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-   -   The Not So-Secret Secret End-Game (http://www.chiefdelphi.com/forums/showthread.php?t=124038)

bduddy 06-01-2014 13:50

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by Magnetorb (Post 1321565)
I don't like how there's not much that we can do in the way of defense other than deflecting balls and playing goalie. It's almost all offense. Games are more fun when you can steal the ball, etc. It seems like there has to be more to this game.

Compared to previous FRC games, there are a ton of defensive opportunities here. You know you can block your opponents' robots as much as you want, right?

rzoeller 06-01-2014 13:52

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by bduddy (Post 1322443)
Compared to previous FRC games, there are a ton of defensive opportunities here. You know you can block your opponents' robots as much as you want, right?

I'd be careful with that though. Defending a robot possessing a ball could be an easy way to be ruled as possessing it yourself, if you make any sort of meaningful contact.

kmusa 06-01-2014 13:53

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by AdamHeard (Post 1322403)
Considering what the fields cost (hundreds of thousands of dollars), this not a surprise to me at all.

The fact that it's COTS is also nice, as they don't need to get some things designed and welded.

$3k per field is not bad compared to the cost of the above engineering and fabrication time. It's also nothing compared to the cost of the field.

This.

If FIRST wanted a free-standing structure that can span approx 27' [1] without significant droop across the span, that is easily transportable, will withstand balls bouncing off of it, and should survive an occasional impact by a dysfunctional robot, a standard lighting truss is a quick and cost-effective solution.

Just because one could hang 800+ pounds from the center, doesn't mean one must. :)

-Karlis

[1] Yes, the field is 25' wide this year. Determining if they narrowed it slightly to simplify erecting the truss is left as an exercise for the reader.

Racer26 06-01-2014 13:54

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by bduddy (Post 1322443)
Compared to previous FRC games, there are a ton of defensive opportunities here. You know you can block your opponents' robots as much as you want, right?

I agree that Aerial Assist DOES allow for much more physical defence than many recent FRC games, but its simply untrue that you can block your opponents "as much as you want".

Quote:

Originally Posted by 2014 FRC Game Manual
<G29>
An ALLIANCE may not pin an opponent ROBOT for more than five (5) seconds. A ROBOT will be considered pinned until the ROBOTS have separated by at least six (6) ft. The pinning ROBOT(S) must then wait for at least three (3) seconds before attempting to pin the same ROBOT again. Pinning is transitory through other objects.

Violation: TECHNICAL FOUL


<Bluebox>If the pinned ROBOT chases the pinning ROBOT upon retreat, the pinning ROBOT will not be penalized per G29, and the pin will be considered complete.</Bluebox>


bduddy 06-01-2014 14:01

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by Racer26 (Post 1322449)
I agree that Aerial Assist DOES allow for much more physical defence than many recent FRC games, but its simply untrue that you can block your opponents "as much as you want".

I was taking that rule as a given. It's been in FRC for a long time.

I would be surprised if there isn't something in the first Team Update addressing this "rumor".

kmusa 06-01-2014 14:15

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by rzoeller (Post 1322445)
I'd be careful with that though. Defending a robot possessing a ball could be an easy way to be ruled as possessing it yourself, if you make any sort of meaningful contact.

Let's see... We have

Herding or launching imply possession.

Bulldozing does not.

Now we may have possession by both robots.

Is it just me, or will all of the referees and drive team coaches be bald by the end of competition season, as everyone tries to understand what truly defines possession?

"Oh, no Mr. Official, Sir. We weren't trying to deflect our opponent's ball into the far corner of the field. We were driving around, and it just happened to bounce off of us."

-Karlis

( who believes that the GDC is waiting for a water game, to finally replace their FIRST dictionary with one from Merriam-Webster )

dag0620 06-01-2014 14:42

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by AdamHeard (Post 1322403)
Considering what the fields cost (hundreds of thousands of dollars), this not a surprise to me at all.

To add to this, to give you a rough idea on what a field costs, when loaning them for off-season events, teams have to take out insurance for up to $47,000, for the physical field itself. Throw in the electronics and you have to have coverage up to $173,000. :eek: Keep in mind that is just what FIRST would want covered if something happened. The actual prices could certainly be even more.

My point is this, while trusses from most of our perspectives are expensive, in the scheme of what the field costs, they are really a smaller addition.

