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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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It was 2v2 as the color of the large bonus balls determined who got that multiplier. I was trying to keep the description simple. Bonus multiplier = extra points. I felt that describing actual scoring metric would have obscured my intent to recall the first instance of co-opertition. Thank you for the clarification. |
Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
What about three different field pieces; a soccer ball, basketball and a disc (frisbee or puck)? Each team would score it's specialty, relying on the other ally to score a different field piece. Granted most teams will be designing a bot to score at least two, but you would most likely be relying on the "assistance" of your ally. This plays to the GDC's desire to make the game easy for rookies (the games have already been played--thus the robot designs are already there) yet the veteran or more capable teams will be challenged to design a robot which could do all three well.
All three sports represented and "assist" is utilized? |
Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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And if you wanted the first instance of coopertition... Try Double Trouble (1999) or Coopertition FIRST (2000). 2001 just happens to be the one described in the patent application for Coopertition. |
Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
Additionally, 2001, Diabolical Dynamics was an interesting game and the most in the spirit of the idea of co-opertition.
Like Lunacy, it was not the most popular, but I thought it worked on a different level. When the term co-opertition resurrected in 2012, we winced. Here is what would happen in 2001: The four teams involved were given time to conference and plan before their match. They would plan out a strategy and then each team would do their own thing. It was a big fail for most matches. Selfishness would defeat the common good. Robots that could balance the goals on the bridge were key, and as a regional progressed, they would gain the respect and upper hand in the pre-match conferences that would lead to co-opertition. Filling the goals with the small balls and placing the bonus ball on top really increased their moment of inertia, which made the bridge balance even trickier. Many bonus balls fell of the tops of the towers as the bridge teeter-tottered. Here is some video: http://www.youtube.com/watch?v=g-wy3uRL9M0 Here is the highest score in the nation video that I was looking for earlier: http://www.youtube.com/watch?v=Vsp2LjfJHsA You can see a countdown clock for the bonus multiplier. 3x, 2.5x, 2x, 1.5x. From a game theory standpoint it was fascinating. Team's egos had to be checked at the door for success. I don't think we will see a return to that aspect this year. But the matches were on schedule with that time bonus multiplier. |
Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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Nonetheless, I like the 4v0 from a game theory standpoint, so i will concede the argument to you. I don't see how 1999 or 2000 (in spite of it's title) used co-opertition. In regards to the "assist" aspect of the game hint, I am curious how co-opertition will rear its head this year. |
Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
The real hint is that you should have check the FIRST website. They didn't announced it as previous years but they publushed the KoP dimensions and weight.
The black tote that every team gets weights 60 pounds (12 pound more than last year). The andymark drive train is 33" long (3 inch longer than last year). Another thing: In the FIRST Choice website they say what is or isn't in the KOP. this year there will not be: window motors, window motor coupling, window motor connector, soloneid breakout, fans... Bigger robots, big game pieces/heavy game pieces. |
Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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Just because something is on the FC site doesn't mean it will not be included in the KOP, right? |
Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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My experience has been that the black tote contains donated items; if it weighs more than last year, my guess would be that means more companies are donating products. I can't find anything on the FirstChoice website that tells us what is or isn't in the KOP. I think you are mistaken. |
Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
I believe the numbers reflect the size and dimensions of the object used in game play. Possibly a pool noodle approximately 12 inches long.
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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http://www.chiefdelphi.com/forums/sh...&postcount=147 To get a more complete summary, search this thread for "Gretzky." Cuts your reading from 320+ posts to about 15. I suspect that many who have not yet read the 1000+ posts on the multiple Game Hints threads would appreciate it if those with more experience on this subject would kindly guide the late comers to a good summarization post or posts (or a search key), instead of just simply telling people to burn an hour to figure out where the needle in the haystack is located. Similar to what we frequently do when providing technical details for robots. |
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Here is an example http://firstchoicebyandymark.com/en/fc14-090 |
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