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-   -   2015 Game (http://www.chiefdelphi.com/forums/showthread.php?t=123962)

Joe195 02-05-2014 22:02

Re: 2015 Game
 
Curling

Christopher149 02-05-2014 22:43

Re: 2015 Game
 
Quote:

Originally Posted by lakecat (Post 1381687)
It might be interesting to have a game based off a board game, like having colored squares that act like cards and change the game in some way.

So Triple Play? (tic-tac-toe with tetrahedra)

asid61 03-05-2014 04:33

Re: 2015 Game
 
Although it would be traditional at this point to move for a Logomotion style game, for the world at large people would like to see another shooting game. What's more exciting, seeing some robots hang some inflatable rings like awkward tall people, or see robots shoot frisbess with incredible repeatability time after time again?
I liked Aerial Assist because it appealed to a lot of people. A non-FIRSTer could walk in and comfortably watch the game after a 30-second rundown of how the game works from a specatator.

I dread the year when we have to throw footballs. Heavy and hard to design for.
Hockey seems interesting. Some kind of ball or field hockey might work, but there would likely be a limit on stored energy like pneumatics.

jman4747 03-05-2014 09:19

Re: 2015 Game
 
The rules and easy scoreing of 2013 with alliances working together more, like in 2014.

Christopher149 03-05-2014 18:03

Re: 2015 Game
 
Quote:

Originally Posted by asid61 (Post 1382252)
I dread the year when we have to throw footballs. Heavy and hard to design for.

I remember for 2013 (and before), a lot of people complained that frisbees could be a total pain to work with. Ironically, shooting the discs was somewhat easier than most balls.

When footballs (or rugby balls, or something weird) finally comes our way, we'll all figure something out.

Banderoonies 03-05-2014 23:31

Re: 2015 Game
 
How about having different sized and shaped weights on the field. some small and light some heavy and bulky. they must be picked up and placed on a huge scale (one for each alliance). or removed by an opponent.

asid61 04-05-2014 02:22

Re: 2015 Game
 
Quote:

Originally Posted by Banderoonies (Post 1382426)
How about having different sized and shaped weights on the field. some small and light some heavy and bulky. they must be picked up and placed on a huge scale (one for each alliance). or removed by an opponent.

That would be fun. Plus, an opponent could easily shove all of the weighs off the scale/zone unless a team member was able to guard effectively.

What if the GDC monitors this thread, then does the opposite? That would be sad. :(

BBray_T1296 04-05-2014 02:39

Re: 2015 Game
 
Quote:

Originally Posted by asid61 (Post 1382455)
What if the GDC monitors this thread, then does the opposite? That would be sad. :(

The 2015 game is already well under works.

At kickoff, the GDC begins work on the next year's game. A game, while logistics can change, is not highly variable on how well the last game did

asid61 04-05-2014 14:18

Re: 2015 Game
 
Quote:

Originally Posted by BBray_T1296 (Post 1382458)
The 2015 game is already well under works.

At kickoff, the GDC begins work on the next year's game. A game, while logistics can change, is not highly variable on how well the last game did

Even if they started making the new game in January, they could just look at last year's, "2014 game" thread.

zinthorne 05-05-2014 00:38

Re: 2015 Game
 
My one thing against a football game is, football shooters already exist and so everybody would just copy them is the game involved "throwing" a football. I personally think the new game will have obstacles that either move around te field, or plates or some other device like a spike strip that will only let robots move in certain directions in certain areas of the field.

Matt_Boehm_329 05-05-2014 16:14

Re: 2015 Game
 
I think anything with a Bumble Ball would be hilarious to watch and design for.

http://en.wikipedia.org/wiki/Bumble_Ball

nuclearnerd 05-05-2014 17:02

Re: 2015 Game
 
There's probably no way to do this sort of game in the real world without major fouling risks (in both senses of the word), but I can't stop giggling when I watch it: Push Me Pull You

EricH 05-05-2014 19:31

Re: 2015 Game
 
Last weekend, I was at a particular place with an odd floor covering. Suffice it to say that I decided that if that particular floor covering were ever in FRC, the game would potentially be worse than Lunacy, unless it was on a rather small area. The covering was slickish, but stickyish at the same time, smooth, pretty flat, came in square tiles as nearly as I could tell, and could be found in multiple colors. And, it was fairly comfortable to walk on (and, on occasion, land on when falling down). To protect us all, I will not say the type of place, or the type of floor covering (not that I know the latter, or took any pains to find out).


If the GDC is able to figure out what the covering was and uses it, you all have permission to hold me responsible.

asid61 05-05-2014 20:15

Re: 2015 Game
 
Quote:

Originally Posted by Matt_Boehm_329 (Post 1382916)
I think anything with a Bumble Ball would be hilarious to watch and design for.

http://en.wikipedia.org/wiki/Bumble_Ball

That looks interesting.

I think the GDC will shy away from making another wheel/ carpet different game, because Lunacy seems pretty unpopular to me. Although I was not there for Lunacy so I can't speak on it.

lakecat 05-05-2014 22:25

Re: 2015 Game
 
Quote:

Originally Posted by Christopher149 (Post 1382179)
So Triple Play? (tic-tac-toe with tetrahedra)

I was thinking more like Candy Land.


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