYC, not so much...)

We competed in the NYC regionals, and we didn’t place last :). That being said, we didn’t do much better, either. We had a risky design that didn’t really pay off. Scouting was an issue for us (not that it turned out to be an issue with our performance, but still...), mostly because of a lack of preparation.

What I found during the build season was that our structure, while it existed, wasn’t being followed really. We had one programmer (out of a team of 5), for example, who graduated this year. Not only that, being the only programmer, he was the only one that knew the controls well, so the only driver. Imagine my heart sinking when he came down with a stomach virus on Friday (fortunately, he was only out one match, then was fine). He’s left the team with nothing, really.

The good thing is that I have the code from this year, so if all else fails, we’ll at least have that next year (and Java isn’t incredibly difficult to teach, and the WPILib examples are pretty good and what most of our code is based on). I’d like to see other teams code to see what they’ve done too, so that I can incorporate some of that.

Being a programming guy myself, I’d like to see more discipline around that, including things like version control with git on github, and things like that. But maybe I’m expecting too much of high school kids?

Secondly, we have a shortage of CAD expertise - shortage meaning zero. I’m willing to learn myself and to teach, but what should I do? We’re drawing things by hand, and doing rapid prototyping (like out of wood) to make sure that they work and fit together. I feel that this could be more efficiently done via CAD, but I’m a newbie myself, and no one on the team knows anything either.

I guess that the question for the CD community is what can a team like ours do in order to be more competitive, and what organizational strategies do you think would work with these kids? FIRST is something that I strongly believe can not only get these kids to graduate, but to pursue STEM careers. I only wish I had something like this in high school!

1683cadder 16-03-2013 18:31

Re: 2014 help for third year team
 
Have you tried asking other teams to help?

Gregor 16-03-2013 18:32

Re: 2014 help for third year team
 
Quote:

Originally Posted by 1683cadder (Post 1248852)
Have you tried asking other teams to help?

You mean, like posting on Chief Delphi?

jds2001 16-03-2013 18:45

Re: 2014 help for third year team
 
Quote:

Originally Posted by 1683cadder (Post 1248852)
Have you tried asking other teams to help?

Well, like the next poster snarkily replied, I posted here :). But what else did you have in mind? I think that asking other teams to help us during the build season would detract valuable resources from that other team.

There are preseason workshops in NYC, which I went to last year, but had zero idea of what I was doing, having never been on a team in the past. Now that I have, I think I'll get more out of them next year, and can insist on students coming along.

Another thing that I failed to mention in my original post is that NYC doesn't have a "zoned" system for high schools. Therefore, some of our students live literally two hours away from the school. So that's a problem in that after a long build day, they need to get home, do other homework, and then get enough sleep to be functional the next day.

NWChen 16-03-2013 22:18

Re: 2014 help for third year team
 
Quote:

Originally Posted by jds200 (Post 1248855)
There are preseason workshops in NYC, which I went to last year, but had zero idea of what I was doing, having never been on a team in the past.

I'm not sure whether you're referring to team 694/Stuypulse's workshops; if not, you should definitely look at their preseason presentations. 694 is a very respectable team on the other side of Manhattan; try contacting them if you ever need resources/help. Their code is also open source on GitHub.
/end recommendation

Quote:

Originally Posted by jds200 (Post 1248855)
I think that asking other teams to help us during the build season would detract valuable resources from that other team.

As a programmer for 2601, I'm willing to help you out as well. You shouldn't be afraid to ask other teams for aid; "detracting valuable resources" doesn't occur, at least in my case, because I'm waiting half the season for planning and building to be completed. I understand the situation may be the same for your team, but it's important to actively seek resources.

Doc Wu 16-03-2013 22:22

Re: 2014 help for third year team
 
I think the first rule I'd make would be to set a goal of running the team in English. Not because there is anything wrong with using another language or being multi-lingual, but because you all need to be able to communicate. Communicate with mentors, with other teams, with students on the team that only speak English. Also, if the goal is to help interest the students in going on to university later, they probably will do so in the US, so being able to communicate, particularily technical terms, in English is important. This is not a rule so much, as a goal. And the kids can pick up English faster than you can learn Mandarin.

Second, you need to recruit more mentors. It sounds like you have your hands full and are a bit overwhelmed by trying to do it all. It takes a student a while to get the feel of FIRST. The same is true of mentors. It sounds like you're just begining to see the whole picture. Get some more mentors on board asap so they can get up to speed.

I'd also agree with finding a team to help you, not so much during the build season, but year-round. There must be a nearby veteran team in your area that would be willing to work together. The right relationship with another team can result in a synergy that will help both teams.

Being a 2 year program is difficult, but can be overcome. Some schools have thrived that way. Where do your students come from? Can there be a feeder program at a lower grade level that prepares students for FIRST? Maybe a FTC team?

Limited hours is a problem many schools face. You need to maximize the use of your shop time to take advantage of all of it. Schedule non-shop events, such as meetings for another place and time. Maybe you can use a library or community center.

You can never have too many sponsors. Even if your employer is paying the way now, perhaps other sponsors can help in other areas, such as work space, or CAD expertise. It never hurts to get help from many directions.

Now that your 2013 season is over, don't be afraid to get out and promote your program. You've got a robot you can use to put on demonstrations. Get the kids out there showing off their work. It's fun and it builds team spirit. You also get to talk to a lot of people about your robotics program and some of them may be potential sponsors.

That's just a few ideas off the top of my head. I'm sure you will get many more here. Good luck.

Moriarty 16-03-2013 23:40

Re: 2014 help for third year team
 
My team has struggled with sustainability this year (not sure if helpful but: http://www.chiefdelphi.com/forums/sh....php?t=109888), and things have turned out a lot better than we expected. We managed to build a competitive robot despite just barely funding the entry fee.

What we learned this year is that the ideal team structure is not for every team. It turned out that our team was a bit too small to have a full team structure. As such, we began to create a smaller scale structure that has minimal functionality but enables some order rather than none. We identified specific tasks that needed to be done (eg wheel assembly, chassis assembly) and put one of the more responsible students in charge and gave them the responsibility of communicating with all of their group when they were meeting / what they missed at a meeting / taught them how to do the task. These leaders are then kept in check by the adults and team captain. The key thing, at least for my team to realize was that because we don't have a high membership (<10 dedicated members) we cannot pull off the "Programming Team, CAD Team, Design-and-build Team, etc" structure that is classically suggested. Instead, this structure we have while not perfect allows the limited amount of experience to be organized among many different tasks. For example, a recent task for us was bumper construction. A student was put in charge of it and their progress was monitored. When progress stalled, a leader asked what was wrong and suggested possible steps to getting past the problem (or in the case of slacking, gave them a reminder on their position and responsibility)

This is rather specific to my team, and I know your teams situation is quite different, but it might give some insight.

jds2001 17-03-2013 01:15

Re: 2014 help for third year team
 
Quote:

Originally Posted by Moriarty (Post 1248950)
My team has struggled with sustainability this year (not sure if helpful but: http://www.chiefdelphi.com/forums/sh....php?t=109888), and things have turned out a lot better than we expected. We managed to build a competitive robot despite just barely funding the entry fee.

I actually found that thread near the beginning of my time on CD, and bookmarked it, so it's surely helpful :)

You mention that you have <10 committed members. Do you also have what I'll refer to as "transient" student members? IOW, those that show up from time to time and really aren't 100% committed? If so, how do you engage them to make the maximal use of their effort, even though it might be limited, and try to convert them to committed members?

Becca334 17-03-2013 08:10

Re: 2014 help for third year team
 
NYC teams are always more than willing to help, there's around 40 of us in total so use your resources!

