![]() |
Best way to predict match outcomes
There are quite a few ways out there to predict matches numerically and mathematically. One of the methods Team 20 has been using is using our scouting data to generate a normal distribution for the match (as part of our collaborative scouting efforts, six scouts scout each robot each match). By adding the average scores for each robot on each alliance, subtracting each alliance's sum score from each other, adding the variances, and taking the square root of those variances to find the standard deviation, we then can figure out what percentage of the normal curve's area is past zero.
I'm looking for other ways to predict matches. Besides going through each match and predicting it for yourself, what are some of the way you/your team predict match outcomes? How accurate are your models? |
Re: Best way to predict match outcomes
What's wrong with just playing the actual match?
|
Re: Best way to predict match outcomes
To quote Harrison Ford: "Never tell me the odds".
I like your method for match prediction, but fail to see the use. Could you enlighten me as to how and why 20 uses this data and match prediction to gain an advantage? Or is it all for fun statistics? |
Re: Best way to predict match outcomes
We'll use our data for strategizing our individual matches, and for pick lists. The real usage we've found for match prediction is for rankings – and predicting where other teams (including us) will stand for eliminations. We like a reasonable picture of the next day – a forecast, if you will.
And it's fun to make the occasional bet on a match on the basis of mathematical models. :D |
Re: Best way to predict match outcomes
Quote:
We scout the same way team 20 does, with 6 scouters each scouting a different robot each match. You never want to biased when scouting as it can throw off the data. They then turn in the standard scouting sheets to our person inputting the data into our Excel scouting program. It takes the data we collect and produces ranks and the like depending on how much a certain aspect (i.e. scoring ability, defense ability, etc.) is "weighted". The program is able to be easily customized each season to function according to the game making it great for each season with some tweaking. Anyways, it is very sophisticated (sheets for separate teams, matches, etc.) and we use it to predict the upcoming matches and also for potential alliance members. Kinda for fun, but also to see which robots are the "game changers" in a match. If you know the game changers in a match, you know if you have to defend them, stay away from them, or ask your teammates to try a different strategy if you believe it will help the alliance win. It is a very reliable system and I believe it was 95% accurate this season in predicting the matches very good at ranking the teams once tweaked right. Thank you scouters! A good scouting system can win you the regional! (It also gave some of our team members something to do if the were not cheering or working on the robot.) By the way, I can't really explain the specifics as to what it does because I did not make it and do not have access to it right now. I believe it uses the macros feature utilizing some 1500+ lines of code or something like that... |
Re: Best way to predict match outcomes
Quote:
Quote:
|
Re: Best way to predict match outcomes
Quote:
Consider this: in 2010, 469, 1114, and their third partner (I forget who it was) were favored so heavily to win Championship that very few people would have predicted them not winning. Predictions would probably have showed them winning. That was before Murphy's Law struck that alliance with a vengeance on Einstein--things just started failing for no apparent reason, and they did not win the Championship. That said, this year OPR was supposed to be fairly good at predicting the outcomes. Some years it is, some years it isn't. |
Re: Best way to predict match outcomes
3138 has a very good match prediction system. It's good enough to correctly predict who is going to win the regional just after alliance selections, even when "underdog" #7 alliances beat #2 alliances (though that happens quite a bit now).
|
Re: Best way to predict match outcomes
Quote:
Quote:
As Brennon pointed out, knowing the projected outcome of a match was useful in figuring out who might seed, but that sort of information is generally more useful when trying to make a pick list on Friday, not during a match. Knowing ahead of time who might be picking allowed us to figure out who they might pick, and how to put together an alliance to beat that potential alliance. That way, I did't have to try to make a split decision on the field with everyone singing the Jeopardy song. With that being said, there are upsets; we found that out when our Friday pick list suddenly became not as relevant as we thought it would be, about an hour before selections at Championships. It would be nice to have very accurate match predictions where surprises like that didn't happen. :rolleyes: However, the information that we use to predict the match's outcome is also very useful in and of itself before/during matches for all of the reasons that scouting is useful. With the type data that we were collecting, we could figure out the average score of each robot, and using that, the expected score of each alliance. By looking at the scouting data on our alliance partners and opponents for each match, I would know ahead of time that our two allies would probably score a combined total of about 15 points, and we could adjust our strategy accordingly (ask if they would be willing to play defense or feed). Or, if we were the lowest scorer on our alliance, we would consider playing defense ourselves if we could prevent the other alliance from scoring more points than we scored on average in telop. You can make your own (favorable) upsets that way. So, you're right. The main value of prediction isn't knowing the outcome of the match; it's knowing how the match might be played. |
Re: Best way to predict match outcomes
Quote:
|
Re: Best way to predict match outcomes
I just looked at OPR to project the 2013 SVR Satuday match results and rankings . (See the regional thread for more details.) I accurately predicted a lot of the rankings Friday night, and the regional winners (the captain wasn't even ranked #1 at the time). However, as others have pointed out, this usually isn't all that difficult. Conventional wisedom, as well as my projections, would have put 254 and 118 as the regional winners.
As to projecting matches/seedings to be pointless: it is and it isn't. As many have pointed out, you never know how a match will be played until its actually played. However, it's useful to have a good guess about how rankings will turn out in order to get ready for selections and matches on Saturday. Maybe it isn't critical to know exactly how each match will turn out, but scouting as a whole is important. Projected rankings play an important role in scouting for aliance selection. |
Re: Best way to predict match outcomes
Quote:
For others, I'll pose the question again. Regardless of the usefulness of the information, can anyone share their match prediction models? I'd love to know how they're calculated, used, and how accurate they are. |
Re: Best way to predict match outcomes
When talking about predictors, I think understanding the usefulness is very important. 33 likes to use it is a way to gauge strength of schedule and predict rankings as well as matches to watch out for. First event is always the toughest as there is no "going in" data.
Using a match predictor won't turn a 2/10 team into a 10/2 team, but it often helps go from 9/3 to 10/2. while winning an extra match doesn't sound that impressive, look at many of the standings, and you will find that the difference between loosing 2 and loosing 3 matches is frequently the difference between being a captain or not. As our data comes in, we will put predicting scoring ranges on our scouting card we give to the coach. It sounds like Team 20 has a very neat method for doing their predictions, and the accuracy sounds pretty impressive though you have to look at the accuracy relative to the known data you have. Post predicting is way different than pre-predicting. Overall, it isn't the most critical thing your team can do, but it may help you pay attention to the match you thought would be easy (and end up loosing) or help you strategize turning a loosing match into a win. For all of these methods, a 75% accuracy level of who is going to win is probably close enough to pay attention to. For 2012, we would use component OPR to help decide who should be doing the balancing for the Co-Op bridge. |
Re: Best way to predict match outcomes
Quote:
Like IKE said, its about that match that brings you from 7-3 to 8-2 that makes the difference. Predicting match results is not particularly good for mediocre robots, its only good for good or great ones. |
Re: Best way to predict match outcomes
Quote:
Did the Killer Bees use anything like this? |
| All times are GMT -5. The time now is 02:13. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi