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-   -   Archimedes 2013!!! (http://www.chiefdelphi.com/forums/showthread.php?t=116165)

Allen B. 22-04-2013 22:41

Re: Archimedes 2013!!!
 
Quote:

Originally Posted by animenerdjohn (Post 1266614)
Thanks a bunch for this.

Is there any way to put it in numerical order :o its a bit hard to use currently :(

We've had some fun with that as well.. unfortunately the pictures have to be saved with the team number as the file name for our system. They are ordered by google drive numerically but strangely not sequentially. So as you look for teams they will be grouped together by numbers from left to right. Hope that helps

Kevin Leonard 22-04-2013 22:43

Re: Archimedes 2013!!!
 
3478's picture is of their last year's robot.
And you can just Ctrl+F to find the team you want to find.

EDIT: There's also no picture of 3314

Ken Streeter 22-04-2013 22:52

Re: Archimedes 2013!!!
 
1 Attachment(s)
Quote:

Originally Posted by Allen B. (Post 1266608)
Here is a link to 973's collection of pictures; We are still looking for a few more.

Attached is a little better photo of 1519's robot as of the North Carolina Regional.

However, our robot, "Discobolus Rex," will hopefully look fairly different by Thursday at CMP. Using 27.0 pounds of our 30.0 pound fabricated parts allowance, we have a lot planned for Wednesday night in order to hopefully increase our OPR from the 64.1 we achieved at NCR to even more at CMP...

By an hour after the pits open on Wednesday night, we hope to have reduced the robot we pull out of the bag to nothing but a drive base! Then, we plan to mount a whole new upper frame with a revised more-accurate shooter. We'll then disassemble the old 30-point climber (we never actually managed to get above the 10-point level in a competition match, although we had it mostly working with essential human assistance on the practice field) and re-assemble it in a different configuration and a new movable carriage to re-make it into a 10-point quick-hanger. We'll also move the battery from the front of the robot to the back and accordingly move the main breaker.

We'll try to remember to get photos at opportune times -- looks like it will be a busy night!

Ken Streeter 22-04-2013 22:53

Re: Archimedes 2013!!!
 
Quote:

Originally Posted by Allen B. (Post 1266617)
We've had some fun with that as well.. unfortunately the pictures have to be saved with the team number as the file name for our system. They are ordered by google drive numerically but strangely not sequentially. So as you look for teams they will be grouped together by numbers from left to right. Hope that helps

If you change the filenames of short-numbered teams to use leading zeros so that all numbers have four digits, you may able to fix that. (e.g. 0011.jpg or 0126.jpg)

Allen B. 22-04-2013 23:12

Re: Archimedes 2013!!!
 
Thanks for the responses. We are still looking for 13 pictures:
321
433
1448
1660
1756
2081
2408
2457
3008
3314
3478
4067
4553
If anyone finds any other teams with outdated/incorrect pictures, please let us know and we will try to get it updated. If there are better pictures out there send us a link and we'll get them in.

Akash Rastogi 22-04-2013 23:14

Re: Archimedes 2013!!!
 
Quote:

Originally Posted by Allen B. (Post 1266636)
Thanks for the responses. We are still looking for 13 pictures:
321
433
1448
1660
1756
2081
2408
2457
3008
3314
3478
4067
4553
If anyone finds any other teams with outdated/incorrect pictures, please let us know and we will try to get it updated. If there are better pictures out there send us a link and we'll get them in.

http://www.chiefdelphi.com/forums/sh...89&postcount=8

Adamc4 22-04-2013 23:51

Re: Archimedes 2013!!!
 
Not gonna lie, I'm pretty excited for Match 19... :D so many good teams around, it's a great experience for our North Idaho team

AdamHeard 23-04-2013 00:43

Re: Archimedes 2013!!!
 
Quote:

Originally Posted by Ken Streeter (Post 1266628)
If you change the filenames of short-numbered teams to use leading zeros so that all numbers have four digits, you may able to fix that. (e.g. 0011.jpg or 0126.jpg)

The leading zero problem doesn't affect our scouting system at all. We pull pics by function of team #, and the team's are numbered in our system w/o leading zeroes obviously. If we changed to leading zero, we'd have to also change this logic.

So, sorry guys; No renumbering in our gdoc folder, but feel free to take the pics and do whatever you want with them.

tim-tim 23-04-2013 06:48

Re: Archimedes 2013!!!
 
1 Attachment(s)
I have attached a better picture of 836 to this post.

Note that we are using some of our 30lb allowance to rework the shooter to prevent the jamming issue that plagued us for so long.

Can't wait to see all the robots.

Jimmy Cao 23-04-2013 15:51

Re: Archimedes 2013!!!
 
