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Re: Aerial Assist Discussion Thread
I believe the field staff members have the duty to bring balls to "the nearest team member"?
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Re: Aerial Assist Discussion Thread
Players A and B serve two rules -- a robot can pass a ball to one of those two players, and then the human can pass it back in [given certain slight restrictions, e.g. the human barrier, no interfering with the other team]; AND if a ball goes out of bounds, then players A and B might very well be given the ball and then they have the opportunity to pass it back in. They cannot leave the area for the whole of the game period.
Player C can move about freely within that U-shaped region, and can retrieve the ball from the pedestal and pass it into play. |
Re: Aerial Assist Discussion Thread
Ok, that makes sense now. And there's no rule against having all three players behind the alliance wall?
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Re: Aerial Assist Discussion Thread
Our team has been looking. We can't find any.
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So what if my ball gets stuck on top of the truss? How would I continue my cycle and move on to the next. And is the number of cycles you have only limited by how quickly you can score your ball. And how many balls is there after autonomous. You start off with 3 but after that is the next cycle just 1 ball.
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Re: Aerial Assist Discussion Thread
Now that I'm reading the manual (skimmed earlier) and I've spent the past four hours in a conference room with my team discussing this beautiful monster of a game, I think my initial impression stands: "So this is what Lunacy felt like. Great."
I think it'll be way more fun when we actually get to playing it, but right now, I'd say 5 or 6 out of 10. I'd be interested to know why they decided to eliminate the end game, other than flabbergasting everybody in some way. That, and cutting autonomous so short. |
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Also, the balls not SCORED in AUTO must all be SCORED before the first CYCLE can begin. |
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Also, what was the deal in the kickoff about "things changing during the season"? You don't suppose the end game will be announched with Team Update #2 or something like that do you? |
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Re: Aerial Assist Discussion Thread
I have only read seven pages of this, is someone already pointed this out, forgive me. Until then get out your tinfoil hats.
I really think we are all missing out on a major clue, a clue that is going to be vital to the game. Watch this video from about two minutes in and on. You may have missed this line but it is so important. "We are doing this a bit differently this year, making changes from kickoff to championships this year" What changes have been made this year thus far? This game is exactly the same as every other year, with no organizational differences championship wise. We also don't have an endgame this year, and for such an easy challenge, this seems odd. Think about it, the only challenge is team coordination, everything else is just pure driver twitch skills. Now go back your pictures of the truss from kickoff, I know you took them, that thing is hefty. We had two or three people hanging from it at the Upper Darby Kickoff, no sag. Why would they bother to build such a hefty truss that could be replaced with a taught rope? We believe the reason is because there is an endgame we don't know about yet. Now, look at the extremely detailed rules about height requirements for the goalie, these are super detailed, yet so horrible. No one is going to be able to play affective defense with 6 inch diameter pole that cannot be articulated. Having a dedicated goalie will be a drag on the rest of the team (missing out on tri-assists). I believe, personally, the lack of a height limit will be extended to the incoming endgame in which you must attempt a hang. A hang? We had a hang last year? We did, but it sucked, those pyramids were $@#$ near impossible to climb to the top, everyone just did level one holds. They were a major disappointment. Why not give us a chance to retry it. A Mid-season added endgame challenge seems so plausible right now. sets aside tinfoil hat |
Re: Aerial Assist Discussion Thread
I have a question regarding human players. If they can pass the ball back into the game, they can only pass it to their designated color zone, right? So that eliminates passing from a robot to a human player? (Effectively) Is the human player's job only to introduce balls into the field? Oh wait,that's more than one question. Oh well :rolleyes:
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