Remember that most of these fields have to endure anywhere from 5 to 8 competitions during the season, and even longer for off-season events. Plus remember all the abuse they take from on the field action, set-up, take-down, and transport.

FIRST needs something strong that will withstand. By using trusses, they get that, while using a COTS item to save on costs. There's nothing more to the inclusion of them than that.

On a side note: (Something really not important but that has been bugging me)

People keep saying how FIRST has experiences with trusses from using them at regional events. The trusses you see at the regional events are typically owned by the production companies FIRST contracts for the events. It's the production crew that has to fly the trusses, and the curtains, lights, and speakers that hang off of them. That is not the responsibility of FIRST staff or volunteers.

AndrewPospeshil 06-01-2014 14:46

Re: The Not So-Secret Secret End-Game
 
One thing I think is almost definite is that if there's an added end game, it won't be a hanging challenge. This wouldn't necessarily provide any benefits, seeing as this year's hang on the truss allows for only one level (even though most teams did only one level hang last year, there was at least the capacity to do three) and it was literally just done. I don't think FIRST would reuse the exact same objective as last year, so we are left to deduce that there's a good chance the end game will involve the human players at least a little bit. Maybe not to score like last year, but they can possibly grab more than one ball and place it on the field???? I really don't know, but the human players have almost no role and I feel like they will become at least a little more involved later on. Assuming something is added, of course.

synth3tk 06-01-2014 15:02

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by TucoSalamanc (Post 1322398)
This just got posted to /r/frc but was quickly deleted (by the mods I think).

Not seeing it on any of the logs/queues. PM me the link to the thread.

TucoSalamanc 06-01-2014 15:08

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by synth3tk (Post 1322511)
Not seeing it on any of the logs/queues. PM me the link to the thread.

I browsed the subreddit through imgur (http://imgur.com/r/frc) as I was only looking for visual posts (searching for that offseason drivetrain posted a few days ago). Is there a way it can be in the imgur subreddit, but not the real one? I have a link but don't want the guy flamed, should I PM it to you?

AndrewPospeshil 06-01-2014 15:55

Re: The Not So-Secret Secret End-Game
 
A general request to those who believe a secret endgame can/will happen is for you to kindly keep said speculation out of other threads. There's a chance that it won't happen, and no team should be planning for it to happen (in contrast to being ready for it). Also I think many people would appreciate it if mentioning it in general was kept to a bare minimum (preferably not at all) seeing as it isn't explicitly stated and I doubt everyone wants to keep debating it over and over when they've already formed their own opinions about it.

Link07 06-01-2014 16:53

Re: The Not So-Secret Secret End-Game
 
There will NOT be a "secret endgame" or "endgame added in later." Of course, I'm not the GDC. But it's not gonna happen.

XaulZan11 06-01-2014 17:06

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by rzoeller (Post 1322445)
I'd be careful with that though. Defending a robot possessing a ball could be an easy way to be ruled as possessing it yourself, if you make any sort of meaningful contact.

If this is the case, then getting assists will be extremely easy.

isaacnance2014 06-01-2014 17:10

Re: The Not So-Secret Secret End-Game
 
Another scary thing to consider is the goalie zone is absolutely useless. To set up to block shots is not only impracticable with a six inch cylinder, its illegal. Its purposeful contact with an oponents ball :eek:

synth3tk 06-01-2014 17:42

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by TucoSalamanc (Post 1322516)
I browsed the subreddit through imgur (http://imgur.com/r/frc) as I was only looking for visual posts (searching for that offseason drivetrain posted a few days ago). Is there a way it can be in the imgur subreddit, but not the real one? I have a link but don't want the guy flamed, should I PM it to you?

Wow, you learn something new everyday! I never knew about that feature of imgur. Yes, please PM me the link.

BWeldon 06-01-2014 18:57

Re: The Not So-Secret Secret End-Game
 
I can't help but think that the name is the clue. What about this challenge, as it is, has to do with anything aerial?

Libby K 06-01-2014 19:05

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by BWeldon (Post 1322672)
I can't help but think that the name is the clue. What about this challenge, as it is, has to do with anything aerial?



The balls. Being shot in the AIR. Aerial.

