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qzrrbz 20-04-2013 13:28

"noodle hats" for Quals
 
With the number of quality FCS robots available across the divisions, it would seem to be important for alliances to have "noodle hat"s, i.e. shot blockers available in Quals. Letting even a modest FCS have full reign in a Qual is a prescription for a loss for the non-FCS equipped side.

So, the prescription is to have a "noodle hat" blocker guy available on the opposite side. A recent thread on YMTC suggests that on again/off again application of "noodle hat"s is *probably* against the rules, so any bot with aspirations of helping their alliances through Quals should be inspected __with__ their "noodle hat" as an "additional mechanism", making weight accordingly.

Of course, all you folks out there with blockers already available, "never mind"! ;)

Your alliance partners will love you if you can shut down an opposing FCS, that's for sure! :D

CalTran 20-04-2013 13:31

Re: "noodle hats" for Quals
 
Interesting that a hybrid FCS would suggest this :rolleyes:

I think it's a pretty brilliant idea, and it shouldn't be too difficult to still make weight with the addition of some noodles.

NotaJoke 20-04-2013 13:37

Re: "noodle hats" for Quals
 
Quote:

Originally Posted by CalTran (Post 1265249)
Interesting that a hybrid FCS would suggest this :rolleyes:

I think it's a pretty brilliant idea, and it shouldn't be too difficult to still make weight with the addition of some noodles.

The point of the hybrid FCS is just that: to be a hybrid. It allows versatility, should the opposing alliance choose not to block, the hybrid may take advantage of that choice. Should they choose to defend, they can use the full court capabilities to pull the defense closer (away from the pyramid) by pretending to full court, giving them an easier and more efficient cycle.

I always wonder why a team would choose not to defend. I understand the want and need to show off before alliance selection, but in my opinion, it shows poorly that a team would allow these full court monsters to go undefended, practically resigning the match before it is even played.

I suppose there is always the option of trying to outscore the full court (the reason most teams choose not to block), but that's only possible for a small number of teams, and the "noodle hat" is a much more plausible solution. I've seen way too many qualification matches where an alliance chooses not to defend, and loses what otherwise should have been an easily winnable match.

qzrrbz 20-04-2013 13:41

Re: "noodle hats" for Quals
 
Quote:

Originally Posted by CalTran (Post 1265249)
Interesting that a hybrid FCS would suggest this :rolleyes:

Just putting myself in "the other guy's shoes" (GP in so many words), recalling what our fellow District Winner (and Archi entrant) 33 was facing when he looked across the field at Bedford Q40 and saw *3* FCS's (469, 326, 910) looking back! :yikes:

And anyone facing 67 "naked" ought to review MSC F-1 to see how slim their prospects would be! :ahh:

Just sayin'...

Jaxom 20-04-2013 15:44

Re: "noodle hats" for Quals
 
Quote:

Originally Posted by qzrrbz (Post 1265247)
So, the prescription is to have a "noodle hat" blocker guy available on the opposite side. A recent thread on YMTC suggests that on again/off again application of "noodle hat"s is *probably* against the rules, so any bot with aspirations of helping their alliances through Quals should be inspected __with__ their "noodle hat" as an "additional mechanism", making weight accordingly.

There shouldn't be a problem taking your robot's hat off & putting back on later, assuming you were properly inspected after you put it on in the first place. What would be a problem is if you had to take a mechanism off the robot to make weight for the hat; in that case it'd be against the rules to put the original mechanism back on.

If you can make weight with both (say you need to take something off to make room for the hat) and have them both inspected with your robot *then* you would have no problem interchanging them at will. Without the need for re-inspection each time.

Gregor 20-04-2013 15:46

Re: "noodle hats" for Quals
 
What if team A makes a blocker for team B because they are together for match 1, then team A takes a the blocker back and puts it on team C in match 18?

Not sure how to call that one.

EricH 20-04-2013 16:05

Re: "noodle hats" for Quals
 
Quote:

Originally Posted by Gregor (Post 1265319)
What if team A makes a blocker for team B because they are together for match 1, then team A takes a the blocker back and puts it on team C in match 18?

Not sure how to call that one.

There are a couple of ways to call it.

Team C would need to be inspected with the blocker on. Naturally, they'd have to pass. Otherwise, moot point, team C can't use the blocker.

But the thing is, let's say that somebody notices that Team A is showing up, and every match they show up in, one of their alliance partners is carrying the same blocker. It's not inconceivable that somebody will figure out that Team A has the blocker, and is putting it on other teams' robots (with their permission, obviously). Is there a rule that would prevent it? I can't think of one off the top of my head. But there might be a way to rule that it's illegal. I'm thinking something on the order of the "each team can only bring one robot" rule combined with a narrowish reading of the Withholding Allowance rules and the "combined weight of mechanisms used in a modular system" rules would be enough to push it into the non-legal zone--but before going that far, the GDC members present would probably be asked to huddle up on the issue.