Seeing http://www.chiefdelphi.com/forums/sh...&postcount=136 made me curious who had the "easy" or "hard" schedules in Archimedes. Using the same analysis method, with one minor change*, I generated the following list:

Code:

Team Difficulty Rank
3627        -51        1
4810        39        2
1756        74        3
1610        79        4
1595        81        5
1747        125        6
2457        132        7
3504        146        8
2614        156        9
801        165        10
639        200        11
4499        201        12
4265        206        13
2590        208        14
172        234        15
2705        238        16
326        247        17
930        249        18
469        249        18
4466        251        20
78        253        21
433        270        22
2081        272        23
4501        274        24
2604        278        25
1660        285        26
20        288        27
1011        293        28
4471        298        29
254        299        30
812        305        31
1334        307        32
4537        313        33
379        320        34
291        326        35
71        330        36
3003        332        37
2165        334        38
4067        336        39
973        348        40
2704        349        41
1448        352        42
321        358        43
2408        358        43
4731        373        45
3044        376        46
3478        385        47
846        387        48
3245        388        49
910        389        50
2137        391        51
3145        395        52
840        399        53
525        404        54
1071        408        55
51        409        56
694        424        57
2959        425        58
868        429        59
1714        431        60
2709        436        61
3467        450        62
314        451        63
1967        455        64
236        455        64
2016        455        64
1902        456        67
1796        465        68
1075        467        69
1519        470        70
1868        472        71
948        473        72
126        477        73
11        482        74
836        484        75
4637        498        76
4585        503        77
3310        508        78
2468        529        79
3242        543        80
4470        547        81
33        567        82
4673        581        83
2486        584        84
2415        584        84
955        597        86
1100        610        87
4545        622        88
4589        648        89
3612        656        90
987        668        91
4753        675        92
316        691        93
1836        713        94
4450        737        95
701        755        96
3008        773        97
365        776        98
3314        787        99

*Instead of ranking teams by OPR 1-99, I ranked them by OPR if the team itself was removed from the division 1-98. I think this prevents the average result of a large number of samples from breaking down into a strictly OPR based list.

In no way do I think this is a very good way of ranking match difficulties, but it was rather easy to do.

Grim Tuesday 23-04-2013 16:03

Re: Archimedes 2013!!!
 
Well I'm glad we have the, uh, honor of having the 11th most difficult schedule in the division. Let's hope the scouts are watching closely!

dodar 23-04-2013 16:08

Re: Archimedes 2013!!!
 
Quote:

Originally Posted by Lostmage333 (Post 1266832)
Seeing http://www.chiefdelphi.com/forums/sh...&postcount=136 made me curious who had the "easy" or "hard" schedules in Archimedes. Using the same analysis method, with one minor change*, I generated the following list:

Code:

Team Difficulty Rank
3627        -51        1
4810        39        2
1756        74        3
1610        79        4
1595        81        5
1747        125        6
2457        132        7
3504        146        8
2614        156        9
801        165        10
639        200        11
4499        201        12
4265        206        13
2590        208        14
172        234        15
2705        238        16
326        247        17
930        249        18
469        249        18
4466        251        20
78        253        21
433        270        22
2081        272        23
4501        274        24
2604        278        25
1660        285        26
20        288        27
1011        293        28
4471        298        29
254        299        30
812        305        31
1334        307        32
4537        313        33
379        320        34
291        326        35
71        330        36
3003        332        37
2165        334        38
4067        336        39
973        348        40
2704        349        41
1448        352        42
321        358        43
2408        358        43
4731        373        45
3044        376        46
3478        385        47
846        387        48
3245        388        49
910        389        50
2137        391        51
3145        395        52
840        399        53
525        404        54
1071        408        55
51        409        56
694        424        57
2959        425        58
868        429        59
1714        431        60
2709        436        61
3467        450        62
314        451        63
1967        455        64
236        455        64
2016        455        64
1902        456        67
1796        465        68
1075        467        69
1519        470        70
1868        472        71
948        473        72
126        477        73
11        482        74
836        484        75
4637        498        76
4585        503        77
3310        508        78
2468        529        79
3242        543        80
4470        547        81
33        567        82
4673        581        83
2486        584        84
2415        584        84
955        597        86
1100        610        87
4545        622        88
4589        648        89
3612        656        90
987        668        91
4753        675        92
316        691        93
1836        713        94
4450        737        95
701        755        96
3008        773        97
365        776        98
3314        787        99

*Instead of ranking teams by OPR 1-99, I ranked them by OPR if the team itself was removed from the division 1-98. I think this prevents the average result of a large number of samples from breaking down into a strictly OPR based list.

In no way do I think this is a very good way of ranking match difficulties, but it was rather easy to do.

So the lower the number, the tougher the division schedule becomes? I am kind of confused to what you actually did.

efoote868 23-04-2013 16:14

Re: Archimedes 2013!!!
 
Quote:

Originally Posted by dodar (Post 1266859)
So the lower the number, the tougher the division schedule becomes? I am kind of confused to what you actually did.

If I understand the original model,
Code:

For each team
  For each match
    Add opponents ranks to current team's difficulty of schedule
    Subtract alliance ranks from current team's difficulty of schedule

Rank team's difficulty of schedule in ascending order.

In this model,

For each team
  Rerank teams without current team
  For each match
    Add opponents ranks to current team's difficulty of schedule
    Subtract alliance ranks from current team's difficulty of schedule

Rank team's difficulty of schedule in ascending order.


dodar 23-04-2013 16:18

Re: Archimedes 2013!!!
 
Quote:

Originally Posted by efoote868 (Post 1266862)
If I understand the original model,
Code:

For each team
  For each match
    Add opponents ranks to current team's difficulty of schedule
    Subtract alliance ranks from current team's difficulty of schedule

Rank team's difficulty of schedule in ascending order.

In this model,

For each team
  Rerank teams without current team
  For each match
    Add opponents ranks to current team's difficulty of schedule
    Subtract alliance ranks from current team's difficulty of schedule

Rank team's difficulty of schedule in ascending order.


So the lower the number means that team has a higher SOS?

efoote868 23-04-2013 16:26

Re: Archimedes 2013!!!
 
Yes.


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