Thad House 06-01-2014 19:07

Re: The Not So-Secret Secret End-Game
 
Aerial can also be in reference to the 6 inch extension that robots can have, which could be considered an antenna.

chibi_mechanic 06-01-2014 19:14

Re: The Not So-Secret Secret End-Game
 
Though your idea is very valid, I doubt that FIRST would subject us to such torment by throwing new rules and requirements at us mid-season. I may be a rookie, but I've done my research on a lot of past competitions as well as looked through many old posts on this site. I've never heard of a surprise endgame that wasn't heavily hinted. Usually FIRST makes it quite obvious what our tasks must be, and don't like to throw in surprises, nor do they enjoy creating new rules. I have no worries about this game, but I would not discount it entirely. Keep the notion in the back of your heads, but I wouldn't rely on this rumor.

~Rose Emma, Mechanic, Rookie

Wildcats1378 06-01-2014 19:38

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by Libby K (Post 1322677)


The balls. Being shot in the AIR. Aerial.

It is a pretty small part of the game though... You don't even have the throw them in the air. Does have a small point.

JosephC 06-01-2014 19:42

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by Wildcats1378 (Post 1322705)
It is a pretty small part of the game though... You don't even have the throw them in the air. Does have a small point.

Throwing balls can earn you an addition 29 points per run. And even more in autonomous. I'd say its a fairly decent part of the game.

O_ya 06-01-2014 19:50

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by raptaconehs (Post 1320777)
I would like to point out there is a rule stating that a robot cannot extend past 60 inches unless they are in the goalie zone. So I highly doubt that would be the case.


The truss is approximately 62" (give or take up to 5") above the floor. After you take into consideration the hight of your robot, it will most Lilly be mor than the 5 inch grace zone. So this would be very plausible.

chibi_mechanic 06-01-2014 20:04

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by isaacnance2014 (Post 1322598)
Another scary thing to consider is the goalie zone is absolutely useless. To set up to block shots is not only impracticable with a six inch cylinder, its illegal. Its purposeful contact with an oponents ball :eek:

Actually, it's not illegal at all. You are allowed to block the ball, as long as there is no POSSESSION of the opposing teams ball. My team actually looked this up in the rule book today. We assumed the same thing, but apparently this is a bit of a loophole. FIRST might edit the rules though, if their intentions don't coincide with this. But I doubt this will be changed. Otherwise, the goalie zone WOULD be useless. What point would there be if blocking balls was illegal? You might as well pin the robot so that it can't make the shot, but pinning is illegal too... it really sucks that we can't do battle-bots!! Ha ha! But anyways, I do think that FIRST will let this loophole slide. Otherwise defense would be almost non-existent.

EricH 06-01-2014 20:11

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by O_ya (Post 1322723)
The truss is approximately 62" (give or take up to 5") above the floor. After you take into consideration the hight of your robot, it will most Lilly be mor than the 5 inch grace zone. So this would be very plausible.

That's a 0.50" tolerance, not a 5" tolerance. (Or, as it could have been read, a 50" tolerance.)

Which, I might add, is pretty standard tolerance for large parts of an FRC field, which can be expected to vary by an inch or two over the full field.

AndyBare 06-01-2014 20:31

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by chibi_mechanic (Post 1322741)
Actually, it's not illegal at all. You are allowed to block the ball, as long as there is no POSSESSION of the opposing teams ball. My team actually looked this up in the rule book today. We assumed the same thing, but apparently this is a bit of a loophole. FIRST might edit the rules though, if their intentions don't coincide with this. But I doubt this will be changed. Otherwise, the goalie zone WOULD be useless. What point would there be if blocking balls was illegal? You might as well pin the robot so that it can't make the shot, but pinning is illegal too... it really sucks that we can't do battle-bots!! Ha ha! But anyways, I do think that FIRST will let this loophole slide. Otherwise defense would be almost non-existent.

I don't really see how this is a loophole. In blocking a ball, you in no way have control of it. You never possess the ball. Goalies are definitely legal, and teams will definitely use this strategy. Hands down.

chibi_mechanic 06-01-2014 20:36

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by AndyBare (Post 1322763)
I don't really see how this is a loophole. In blocking a ball, you in no way have control of it. You never possess the ball. Goalies are definitely legal, and teams will definitely use this strategy. Hands down.

I would still consider it to be a loophole because it is not directly stated in the rules, per-say, but is implied. It could be determined a few different ways, if read incorrectly.

