![]() |
Re: The 6 Week Build Season and 'Mentor Burnout'
Quote:
We don't even need another affirmation since teams have to sign that they followed all the rules on the inspection form anyway. If a team is willing to sign that after knowingly breaking the rules, I imagine they would be willing to falsify bag and tag paperwork. The bag and tag paperwork only lets us find the unintentional mistakes and explain the proper procedures to teams. It doesn't actually prevent cheating in anyway, similar to the BOM. |
Re: The 6 Week Build Season and 'Mentor Burnout'
Quote:
Was it treated the same as an unbagged robot? |
Re: The 6 Week Build Season and 'Mentor Burnout'
Quote:
|
Re: The 6 Week Build Season and 'Mentor Burnout'
Quote:
These aren't uncommon occurrences at all, I expect about 3-5 at every event I go to. Teams were much better this year than last since it was the 2nd year for Bag and Tag at all events. We still even had a robot without a bag at championship. |
Re: The 6 Week Build Season and 'Mentor Burnout'
Yeah, I don't understand the Bag and Tag rules... Why not just have an affidavit that says you stopped building when you claim to have stopped building?
The honor system is the honor system, and those who have none will cheat, while those who have some will not. The system as-is does nothing to change that. |
Re: The 6 Week Build Season and 'Mentor Burnout'
Quote:
|
Re: The 6 Week Build Season and 'Mentor Burnout'
Quote:
|
Re: The 6 Week Build Season and 'Mentor Burnout'
Quote:
|
Re: The 6 Week Build Season and 'Mentor Burnout'
Quote:
What would detour cheating is for Refs/Inspectors/FIRST to actually lay down the hammer and tell teams who cheated that they are not allowed to participate in the event. Eventually events have to start saying "no" to these teams. As an example, based on what teams failed to do, they rack up 'points' on their team, and once they reach a number of 'points' they can't play. Like, so you need 10 to be disqualified, and based on the severity of the rules, your team is given points. If those points are >10 you can't play, and those points have a half-life every season, so it will take some time to heal your mistakes, detouring a team from making more mistakes. |
Re: The 6 Week Build Season and 'Mentor Burnout'
Quote:
Quote:
I actually think you could just have a mentor and student read the unbagging rules out loud, and sign a form agreeing that they complied. It won't likely stop cheaters from cheating, but it might leave a bad spot in their conscious. |
Re: The 6 Week Build Season and 'Mentor Burnout'
I would much rather have a system in which teams upload a picture of their bagged robot to TIMS on stop build day.
As far as unbagging-bagging-unbagging before the first event: If it takes an eight-year veteran several read-throughs to understand it, how is a rookie team going to get it? I think it creates a bunch of unnecessary paperwork and will ultimately lead to shredded bags and messy lock/unlock forms. I'd much rather it be hands-off the competition robot until the first event. To me, the tl;dr of this thread is precisely what the published author wrote a few pages ago: FRC is a big task, people get burnt out, there are many solutions - increased time is a possible solution for some teams, but isn't a one-size-fits-all fix. |
Re: The 6 Week Build Season and 'Mentor Burnout'
Quote:
|
Re: The 6 Week Build Season and 'Mentor Burnout'
Quote:
I agree that most teams likely do not cheat, but when caught, I have no problem with FIRST dropping the hammer -- indeed, I wish they would. There's no reason to have rules if they aren't going to be enforced. |
Re: The 6 Week Build Season and 'Mentor Burnout'
I'd prefer it if the responsibility and burden of demonstrating compliance was shifted to the pre-event period. Submit the form (or better, photos) online and well in advance. Then there's no worry about lost forms, and less use of the annoying and quasi-punitive non-compliance procedure.
I also don't like the UI of the current form (or the proposed one, for that matter). What information is really important, and is there a need for the rest of it? What does it mean when the inspector signs off on it? Who is authorized to approve a bag opening, and under what conditions? Why not summarize the rules on the front (with fewer lines), and put additional lines on the (optional, if unsupported by the printer) back of the sheet or an attached page? Which information should really be stored by FRC, and not by the team? |
Re: The 6 Week Build Season and 'Mentor Burnout'
Quote:
That's a lot to ask FIRST in a single letter, and I'd be concerned that conflating the two would risk the entire thing being discarded for the trouble. *As much as I dislike the forms and the inspection lag they create, and as much as I appreciate FIRST, it's not famous for its online UIs. And not just those subject to shock loading either--have you ever tried to get a new person through a VIMS signup? |
| All times are GMT -5. The time now is 13:03. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi