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Who is the highest possible scoring alliance out there?
Hey CD,
I was doing the math today about possible alliances at IRI that could (and probably will) break the record for most points scored in a match. The highest score I could get (assuming no defense, penalties, or other robots) was 331. For the purposes of this thread, let's assume it is 3v0, and that every shot is made. Here's how I see it... The alliance is 1114, 67, and 469. 469 Pulls off a 7 disc auton, and 67 and 1114 both put in 18 points. In teleop, 469 pulls off 7 cycles (which they have done at MSC and maybe champs) including scoring the other remaining 6 discs on the floor. 1114 pulls off a few cycles and then goes to climb, with 3 colored discs with them. 67 perfectly shoots any remaining discs via FCS and then goes to also climb with three colored discs. Both 67 and 1114 get 45 point climbs, and 469 hangs for 10. Point breakdown: Auton: 13 discs scored for 78 points Teleop: all 45 feeder station discs and the 6 remaining floor discs are scored for 153 points Endgame: two 45 point climbs plus a 10 point hang result in 100 points Total: 331 Points I know this is with no defense, failures, missed discs, etc. but is this something that can actually be achieved at IRI? and is there an alliance out there that could (theoretically) top this (theoretical) score? |
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Oh how much I would pay to see this. |
Re: Who is the highest possible scoring alliance out there?
The only way change to that alliance i would make to max scoring potential would be to swap 469 for 254, that keeps the 7 disc and sweeping ability while adding 20 more climb points. 254 would sweep misses and 67 would shoot all the white discs 1114 doesnt shoot.
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I think it is possible to see the high score broken but how we may never know! |
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1986, 254, 1114
7+5+3 disc auton=90 points in auton all 45 discs 4 disc on the floor + 2 colored discs=51*3=153 pts. 2 30 pt. climbs and a 50 point climb=110 pts. 90+153+110= 353 pts... |
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Hopefully we will find out in 2 months. |
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---- The two scenarios above have a common theme: the match ends with NOTHING left to shoot. Yes, I think we will see that at IRI, maybe more than once. |
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I think almost any alliance made of top tier teams could shoot every disk on the field. I think the highest score possible could be achieved by any alliance that one FCS, two 50 point cimb and dumpers, and a ground pick up with a 30 point internal climb. 67 1114 and 254 could definitely pull this off. |
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I would say team 67, 1114, and 1986. each have 30 pt climbers, 67 can get 4 colored frisbees in the top goal, 1114 can get the other 2, 1986 has a 30 pt climb, and they're all awesome scorers, with a 13 disc auto.
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Seems like there isn't enough room for them! :) |
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Alliance 254, 67, 1114
Auton 254-7 discs =42 points 67-3 discs =18 points 1114-3 discs =18 points Telop (assuming 3v0) 254 gets 4 discs on other side plus the 11? discs in the middle while also getting 67/1114s misses =45 points 67 fcs all the shots 1114 doesnt take 1114 makes a few cycles =135 points climbs 254 =30 points 67 30 climb 20 dumb =50 points 1114 30 climb ten dumb =40 points grand total of 378 |
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A number of teams could shoot pyramid goals, including 51, 639, us(20), and others (I just know the ones from our champs division.) I don't know if there were 6 pyramid discs at any other point. Did 67 and 1918 do it in their division eliminations maybe? ANyone know? |
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Well in theory if the opposing team were to drop every single disk onto the floor and not make a single point while at the same time letting the god team ground pickup and score every disk, that'd double the possible points in teleop.
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Re: Who is the highest possible scoring alliance out there?
How about the highest likely score in a real match?
Assuming you're going to achieve maximum autonomous scoring and let a FCS shoot all of your 45 white + 6 colored discs, then you have three ways to get additional points: 1) climb higher than 10, 2) pyramid shots, 3) pick up opponents' dropped discs. 1) FCS that also climbs and dumps (either 67, 148, or 1806) 2) Floor pickup bot (7 disc auto + climb) 3) Floor pickup bot (center 5 disc auto + climb) I'd choose 148 as the FCS (tall, reliable climb, accurate FCS, harder to defend than 67 and 1806) Remember that floor pickup is pretty crucial for the other two bots, because your FCS is going to shoot most of the discs. I want both of those robots to be capable of quickly picking up missed discs from both alliances. I'd take 2056 and 469, because their auto and floor pickup are the best. Even though you don't get the extra climbing points, I think that team could score every last one of their own discs plus a few more discs from the opponents. This alliance could realistically score 300+ points in an actual match against good teams. You'd only need help from three circumstances, none of which is crazy: 1) No tall blocker to mess with 148, 2) 148 makes it to the feeder slot early enough to drain the disc supply, 3) no opposing center auto to mess with 469. |
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One thing I do not believe that we are taking into account is that the 3pt goal is limited in holding the disks. Watching the elimination rounds and Einstein I do not believe the 3 pt goal can hold enough disks for 300 pts, but anything is possible at IRI.:D
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The IRI is extremely rich in volunteer talent. They will find ways to make the field take everything that teams can throw at it. |
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First, is there a live stream for IRI?