Pault 20-04-2013 16:17

Re: "noodle hats" for Quals
 
Quote:

Originally Posted by Gregor (Post 1265319)
What if team A makes a blocker for team B because they are together for match 1, then team A takes a the blocker back and puts it on team C in match 18?

Not sure how to call that one.

My assumption would be that teams B and C would need to get inspected/reinspected wearing it before using it. Some concern may be brought up about dual ownership of a robot component, but I'm pretty sure there is nowhere in the rules that says or implies that robots can't share. Inspectors would have a tough time justifying a decision to not let this happen.

Jaxom 20-04-2013 16:26

Re: "noodle hats" for Quals
 
Quote:

Originally Posted by EricH (Post 1265329)
There are a couple of ways to call it.

Team C would need to be inspected with the blocker on. Naturally, they'd have to pass. Otherwise, moot point, team C can't use the blocker.

But the thing is, let's say that somebody notices that Team A is showing up, and every match they show up in, one of their alliance partners is carrying the same blocker. It's not inconceivable that somebody will figure out that Team A has the blocker, and is putting it on other teams' robots (with their permission, obviously). Is there a rule that would prevent it? I can't think of one off the top of my head. But there might be a way to rule that it's illegal. I'm thinking something on the order of the "each team can only bring one robot" rule combined with a narrowish reading of the Withholding Allowance rules and the "combined weight of mechanisms used in a modular system" rules would be enough to push it into the non-legal zone--but before going that far, the GDC members present would probably be asked to huddle up on the issue.

To start, let's assume that the blocker was constructed from raw materials at CMP, so there's no concern about the withholding allowance. Each robot with the blocker would have to be inspected and make weight with the blocker, and if they had to take something off to make weight that something could never be reinstalled.

If team A brought the blocker pre-constructed, that'd be part of their withholding. And, I think, part of the withholding of every other team that used it. So in this case team A needs to be carefully asking the right questions before they hand over the thing for installation.

I don't think the GDC has anything to do with rules interpretation at the tournament. This one would belong to the Lead Robot Inspector of the tournament (or Division, at CMP) -- see 5.5.2 in the game manual. The LRI may consult with the lead LRI (Big Al) if he or she feels the need. How Al makes rulings for things like this, I don't know; I'm sure he has all the contacts he needs at FIRST HQ but I would have no idea how he uses them.

EricH 20-04-2013 16:50

Re: "noodle hats" for Quals
 
Quote:

Originally Posted by Jaxom (Post 1265334)
I don't think the GDC has anything to do with rules interpretation at the tournament. This one would belong to the Lead Robot Inspector of the tournament (or Division, at CMP) -- see 5.5.2 in the game manual. The LRI may consult with the lead LRI (Big Al) if he or she feels the need.

I would assume that the LRIs can, like the Head Refs, call on other sources, including GDC members that happen to be present (and this being the Championship, that would probably be most of them). In this sort of case, there would be just about zero precedent, so there is nothing to base a call on other than the rules (which would probably allow it, but I think there's just enough gray to slide over if you take a VERY narrow interpretation). Whether or not Al considered it legal or not, I think he'd probably grab one just to double-check before making a ruling.



If I was to rule it illegal, this is how I would do it: Team A is supplying a part to multiple teams, the same part in fact (this is important). The question is, quite simply: Is it then part of Team A's robot, or the other teams' robots? Looking at the definition of ROBOT from the Manual, I could probably make a pretty strong case either way. If it is ruled part of Team A's robot (and the way I could rule it that way is that it is part of an electromechanical assembly that is designed to play UA, though it is separate from the rest of that assembly), then there are a number of ways to rule it illegal on the field or in inspection, the least of which is a T-foul (G13) and from there they go up to DQ/fix the robot. Of course, it could also be ruled that such a part is a part of all the other teams' robots, just supplied by another team. (It's not a COTS part, so it is thus a FABRICATED ITEM, thus no trouble over team as VENDOR.)

Of course, this is a bit of a stretch to do, and I don't think that anybody would go that far unless there were significant complaints.

Jaxom 20-04-2013 17:23

Re: "noodle hats" for Quals
 
Quote:

Originally Posted by EricH (Post 1265342)
If I was to rule it illegal, this is how I would do it: Team A is supplying a part to multiple teams, the same part in fact (this is important). The question is, quite simply: Is it then part of Team A's robot, or the other teams' robots? Looking at the definition of ROBOT from the Manual, I could probably make a pretty strong case either way. If it is ruled part of Team A's robot (and the way I could rule it that way is that it is part of an electromechanical assembly that is designed to play UA, though it is separate from the rest of that assembly), then there are a number of ways to rule it illegal on the field or in inspection, the least of which is a T-foul (G13) and from there they go up to DQ/fix the robot. Of course, it could also be ruled that such a part is a part of all the other teams' robots, just supplied by another team. (It's not a COTS part, so it is thus a FABRICATED ITEM, thus no trouble over team as VENDOR.)