Something I suggest is to send some of your students to the next TLA meeting (Team Leadership Meeting). TLA is a monthly meeting where 1-2 student members from every team in the city is invited to meet with our regional director, Con Edison (which ALWAYS helps NYC teams), and some other FIRST Volunteers in order to provide the best experience for the NYC Teams. Our next meeting is actually next Satursay, the 23rd.

I'm currently serving as one of the Presidents this year, so PM me for more details. Attending TLA opens up a wide array of resources to your team.

You mentioned how most students are only there for about 2 years, so if you know for sure that you have continuing students for next year, I highly suggest to send them.

Moriarty 18-03-2013 00:36

Re: 2014 help for third year team
 
Quote:

Originally Posted by jds200 (Post 1248971)
I actually found that thread near the beginning of my time on CD, and bookmarked it, so it's surely helpful :)

You mention that you have <10 committed members. Do you also have what I'll refer to as "transient" student members? IOW, those that show up from time to time and really aren't 100% committed? If so, how do you engage them to make the maximal use of their effort, even though it might be limited, and try to convert them to committed members?

We do have these. and making them committed members is still something we struggle with. Part of the reason why we made the switch towards a smaller structural model is to try to accomplish drawing in these students. The ideal would be that the students in charge of the smaller group would keep in contact (via Facebook perhaps -- a very effective form of communication for high schoolers) with the students and help convince them to come when they have not been coming to meetings. This has worked on a very small level, but how effective it really is during build season is yet to be seen, as the switch was made near the end of build season when work was slowing down.

faust1706 18-03-2013 01:06

Re: 2014 help for third year team
 
I'm sure the mentors of team 1706 would jump to the opportunity to help you guys. We could do tele workshops (not sure if that is a word) in CAD (we use Autodesk Inventor), and could get you copies. Also, we are going to other teams this year and doing labview and vision programming workshops, again, teleworkshops would be available, along with software. If you are interested, please let me know.

faust1706 18-03-2013 01:09

Re: 2014 help for third year team
 
and about committed students, by the end of build season, there was 6 students remaining, and after build season on friday nights and saturdays working with out practice robot. We start out with 30+ students every year, but after the 3rd or so week of build season, most of them are gone. We've tried to fix this by encouraging them to keep engineering notebooks and similar things, but they all seems to disappear, then of course reappear around competition. How have other teams fixed this issue?

Alan Anderson 18-03-2013 01:48

Re: 2014 help for third year team
 
Quote:

Originally Posted by faust1706 (Post 1249451)
and about committed students, by the end of build season, there was 6 students remaining, and after build season on friday nights and saturdays working with out practice robot. We start out with 30+ students every year, but after the 3rd or so week of build season, most of them are gone. We've tried to fix this by encouraging them to keep engineering notebooks and similar things, but they all seems to disappear, then of course reappear around competition. How have other teams fixed this issue?

The TechnoKats have participation requirements in order for a student to be eligible to travel with the team. This year it was 50% of the days there were work sessions during the build and following week. I think that worked out to at least 21 days that each student had to be present (and productive).

dcarr 18-03-2013 01:56

Re: 2014 help for third year team
 
Quote:

Originally Posted by Alan Anderson (Post 1249464)
The TechnoKats have participation requirements in order for a student to be eligible to travel with the team. This year it was 50% of the days there were work sessions during the build and following week. I think that worked out to at least 21 days that each student had to be present (and productive).

Echo the 50%.

Any student who is interested is welcome to attend the competition on Saturday, but to be excused from school from team travel, our students must meet baseline requirements including attendance.

Moriarty 18-03-2013 08:50

Re: 2014 help for third year team
 
Quote:

Originally Posted by dcarr (Post 1249466)
Echo the 50%.

Any student who is interested is welcome to attend the competition on Saturday, but to be excused from school from team travel, our students must meet baseline requirements including attendance.

This solves one aspect of the issue: preventing students that aren't really dedicated from wanting an opportunity to skip school.

