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HSV/HSL Algorithm
Hello all,
I've been thinking about it, and was wondering: What are the time and space complexities of the HSV/HSL algorithm that runs the vision processing? Since it's just a simple loop through a set number of pixels, does that mean it is O(n)? And I figure it can't take too much space based on the fact that all of this is happening on the cRIO. |
Re: HSV/HSL Algorithm
I can't comment on how the NIVision functions are implemented, but theoretically, since colorspace conversion is a per-pixel operation, it should run in O(n) time and O(1) space (if you don't count input/output space - especially since it can be done in-place; O(n) space if you do count input/output buffers).
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Re: HSV/HSL Algorithm
I implemented this a few years ago and used an algorithm from Foley and van Dam. I found it by googling, but don't remember exactly which site I found it at.
It is O(n) time and can be done either inplace or into another buffer of the same size. The NIVision algorithms strive for accuracy and I don't believe they use the approximation algorithm I mention above. I was told that the HSV is faster but less accurate than the HSL, but I haven't verified this. Greg McKaskle |
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