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Re: Who has last move in Auto setup?
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To the OP's question. Our team wondered the same and figured that the head ref should disable both robots. |
Re: Who has last move in Auto setup?
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Re: Who has last move in Auto setup?
From Team Update #1, added under G4: "TEAMS positioning ROBOTS in the white ZONE have precedence over opponents placing ROBOTS in the GOALIE ZONE."
So, offensive robots have the last move. |
Re: Who has last move in Auto setup?
I am really hoping to see at least one team use the Kinect in the AUTO mode to be a wicked awesome goalie. Since previous games have had little interaction between robots in AUTO, there was never any huge need to do this, but a solid goalie with a human moving it around with the Kinect has the potential to be spectacular for this game.
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Re: Who has last move in Auto setup?
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Re: Who has last move in Auto setup?
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Re: Who has last move in Auto setup?
This should cleared up by today's Team Update:
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Re: Who has last move in Auto setup?
I really dislike the word choice with regard to 'precedence.'
It means that the goalie robots have to set up first, letting the auto shooters see what they have to deal with. However, the word precedence implies 'going first,' so it's possible to misread the rule by thinking that robots can be placed in the white zone first. So, just for the sake of clarification, the rule means that goalie robots will have to set up first. |
Re: Who has last move in Auto setup?
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We have a blocking pole that can deploy to 112 inches in seconds and we also have blocking flaps that extend over the top and front of the low goal 19.5 inches to prevent top and front shots. We are having some trouble with the kinect programming as we are mounting 3 kinects on our bot to detect incoming balls from multiple angles and react to block. Has any team ever used multiple kinects in this way before that you have seen ? Our team is comprised of all programming students and we are programming in Java . |
Re: Who has last move in Auto setup?
My original post was referring to the fact that you could theoretically use the Kinect to block balls in AUTO by setting up the Kinect in front of your drivers and letting one of them control the robot during this time.
This is a much easier challenge than vision tracking since the WPILib still has support for driver-side Kinect usage. If you have any questions about that, you can post them here or PM me, since I know a bit about that. I have never seen a team use 3 Kinects to vision track moving objects. In fact, I have never seen any team ever successfully vision track any moving system. In my opinion, there are usually other less aggressive ways to improve your robot that you could be spending your time on. Unless your team has a large group of very experienced programmers who have a lot of time on their hands, I would strongly advise you not to go down this route, especially since you are a rookie team. I would encourage you to attempt to utilize the Kinect in autonomous on the driver's side, but not for dynamic 3D vision-tracking. That sounds like it could instead be a really fun off-season project if people are interested. Why don't you focus on being really good at possessing the ball quickly and easily? A solid goalie that can quickly get an ASSIST will certainly be in the elimination rounds at any competition, especially if said goalie can block AUTO shots. |
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