However, it does not solve the other attendance issue: Students that are initially very interested in robotics, but due to distractions lose interest mid-build season.

From what I've seen, for the most part if a student isn't coming to 50% of the meetings, they don't really care enough to want to attend the competition.

The real interest for me lies in how to keep more of those students that initially show interest but lose interest for whatever reason. Many of these students probably couldn't make the time commitment -- thinking it was "Robotics Club" or something. But there are also some students that have the potential to become dedicated, but lose interest due to timidness or some other factor. I would love to hear key points to avoid losing such members.

Ideas that come to mind: Focusing on giving them tasks, making them feel part of the group, etc

Siri 18-03-2013 13:01

Re: 2014 help for third year team
 
Quote:

Originally Posted by Moriarty (Post 1249508)
The real interest for me lies in how to keep more of those students that initially show interest but lose interest for whatever reason. Many of these students probably couldn't make the time commitment -- thinking it was "Robotics Club" or something. But there are also some students that have the potential to become dedicated, but lose interest due to timidness or some other factor. I would love to hear key points to avoid losing such members.

This has been a problem for us as well. The biggest pointer I can give you is talk to them. Catch them when they do come in, or even call them or have any friends on the team reach out. You might learn more about them, and you'll definitely learn a lot more about your team.

Do they feel like they're not doing anything? Like they don't know enough to contribute? That they're always behind because they can't make it every day? That they're under-appreciated? Did something happen that you don't know about? It's a lot easier to fix a problem once you know what it is.

It's also good to do this preemptively. We try to do one-on-one feedback sessions with all our students, either with an approachable mentor (can vary by student) or an approachable and responsible student veteran. See what they want out of the program, what they feel they're getting out of it, what they want to change, basically anything they want to say. It's invaluable feedback and you might be able to catch a loss of motivation before it happens.

As for how to actually solve the problems once you find them, I've done a variety of things based on student responses. You might do some/most of these things already, but just in case:
- We try to assign rookies their own veteran guide (sometimes we make exceptions for VEX alumni or children of mentors, or if they find one themselves which is rather common). It's great experience for the veterans, and it can really help rookies get acclimated and gain confidence. One challenge is if the rookie often shows up and the vet doesn't come, though. This can send a bad message as well as losing the experience.
- Talk to them often--even non-rookies. Make sure everyone knows the importance of what they're doing for the robot/team. It helps a lot!
- Recognize excellence/dedication/etc and give credit where it's due. We've started an "MVP of the week/competition" program for this.
- Start new training opportunities or help students switch/add fields of expertise within the team. Also try for some non-build bonding activities. Like say, if there's interest in doing something: a last build weekend party, a volunteering trip, whatever, at least make the effort to find out and engage people to make it happen (if possible, of course, but often it's the show of effort and interest in their input that counts).


We went through a 5-member team phase several years ago, and I think the biggest thing I learned from it is to remember to step back and refocus. Focus on the students that come for the robot, rather than the robot the students want to build.

jimwick 18-03-2013 17:36

Re: 2014 help for third year team
 
We are a team from rural Vermont drawing from 10 different high schools, so we have our own set of problems. Nevertheless, we had a very competitive bot at the Granite State Regional this year without having much access to sophisticated technologies.

Here are some suggestions.

1. It is not necessary to use CAD. We mostly do prototyping in cardboard and plywood, and it works fine. Making full-size paper drawing of the entire bot is a HUGE help. It is possible to make pretty good drawings of the whole bot and all systems on big paper. Avoid tiny sketches that conceal the problems.

Paper and plywood have a big advantage in that they make the problem very real for the kids, which is half the battle sometimes if you're not already an expert. We have had excellent luck by making operating prototypes of subsystems (shooter, conveyor, picker-upper) out of plywood and odds and ends. When they basically work we build the final versions in a proper way. When making prototypes it is not necessary that they conform to all the rules; you just want to test the principle that makes them work.