If I was inspecting robot C (the part's already been on B) and knew what was happening (one would hope the teams tell the inspector, but they may not even know what they're doing is even close to fishy) I'd have no problem considering the part a temporary part of robot B, C, D, or whatever. I'd never even consider it part of robot A (unless they put it on as well, but even then I don't think they're any different from the other teams wearing the part), except for the potential withholding allowance issue. I wouldn't worry about who built it; we have teams helping other teams all the time, and that help frequently involves fabrication. I don't recall ever hearing anyone consider that an issue.

Quote:

Originally Posted by EricH (Post 1265342)
Of course, this is a bit of a stretch to do, and I don't think that anybody would go that far unless there were significant complaints.

This is the only reason I'd even mention this to my LRI. I'm pretty confident that my interpretation is within the rules (at least, I am until one of the many people bigger than I chimes in and says otherwise :ahh:) but I would want the LRI & Head Referee to know in case there are inquiries from other parties.

Quote:

Originally Posted by EricH (Post 1265342)
I would assume that the LRIs can, like the Head Refs, call on other sources, including GDC members that happen to be present (and this being the Championship, that would probably be most of them).

As far as I can tell there's no provision in the rules that puts the GDC in the chain of authority for rulings on the legality of this. I'm not saying that they shouldn't or wouldn't carry some potential weight; I know I'd listen if I was a LRI. But as written the rules say that if anyone (which includes a member of the GDC) complains to the LRI about a ruling on "...any COMPONENT, MECHANISM, or ROBOT." (5.5.2) he or she is within proper boundaries to decide the complaint doesn't merit changing that ruling. Whether or not FIRST allowed that person to ever be an LRI again after something like that happens remains to be seen. :)

EricH 20-04-2013 17:36

Re: "noodle hats" for Quals
 
Quote:

Originally Posted by Jaxom (Post 1265357)
If I was inspecting robot C (the part's already been on B) and knew what was happening (one would hope the teams tell the inspector, but they may not even know what they're doing is even close to fishy) I'd have no problem considering the part a temporary part of robot B, C, D, or whatever. I'd never even consider it part of robot A (unless they put it on as well, but even then I don't think they're any different from the other teams wearing the part), except for the potential withholding allowance issue. I wouldn't worry about who built it; we have teams helping other teams all the time, and that help frequently involves fabrication. I don't recall ever hearing anyone consider that an issue.

I think you're comparing apples and oranges.

When teams help other teams, the parts tend to stay with one robot. Sure, there might be some exceptions, but it doesn't matter who builds that part.

What we're discussing is the issue where the exact same part turns up on multiple robots throughout the event, and the same team is always on the field with it, irregardless of which robot it is actually on in that match. Who built it is not relevant for this discussion--let's actually assume that Team D (not attending the event) built it for/with Team A at the Magnolia Regional before elims, just to be on the safe side and eliminate the builders from the equation entirely. So: It's always on the field with Team A. Whether it's on Team A's robot or not, it's always out there. Is it part of Team A's robot, or part of their partners' robots that use it?

Sure, for the match, it's part of the robot using it, and has to pass inspection on that robot. But for the competition, which robot is it a part of? Can you tell me, that for the entire competition, it is not a part of Team A's
Quote:

electromechanical assembly built [...] to perform specific tasks when competing in ULTIMATE ASCENT. It includes all of the basic systems required to be an active participant in the game: power, communications, control, mobility, and actuation. The implementation must obviously follow a design approach intended to play ULTIMATE ASCENT [...].
After all, it is a strategic device intended to play UA defense of a particular type, and it presumably falls under electromechanical (the mechanical side at least). And it's only out there when Team A is out there.

Admittedly, this is a stretch. I'd rule it legal, but it's a judgement call, so I wouldn't say I'd make a similar decision if a similar situation would arise in 2014.

Jaxom 20-04-2013 18:03

Re: "noodle hats" for Quals
 
Quote:

Originally Posted by EricH (Post 1265369)
I think you're comparing apples and oranges.

At least I was still with fruit. :D Actually, what I was trying to do was dismiss "who built it" from the equation; you did that much more clearly. So I think we agree on this; who built the part is not really relevant.

Quote:

Originally Posted by EricH (Post 1265369)
Sure, for the match, it's part of the robot using it, and has to pass inspection on that robot. But for the competition, which robot is it a part of? Can you tell me, that for the entire competition, it is not a part of Team A's.

Yes, I have no problem saying that I don't think this is part of team A's robot. To whom the mechanism belongs is irrelevant; what matters imo is to which robot that mechanism is attached. The part we're discussing clearly is not a ROBOT itself; it doesn't have "...all of the basic systems....". In fact, it's not even one of those basic systems; blocking shots is not required to play this year's game.

I hope I'm staying within the fruit category again ;); how about this: Team A has a problem with their digital sidecar, and borrows one from team B next door, who has a spare. Later in the day, they get their own replacement & swap out team A's part for the one that belongs to them. The next morning, team C needs a sidecar & borrows the same sidecar from team A. I don't think anyone would consider the sidecar part of team A's robot even if they are on the field at the same time as the sidecar, both times. I also don't think anyone would find any problem with that scenario whatsoever. If you think it's unrealistic for team B to swap out a sidecar twice, substitute whatever part you'd like.

I know it's not the exact situation, but in my mind, at least, it's a relevant analogy. I don't think FABRICATION vs. COTS part makes any difference on the question of "to which robot does this part belong?" I don't really think we're disagreeing here, although I find it an interesting discussion that's helping me think about the rules a bit. Which is good, since I'm going to need them when inspections start in St. Louis. Which is now about 94 hours away. :ahh:

kwotremb 20-04-2013 18:53

Re: "noodle hats" for Quals
 
Quote:

Originally Posted by qzrrbz (Post 1265254)
And anyone facing 67 "naked" ought to review MSC F-1 to see how slim their prospects would be! :ahh:

Just sayin'...

Ya watching 67 start to fling discs full court without any sort of defense in there way is scary. At Waterford we had to face the HOT team in the first round of eliminations. Our lunch time became a mad scramble to add a blocker. Since then we even made a deploy-able shield to compete with tall FCS. FCS should not be allowed to camp in the corner and shoot without any defense. Especially when a blocker can be made and added for a match so easily. We have our deploy-able Polycarb hat ready for Worlds!

EricH 20-04-2013 20:15

Re: "noodle hats" for Quals
 
Quote:

Originally Posted by Jaxom (Post 1265376)
Yes, I have no problem saying that I don't think this is part of team A's robot. To whom the mechanism belongs is irrelevant; what matters imo is to which robot that mechanism is attached. The part we're discussing clearly is not a ROBOT itself; it doesn't have "...all of the basic systems....". In fact, it's not even one of those basic systems; blocking shots is not required to play this year's game.

I would point out the following:

This device is clearly designed as part of a robot to play the game Ultimate Ascent. It is not a ROBOT itself, but it is quite clearly part of one. I think we can agree on that.

So, Team A has brought a ROBOT, which ROBOT has a part that is not necessarily mounted on Team A's robot although it appears in every Team A match, mounted on a robot. The question is, is that part still part of Team A's robot? Your answer is that for any given match, the answer is "No" (assuming of course that the part is not actually on Team A's robot). My answer is "Yes", because while it does not appear on Team A's robot in every match, they are the ones using it every match (though their partners are presumably quite willing participants). On a per-match basis, you are quite correct. Over the entire event, I think it becomes less and less arguable that this device is actually part of Team A's robot, when it appears on Team B, Team C, Team D, Team E, and so on, only when they are on an alliance with Team A (and in no other matches).

Inspections are currently on a per-match basis.

Quote:

I hope I'm staying within the fruit category again ;); how about this: Team A has a problem with their digital sidecar, and borrows one from team B next door, who has a spare. Later in the day, they get their own replacement & swap out team A's part for the one that belongs to them. The next morning, team C needs a sidecar & borrows the same sidecar from team A. I don't think anyone would consider the sidecar part of team A's robot even if they are on the field at the same time as the sidecar, both times. I also don't think anyone would find any problem with that scenario whatsoever. If you think it's unrealistic for team B to swap out a sidecar twice, substitute whatever part you'd like.
I don't think anyone would consider the sidecar part of team A's robot, either--mainly because presumably they have one on there that's functional. If they swapped their only one, I would expect that Team A would get the GP award for sacrificing their robot performance to assist their partners. Sidecars are almost a required component.

The trick with Fabricated vs COTS is that a COTS item can probably be put on just about any robot that has a spot for it with no modification. Most robots would have spots for sidecars, cRIOs, Jaguars, Victors, Talons, batteries, etc. Those are all COTS parts. But if I have a robot with bumpers and you have a robot with bumpers and we need to swap for some reason, we probably won't be able to do that without modification, because chances are our Fabricated Items do not have the same mounting system at all. Fabricated Items tend to be custom for a particular robot (or two or three, for collaborations and practice robots), requiring some modification to robot or item to mount to another robot.

I agree, this is a very interesting discussion. Maybe next year we'll see some resolution in the game design. (I also think it relates to the "win match or win tournament" meta-game discussions, where the right answer is "both!".)


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