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-   -   Aerial Assist Discussion Thread (http://www.chiefdelphi.com/forums/showthread.php?t=123956)

Caleb Sykes 04-01-2014 21:58

Re: Aerial Assist Discussion Thread
 
Quote:

Originally Posted by UnTrustedTruss (Post 1320765)
That is an awesome climb! Although many did succeed, a much great number didn't even attempt more then one. I feel like that was very much outside of the spirit of FRC, and I see no reason for them not to attempt to get us to try again.

Really, you think that analyzing the game and deciding that one aspect of it is not worth the effort for your team is not in the spirit of FRC? I have to be misunderstanding you, because that is frankly ridiculous.

Did your team attempt to 30 point climb? And shoot frisbees? And pick up frisbees off of the ground? And dump colored discs into pyramid goal? And full court shoot? And score 7 discs in autonomous? And build your robot under 30 inches? And put a tall 84" blocker on your robot?

You don't need to attempt everything to succeed or to be "in the spirit of FRC", you only need to do a small handful of things well.

Darth Drew 04-01-2014 22:09

Re: Aerial Assist Discussion Thread
 
Quote:

Originally Posted by iPenguin (Post 1320932)
I'm guessing you're referring to the autonomous period…

Sorry, I'll be more specific, I was refering to teleop, how does the human player get the ball to the robot while following all of these rules:

3.2.7.5 G35
BALLS may only be retrieved from the PEDESTAL and only if the PEDESTAL is lit in the ALLIANCE’s color.
3.2.7.7 G37
A BALL inbounded after retrieval from the PEDESTAL must be entered on to the FIELD from the side of the FIELD (i.e. over the GUARDRAIL).
3.2.7.8 G38
HUMAN PLAYERS may not pass the BALL to a HUMAN PLAYER in another HUMAN PLAYER AREA (passing the BALL within an ALLIANCE STATION or HUMAN PLAYER AREA is permitted).
3.2.7.9 G39
During the MATCH, TEAMS must remain in contact with the area of the FIELD (ALLIANCE STATION or HUMAN PLAYER AREA) in which they started the MATCH. Exceptions will be granted for inadvertent, momentary, and inconsequential infractions and in cases concerning safety.

Unless by "passing the BALL within an ALLIANCE STATION or HUMAN PLAYER AREA is permitted" they mean that you can pass the ball between those two zones?

petrokid96 04-01-2014 22:11

Re: Aerial Assist Discussion Thread
 
Quote:

Originally Posted by UnTrustedTruss (Post 1320765)
I feel like that was very much outside of the spirit of FRC.

I did not mean it to be jerky so sorry if you read it as I was. I was just stating my opinion on the climbing.

Coin3 04-01-2014 22:14

Re: Aerial Assist Discussion Thread
 
Darth Drew, it appears that the only legal way to introduce a new ball to the field is to take the ball that is on the pedestal(once it's lit up) and toss it onto the field from the side of the alliance station.

Since you can't pass between human players from the alliance station to the human player area, there is no way for somebody in the human player area to introduce any new balls. They can only catch and pass balls that are passed to them by a robot on the field.

mrnoble 04-01-2014 22:17

Re: Aerial Assist Discussion Thread
 
Quote:

Originally Posted by kelseysea (Post 1320916)
I've noticed users talking about how this challenge is a blend of multiple past challenges. One of our college mentors referenced Breakaway (2010) often during brainstorming as a similar game principal.

The past challenge I haven't seen mentioned yet that may be helpful in design ideas (ball transport!) and such is Overdrive (2008) due to the large playing pieces.
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There were a number of teams in 2008 that built successful designs that, for the most part, can transfer over to this year's game. 1625 and 1114 quickly come to mind.

iPenguin 04-01-2014 22:20

Re: Aerial Assist Discussion Thread
 
Quote:

Originally Posted by Darth Drew (Post 1320986)
Sorry, I'll be more specific, I was refering to teleop, how does the human player get the ball to the robot while following all of these rules:

3.2.7.5 G35
BALLS may only be retrieved from the PEDESTAL and only if the PEDESTAL is lit in the ALLIANCE’s color.
3.2.7.7 G37
A BALL inbounded after retrieval from the PEDESTAL must be entered on to the FIELD from the side of the FIELD (i.e. over the GUARDRAIL).
3.2.7.8 G38
HUMAN PLAYERS may not pass the BALL to a HUMAN PLAYER in another HUMAN PLAYER AREA (passing the BALL within an ALLIANCE STATION or HUMAN PLAYER AREA is permitted).
3.2.7.9 G39
During the MATCH, TEAMS must remain in contact with the area of the FIELD (ALLIANCE STATION or HUMAN PLAYER AREA) in which they started the MATCH. Exceptions will be granted for inadvertent, momentary, and inconsequential infractions and in cases concerning safety.

Unless by "passing the BALL within an ALLIANCE STATION or HUMAN PLAYER AREA is permitted" they mean that you can pass the ball between those two zones?

Say for example you are on the Red Alliance. Based on the image from section 2.2.7, it seems the only place to inbound a ball is at the indicated markings I have drawn.


As for the second part of your question, the keyword there is within, as in if there are 2 Human Players in the Alliance Station or 2 Human Players in THE SAME Human Player Area, then they can pass the ball between them. Note again rule G38 where a Human Player in 1 Human Player Area cannot pass a ball to the other Human Player who is in the opposite Human Player Area.


EDIT: Does anyone know how I can shrink that photo to fit within the normal width of the thread?

Darth Drew 04-01-2014 22:21

Re: Aerial Assist Discussion Thread
 
Oh, okay, I was confused because when I saw the video I assumed the people on the sides would be introducing the ball, and I didn't realize that the driver zone extended around the corner, thanks.

E_puello 04-01-2014 22:43

Re: Aerial Assist Discussion Thread
 
Are the balls form auto removed from play at the start of teleop if they were not scored. If they are not are they considered field debris or are is one of them chosen to be played?

Coin3 04-01-2014 22:47

Re: Aerial Assist Discussion Thread
 
Quote:

Originally Posted by E_puello (Post 1321039)
Are the balls form auto removed from play at the start of teleop if they were not scored. If they are not are they considered field debris or are is one of them chosen to be played?

The remaining balls from auto must be scored before the first cycle can begin. Since the cycle hasn't begun yet any assists, truss throws, or catches that you get with those balls won't count as bonus points.

m1506m 04-01-2014 23:17

Quote:

Originally Posted by kk_4849 (Post 1320248)
What is the weight of the game ball? I can't find it in the manual.

Just a hair under 5 pounds

z_beeblebrox 04-01-2014 23:26

Re: Aerial Assist Discussion Thread
 
Quote:

Originally Posted by m1506m (Post 1321068)
Just a hair under 5 pounds

Where are you getting that? We weighed ours and it's about 2.75 pounds.

Justin Shelley 04-01-2014 23:35

Re: Aerial Assist Discussion Thread
 
Quote:

Originally Posted by z_beeblebrox (Post 1321076)
Where are you getting that? We weighed ours and it's about 2.75 pounds.

And when we weighed ours it was about 2.5lbs. I am inclined to think weight variances like this will effect how the robot shoots :(

Alesha_webb 04-01-2014 23:38

Re: Aerial Assist Discussion Thread
 
What's with all the crazy height requirements? Has anyone fully figured it out?

Justin Shelley 04-01-2014 23:40

Re: Aerial Assist Discussion Thread
 
Quote:

Originally Posted by Alesha_webb (Post 1321091)
What's with all the crazy height requirements? Has anyone fully figured it out?

Unless your in your goal zone your robot is restricted to a 5' height. Inside your goal zone something that will fit inside a 6" cylinder can extend upwards.

Oblarg 04-01-2014 23:43

Re: Aerial Assist Discussion Thread
 
Quote:

Originally Posted by Justin Shelley (Post 1321098)
Unless your in your goal zone your robot is restricted to a 5' height. Inside your goal zone something that will fit inside a 6" cylinder can extend upwards.

Honestly, does FIRST expect anyone at all to do this? It sounds completely non-viable.


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