2. We have been using the kit-bot chassis or something close to it in recent years. This has solved an enormous number of problems for us, although sometimes some kinds of solutions are foreclosed. Still, a strong positive. You can get a chassis together after a week and build on that. You can drive it around and test control.

3. We have been willing to start out with "C+" solutions and gradually improve them. We have found out that a modest design that works will be far more successful that a complicated design that doesn't. And historically these C+ bot can be gradually improved to work quite well.

4. Even if it means limiting what you do, it is very important to get the complete bot together several days before the bag date. Use the time for testing and practice. Trying to get it to work the first time at the event is a sure way to lose.

5. We have had good luck by insisting that each major subassembly exist as a separate module that can be added or removed from the bot independently. That way the devices can be developed independently without everybody getting in each other's way. We often keep a couple of alternatives "alive" right down to the last week.

6. Be patient. It gets easier every year. It really does.

Hope this helps some.

1683cadder 18-03-2013 20:14

Re: 2014 help for third year team
 
Hold off on CAD until you're ready for more complex designs. For right now, I suggest using what I call the black box method, which is designing a bot with a whole bunch of imaginary boxes. Then after the layout has been made, you design the components to fit within the allowed space. This method would help you in the future when CAD is ready.
I meant asking local teams. They are always willing to help.
Also maybe your team should not be focused on winning, but instead focused on teaching English and teamwork through robotics. .02$

faust1706 19-03-2013 21:54

Re: 2014 help for third year team
 
We did that for the travel trip. Only twenty students are allowed to come. The thing is, at the local regional, it isn't much of a hassle to include the students who weren't really committed, so they are allowed to go. I don't know, my freshman year I sat back and learned, didn't do much, I just watched people do things and learn programming, but the people who don't participate just sit in the classroom and talk 3-8 everyday. It got under the skin of the people who did things. We tried to do a journal type thing. Write down in detail what you did that day, but the grader, the teacher sponsor, just gave everyone perfect scores regardless of what they did. It's at the point where only us 6 students can describe the technical aspects of the robot. Has anyone else had success with reversing this trend? And how common of a trend is this?

Moriarty 19-03-2013 23:09

Re: 2014 help for third year team
 
In response to retaining members... I found this extremely old thread on the subject that had some good insight:
http://www.chiefdelphi.com/forums/sh...ad.php?t=16465

prismiko 19-03-2013 23:49

Re: 2014 help for third year team
 
Our team is currently at a middle stage - not rookie but still far from the established older teams. We are happy to grow a little bit every year. I am a second year mentor and actually got some good tips from other mentors at the mentor training back in the fall.

This year, for example, we've tried to formalize/emphasize a little more:
- define roles and responsibilities - regardless of who does it, there are certain tasks which need to be done. If you have a small team, people will have to wear multiple hats. If you have small tasks, it would be easier to assign to kids that are there that day.
- project planning - we asked student team leads to break down to task level and track them on Trello. Note that it worked very well for our programming team but not the others (but only because they didn't do the exercise and not all the mentors were able to follow up).
- project management - we tried to have catch up/ stand up meetings for the first few minutes of each session so that everybody knows what they're doing. The kids may need to be reminded to do this until it becomes routine.
- communication - someone from each team sends out an email summarizing progress for the day and where they left off/tomorrow's work
- design - we tried discussing design ideas during sessions and over emails - we don't have CAD yet (that's for next year).
- We planned to finish our robot a few days before bagging and have our drive team tryouts/practice. We were able to hold tryouts an hour before bagging and found our best driver. Our programming team had prepared a cheat sheet which showed the commands/buttons for the robot that anybody who wanted to try out can look at. This was an improvement over last year considering our first practice was at regionals.
- programming - we got GitHub integrated; we developed code using pair programming so that each of our 2 programmers served as the backup for the other. We converted to the Command-based model in Java - it was easier to move forward once the template was established.
- we changed the meeting hours slightly to accommodate the mentors - we had support from our teachers who have to be there to supervise in the school building.

