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Twins Inc. 03-10-2014 18:03

Re: 2015 Game
 
So in all seriousness, Andymark sells a field (am-2800) that "has the ‘fit and function’ necessary for use in the 2015 FRC". So we at LEAST know the size of the 2015 game!

http://www.andymark.com/Field-p/am-2800.htm

Whippet 03-10-2014 18:11

Re: 2015 Game
 
Quote:

Originally Posted by Twins Inc. (Post 1402766)
So in all seriousness, Andymark sells a field (am-2800) that "has the ‘fit and function’ necessary for use in the 2015 FRC". So we at LEAST know the size of the 2015 game!

http://www.andymark.com/Field-p/am-2800.htm

Has anyone tried buying one of these to check for watertightness?

thatprogrammer 03-10-2014 18:49

Re: 2015 Game
 
Quote:

Originally Posted by Whippet (Post 1402767)
Has anyone tried buying one of these to check for watertightness?

$19,600 is a bit high just to check if a field is watertight... :p

In all seriousness, I think we're going to be looking at something similar, but not exactly like, to Aerial Assist's field.

Michael Hill 03-10-2014 19:29

Re: 2015 Game
 
Quote:

Originally Posted by Whippet (Post 1402767)
Has anyone tried buying one of these to check for watertightness?

It's not watertight, but it IS Jello-tight.

Grey Mann 03-10-2014 20:15

Re: 2015 Game
 
Quote:

Originally Posted by Michael Hill (Post 1402770)
It's not watertight, but it IS Jello-tight.

Yes. Please.

thatprogrammer 03-10-2014 20:54

Re: 2015 Game
 
Quote:

Originally Posted by Can1s_Major997 (Post 1402788)
Yes. Please.

Dave has corrupted yet another...

Have we ever had a game with 2 very distinctive game pieces? By "very distinctive" I mean something like a ball and tubes, not necessarily like 2004's multiple ball sizes.

fwoop_fwoop 04-10-2014 08:44

Re: 2015 Game
 
Just because the field might not be water tight, doesn't mean that you can't put a tank within the perimeter....

What I want to see is a submarine type game where the robots much adjust their density to float to the different goals. Unrealistic? Probably. Super Cool? Absolutely.

Rachel.Alaynick 06-10-2014 14:50

Re: 2015 Game
 
If the field size stays relatively the same, I think obstacles will be added. 2014 was wide open with an emphasis on mobility and teamwork, so 2 years in a row of open fields seems unlikely. I'm guessing it'll be a large field with obstacles + an unorthodox "ball."

.... a watergame where we navigate coral reefs ;)

thatprogrammer 06-10-2014 20:06

Re: 2015 Game
 
Quote:

Originally Posted by Rachel.Alaynick (Post 1403068)
If the field size stays relatively the same, I think obstacles will be added. 2014 was wide open with an emphasis on mobility and teamwork, so 2 years in a row of open fields seems unlikely. I'm guessing it'll be a large field with obstacles + an unorthodox "ball."

.... a watergame where we navigate coral reefs ;)

But... 2013 was open as well! Of course, it wasn't AS open due to the pyramids, but it was also a field that emphasized mobility. Still, I do agree that we're probably not going to see a completely flat field again.

BBray_T1296 06-10-2014 20:09

Re: 2015 Game
 
Quote:

Originally Posted by thatprogrammer (Post 1403132)
But... 2013 was open as well! Of course, it wasn't AS open due to the pyramids, but it was also a field that emphasized mobility. Still, I do agree that we're probably not going to see a completely flat field again.

With all the complaints related to high speed 6 CIM drives and open courts facilitating hard impacts, I agree.

orangemoore 06-10-2014 20:39

Re: 2015 Game
 
All the field needs is something like the bump from 2012. It split the field and seemed to make moving very fast harder to accomplish while also going over the bump.

BBray_T1296 06-10-2014 20:41

Re: 2015 Game
 
Quote:

Originally Posted by orangemoore (Post 1403139)
All the field needs is something like the bump from 2012. It split the field and seemed to make moving very fast harder to accomplish while also going over the bump.

I still say, that instead of the bump from 2012, the bumps from 2010. That would make the game ENTIRELY different

orangemoore 06-10-2014 20:45

Re: 2015 Game
 
Quote:

Originally Posted by BBray_T1296 (Post 1403140)
I still say, that instead of the bump from 2012, the bumps from 2010. That would make the game ENTIRELY different

Yes it would. I wish January was now. I like new games. They keep me busy.

thatprogrammer 06-10-2014 20:46

Re: 2015 Game
 
Quote:

Originally Posted by BBray_T1296 (Post 1403140)
I still say, that instead of the bump from 2012, the bumps from 2010. That would make the game ENTIRELY different

Stairs from 2004! It'd be interesting to see how teams adapt to multiple heights and widths of stair cases. Perhaps even have different patterns. (EX. Spiraling stair cases and straight ones.) Not only would you see teams try and climb stairs, but you'd also see teams just climb over them, and teams go across them. Honestly, I'd LOVE a mix of 2004, 2008, and 2013.

Christopher149 06-10-2014 21:54

Re: 2015 Game
 
Quote:

Originally Posted by thatprogrammer (Post 1403143)
Stairs from 2004! It'd be interesting to see how teams adapt to multiple heights and widths of stair cases. Perhaps even have different patterns. (EX. Spiraling stair cases and straight ones.) Not only would you see teams try and climb stairs, but you'd also see teams just climb over them, and teams go across them. Honestly, I'd LOVE a mix of 2004, 2008, and 2013.

Stairs or ramps haven't been seen in a while, and would be a break from let's-drive-really-fast-for-everything. It would make for a good design challenge. Either something exciting like the 2013 pyramids, or something you have to do repeatedly to score particularly well.

And on a possibly off-topic note, there is a stair climbing robot in the upcoming Big Hero 6 movie (alongside a cat with rocket boots and a robot arm playing table tennis in the same scene around 0:17-0:19).


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