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Rookie Team Support
So I spent a lot of time working with rookie teams at the regionals I've attended this year, and I've made a few realizations. FIRST has super great documentation for electrical systems, with the datasheets and whatnot, and with the rules really spelling some basic stuff out. Programming, for LABview at least, also has great resources. The thing is, they aren't necessarily complied. Making a rookie team guide for these things would be great, IMHO. I know FIRST has the Robot Quick Build (RQB) posted on their site, but I don't know if rookie teams are provided a link to it. Something like that guide, just more in-depth and perhaps providing the "why" about certain steps rather than "just do it because it's the right thing to do" could really help rookie teams. I'll be working on the electrical component, and probably will be able to handle some of the LABview stuff by hunting down local people who know the language.
Now, the reason I'm posting here is because I think something for mechanical needs to be put together. I've worked with two teams to fix there 6-wheel drive train when their middle wheel isn't lowered, and I'm sure there are many more. Rookie teams are going to be making a lot of the same mistakes across the board. Let's make a list of maybe some basic mechanical mistakes and how to fix them. Maybe if you learned how to tap a thread from a wikiHow article, include that too. TL;DR: Helping rookie teams not make mechanical mistakes I'll start us off:
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Re: Rookie Team Support
# 5 is always the same every year and may not exist from year to year, so be careful there.
I would love to read/proof once you get something going. |
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1 and 3 can go together, I had a couple of students who helped a team "flip" their drivebase back to the correct orientation between matches this year, that was a crazy hour.
Even if you can only obtain a small section of carpet it is totally worth it as it can catch things like this and how the game objects behaves on carpet if you are doing a pick up.. |
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6> understand what you are capable of, and more importantly, what you are not capable of... and stay within your capabilities. 7> 6 1/2 weeks is a short time. 8> do not be afraid (or ashamed) to ask for help. We were all rookies at one time. 9> Read the manual. Have a student and mentor become experts on the manual. Always ensure that you are in compliance with the manual (rebuilding at the competition is tough). 10> have fun. |
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I know that there is a plan in place to bring back the Guidelines, Tips and Good Practices manual from past years. There has been work recently to bring it up to date and present it to FRC.
Al |
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Tip #0: When help is offered, accept it. You do not know how much you don't know.
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I learned this year, as a rookie, that teams are always delighted to share knowledge and assistance. |
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