If your students only have a 2 year span, you'll need to get some mentors that will commit to more than 2 years. Once you find a process that works, you'll need the mentors to enforce and teach the students that process.

There were a good several weeks where we lost momentum - students on our team are involved with many other activities at school, they had finals, we had the snowstorms, sometimes we couldn't get the hours needed at school to finish building, etc. We're still struggling with that and how to keep the team engaged during the off season. I send them emails with interesting stuff from CD, FIRST updates, robotics related articles, etc. since I know most of them were not regularly reading these sites.

There are definitely many other areas we need to develop but we found that too much change is difficult to make stick. Besides, from what I've read on other threads, it's taken years for the older teams to get to where they are now. You should discuss with your fellow mentors on the team and agree on a list of goals for 2014.

Hope this helps!

pmangels17 19-03-2013 23:52

Re: 2014 help for third year team
 
CAD Design is a tricky thing. What types of machines do you have in your shop? We use both Inventor and Solidworks on 271, both are free for FRC teams, but Solidworks requires an application process, though it isn't rigorous. CAD Design is a great thing to use during the off-season. It teaches students about mechanical design, and allows them to estimate weights without actually building, so everybody can learn how to lighten parts, if you have a weight problem consistently.

Remember that robots do not have to be done in CAD. If you have the funds, designing and building a base via CAD over the summer is a great way to train students on machines while also teaching concepts that are key to FRC. Then gauge how difficult it was to build a base in a reasonable amount of time. From their, you can judge the practicality of CAD for your team during build season. This will also help your team become better trained before build season, since you have a high student turnover rate. Remember, you don't have to do a base if you don't have the money. Anything you can design and build will teach everybody about design. CAD doesn't take a long time to figure out initially, but it takes months to become proficient enough to design in a reasonable time frame, with practical design techniques. These techniques can b applied outside of CAD as well.

At FIRST Team 271, we CAD as much as we possibly can, and then machine with incredibly tight tolerances. All of our machining is done in house, and we do not have a full CNC machine, though our mill has some CNC capability (Z-Axis is manual, still operates mainly as a manual mill).

Hope his helps, good luck to you and your team.

eedoga 20-03-2013 15:03

Re: 2014 help for third year team
 
I started writing this this morning and had to leave for work in the middle, so I'm sorry if the topic has drifted or if someone else has already pointed this out.

First off, I want to applaud you and your team for making things work in an atypical environment/with an atypical student population.

That said, given the high transiency rate for your team, perhaps you should change your goals a bit. Why not make your focus for 2014 to build a great team with sustained support. Try and work out a way to maintain your mentorship from year to year, and focus less on the kids. Have your kids start a "book of ideas" or mental toolbox that they can pass on to kids in coming years. In the least try to get all of the information on how your team runs in one place that you can sustain from year to year.

As for "drop ins" We have them too. I think everyone does. I oscillate back and forth between thinking we should act like one of our sports teams where missing a practice means you miss the game and thinking we should be open and accept everyone. Some of our best students have started out as fringe drop ins...who found something they love and decided to stick with it...Others show up every day and seam to get little to nothing done. Given your population you may want to work out something that works with your kids. Maybe have your core kids serve as group or sub assembly leaders. Give them something to take charge of and be proud of, and then they can take drop ins under their wings and make building the robot into a learning experience.

Once you have a really great foundation you will probably be a bit more comfortable.

Another thing that I would recommend is that you keep this years robot in one piece for as long as you can. Take it everywhere. Go to makerfares. Take it to the park and shoot frisbees for people's dogs. Try to get your robot into a parade, and contact all of the kids who have been involved with your club and get them to walk along side it. Go to store openings. Have your kids present to the business where you work that is giving your team money. Basically make the robot something you guys are known for.

I honestly wish you the best of luck. If you would like any more help from me feel free to PM me for my information.

Edoga


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