Second, it'd be really cool (for me, a viewer) if one alliance managed to shoot so many discs that the discs literally started falling out of the goals. That'd be awesome. |
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Likewise, we only did it in one match when we were being defended hard (as it takes longer to line up than our 3-point shots). This is match 68 (when it was replayed due to comm issues, but that's another issue altogether): http://www.youtube.com/watch?v=-ju1V4PVYDw&t=108s We are only able to hold 3 discs in our robot in the "up" position, that's why we only shot three discs, but they all went in. It's very similar to 558's method, except we could ground load the discs if we wanted to. Anyway, enough about shooting pyramid discs, that's not what this thread is about. Highest possible scoring alliance: 1986, 254, 1114 Unless there's an outside climbing 7-disc or centerline auto i don't know about, this is as good as it gets. In theory, all alliance station white discs, 2-30 pt climbs, a 20 pt climb, 20 points in the pyramid goal, 90 pts in auto. I'm pretty sure this combo has already been said, so I won't re-iterate the numbers. You could easily replace 1114 with 67 and get the same number, but I personally think 1114 would do a better job. |
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Now if by IRI, some ground pickup attains an outside 30-pt climb (and potentially dump), then they would replace 67 here, as they could have either a 7-disc or centerline auto. (I guarantee it's NOT gonna be 20! :rolleyes: ) I think that ground pickup might be 469, but who knows (I've only heard rumors- but the idea of 469 with a climber is slightly scary!) |
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GOT IT- Alliance of 1986-67-1918
13-15 discs in auto (if 1918 got a 7-disc working, it would be 15)-78-90 pts All alliance teleop frisbees: 135 pts-141 pts 3 30 pt climbs: 90 pts Two pyramid dumps for a total of 6 colored discs: 30 pts TOTAL: 339-345 points The six point spread is factoring in whether 1918 gets the front-of-the-pyramid discs in auto or one of the two floor pickups gets them in teleop, resulting in a six point difference between the two. You could replace 67 with 1114 if you wanted to as well, but with 1918 blocking, I think 67 would work better (like in their elims matches!). The key here is that 1918 is a floor pickup with an outside climb- the only one I know of in the world. |
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This does limit you to a three disk autonomous, but you get a net gain of four points due to the additional two dumped Frisbees. |
Re: Who is the highest possible scoring alliance out there?
It is perhaps easiest to start from the maximum points and count potential points missed.
Theoretical maximum is: - 90 Auto (3 disc + 5 disc wing + 7 disc) - 165 Teleop Disc (45 white in the 3pt = 135 + 6 coloured discs in the pyramid) - 90 Climb Points (3 30 point climbs) = 345 points There are a number of classes of robots which may be used towards this goal. Cycle + outside climb and dump - While 67 & 1114 are the two best known, there are others. For example 1334, our alliance partner from Western Canada. 1918 also fits here with their demonstrated capabilities (since using their 5 disc auto just gets in the way of someone else's 7 disc auto) Cycle + 7 disc + inside climb - The only two I know of are 254 and 1986. These can be used in three configurations: 1. Use both the autos to get a full auto, but lose 10 climb points because one of the inside climbers can only climb to 20 and lose 4 disc points by using two colored discs in the 3pt goal. = 345 - 14 =331 2. Use two 30 pt climbers and one floor pickup auto. Get full climb and full disc, but lose 6 points to scoring the last two auto discs in teleop. = 345 - 6 =339 So that gives us 2 of (1114/67/1334/1918/??) and 1 of (254/1986) for 339 as max. The only hope to get those last 6 points is if some little known team with a floor pickup and external climb+dump gets a 7 disc auto working or (less likely) one of the big name floor pickups adds an climb+dump. With all that said if I had to pick an ideal alliance I would (meaning best in the real world not ideal conditions) I'd be more inclined to pick (2056/469) + 1114 + (254/1986). ...or maybe just three cyclers.;) |
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Two auton shots = 12 points Net loss of 2 points with 1806 |
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