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-   -   Things you only do ONCE! (http://www.chiefdelphi.com/forums/showthread.php?t=116640)

Tommy F. 03-05-2013 15:53

Re: Things you only do ONCE!
 
140. Forget to reconfigure the joysticks on the driver station after swapping c-RIOs right before a match.

Whippet 03-05-2013 17:00

Re: Things you only do ONCE!
 
141. Forget to tether the robot in the pits.
142. Leave the safety mode on while re-imaging the cRIO
143. Test the code while the robot is sitting on the table, with no blocks... *coughlorenzocoughcough*

cgmv123 03-05-2013 18:38

Re: Things you only do ONCE!
 
Quote:

Originally Posted by pfreivald (Post 1271969)
Really? We did that this year and experienced no problems... Good to know, though!

The only thing that's holding your breakers in is friction. Usually the fit is tight enough to keep it in, but one good hit can knock one out.

Adamc4 03-05-2013 20:27

Re: Things you only do ONCE!
 
144. Practice a 50 pt. climb and dump, which we had never tried before, at CMP on the half court practice fields 1 hr before queuing time. Without using belay hooks... our robot was a victim of the only tornado at CMP this year.

CalTran 03-05-2013 20:36

Re: Things you only do ONCE!
 
145. Forget to close the main pneumatic release valve.
146. Run 2 BB550s on 1 Victor due to a shortage of Victors
147. Decide not to strap in the battery because you need to be on the field.
148. Use 14 Clippard Air Tanks. Inspectors do not like this.

Thad House 03-05-2013 20:53

Re: Things you only do ONCE!
 
149. Spend an hour trying to design a custom direct drive gearbox using an 84 tooth Vex gear for a 4 inch wheel, then you realize the diameter of said gear is 4.3 inches.

mman1506 03-05-2013 20:54

Re: Things you only do ONCE!
 
149. Build a robot that takes 10 minutes to change batteries.
150. Use clear bakelite for a robot chassis bedpan (are mentor thinks it's plexi, it's not)

Nate Laverdure 03-05-2013 21:08

Re: Things you only do ONCE!
 
Quote:

Originally Posted by CalTran (Post 1272123)
148. Use 14 Clippard Air Tanks. Inspectors do not like this.

If this amount of stored pneumatic energy (just over 10 kJ) is released all at once (i.e. due to tank rupture), the resulting pressure wave can cause eardrum rupture anywhere within a ~5 ft radius.

CalTran 03-05-2013 21:38

Re: Things you only do ONCE!
 
Quote:

Originally Posted by Nate Laverdure (Post 1272142)
If this amount of stored pneumatic energy (just over 10 kJ) is released all at once (i.e. due to tank rupture), the resulting pressure wave can cause eardrum rupture anywhere within a ~5 ft radius.

Huh. Mr. Gregory was simply surprised by the sheer volume and then had to wait the full 6 minutes while we filled up.

nitsuj27 03-05-2013 21:44

Re: Things you only do ONCE!
 
151. Design and build turret without drive practice.
152. "Last-minute" code change.

theawesome1730 03-05-2013 21:59

Re: Things you only do ONCE!
 
153. Assume the soft limits on your Pizza Box are going to work the first time

jwallace15 03-05-2013 22:08

Re: Things you only do ONCE!
 
154. Leave a space heater on in the programming area overnight.

155. Drill perforated sheet metal with a hand drill without clamping it down (cut the fingertip off of my finger).

156. Put a circular file into a drill press to simulate a lathe (it made about 2 revolutions, bent 30 degrees, spun 5 more times, then snapped off and flew across the shop. I never found it...).

157. Use a dremel to cut a hole bigger in a 2X6.

158. (non-robotics related) Try to rotate the square piece in Tetris.

159. Almost use up all of your team's bandaids...

Aroki 03-05-2013 22:30

Re: Things you only do ONCE!
 
Quote:

Originally Posted by joelg236 (Post 1271722)
Camel case. Every time.

I believe you mean camelCase every time

orangemoore 04-05-2013 11:18

Re: Things you only do ONCE!
 
160. Build a 70" tall robot to fit under a 30" bar

NEVER AGAIN:ahh: :ahh:

DallonF 04-05-2013 14:15

Re: Things you only do ONCE!
 
161. When cubing joystick inputs to produce a smoother curve, mix up the inputs to the Pow() function so that you're raising 3 to the power to the joystick input rather than the joystick input to the power of 3.

The result, of course, is that a joystick input of 0 (not touching it) will result in a motor output of 1 (full speed ahead).

I'm sorry, Luke!

162. Test complex autonomous code that relies on gyro and vision during a qualification match. We tested all the individual components in the build room, so it'll just work, right?


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