Bongle 06-01-2014 20:54

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by chibi_mechanic (Post 1322766)
I would still consider it to be a loophole because it is not directly stated in the rules, per-say, but is implied. It could be determined a few different ways, if read incorrectly.

We had a huge argument about goalies and "launching/impelling in a desired direction". Our main conclusion was that it the rule was ludicrously vague.

-Obviously having a goalie blocker pre-deployed and the ball hitting it is fine, or else goalies, the goalie zone, and their extendable blockers are pointless
-But what if you have some sort of rotatable shaped blocker that directs the ball somewhere you'd like it to go? Is that launching and impelling in a desired direction?
-What if you time your blocker deployment so that it punched the ball upwards (maximizing air time), or so that your shaped blocker bounced it hard towards the other end of the arena? Is that launching and impelling in a desired direction?

I think (hope) there will be many, many rule updates attempting to clarify the possession rules.

brrian27 06-01-2014 22:08

Re: The Not So-Secret Secret End-Game
 
1 Attachment(s)
We're ready.

starbound1332 11-01-2014 18:46

Endgame
 
It hasn't been revealed yet, but I want to know what this year's endgame is. Leave your thoughts here!

Jay O'Donnell 11-01-2014 18:47

Re: Endgame
 
Who says there will be one?

Iaquinto.Joe 11-01-2014 18:52

Re: Endgame
 
There isn't one. Please speculate in the thread already chock-full of conspiracy theorists and dumb ideas.

SenorZ 11-01-2014 18:55

Re: Endgame
 
Read the FRC Blog.
They rarely flat-out lie to us.
http://www.usfirst.org/roboticsprogr...ther-Fun-Stuff

orangemoore 11-01-2014 18:56

Re: Endgame
 
I am going to trust Frank that he didn't lie to our faces in saying that there isn't an end game.

I think this thread should be locked.

Kevin Sevcik 11-01-2014 21:27

Re: Endgame
 
BWAHAHAHHAHA.


That is all.

cadandcookies 11-01-2014 22:05

Re: Endgame
 
I appreciate Frank more than ever for nipping this speculation at the bud.

mrnoble 11-01-2014 23:50

Re: Endgame
 
Quote:

Originally Posted by cadandcookies (Post 1325784)
I appreciate Frank more than ever for nipping this speculation at the bud.

A very straightforward statement, clearly there shouldn't be any question now.

I stayed off this thread for a while, but now have a few things I'd like to share. It became clear to me that there was no hidden game this week. If there had been, I would have expected to see posts or hints from the GDC, and quite quickly; nothing. The kicker was the rules update that said a ball stuck on the truss could be dislodged by having a ref shake it. No way that truss was being used for anything else if it wasn't bolted to the floor! And how would they bolt it, anyway, given the nature of the venues?

Ah well. Occam wins! But people who took this seriously enough to be unkind to others who speculated differently than themselves, on either side of the debate, didn't win in my reckoning. Let's not turn CD into Facebook.

Koko Ed 12-01-2014 08:20

Re: Endgame
 
Quote:

Originally Posted by mrnoble (Post 1325826)
Let's not turn CD into Facebook.

...too late....

mrnoble 12-01-2014 10:23

Re: Endgame
 
Quote:

Originally Posted by Koko Ed (Post 1325891)
...too late....

:(

I have cat pictures for you, then...

Koko Ed 12-01-2014 10:27

Re: Endgame
 
Quote:

Originally Posted by mrnoble (Post 1325903)
:(

I have cat pictures for you, then...

So do I.

Whippet 12-01-2014 10:46

Re: Endgame
 
Quote:

Originally Posted by Koko Ed (Post 1325904)

Holy smokes, your name isn't actually Koko Ed. My life is a lie.

Koko Ed 12-01-2014 10:52

Re: Endgame
 
Quote:

Originally Posted by Whippet (Post 1325912)
Holy smokes, your name isn't actually Koko Ed. My life is a lie.

Mine too but I did it on purpose.:cool:

MikeE 12-01-2014 10:57

Re: Endgame
 
Quote:

Originally Posted by mrnoble (Post 1325826)
Ah well. Occam wins!

...but it was a close shave

mrnoble 12-01-2014 11:22

Re: Endgame
 
Quote:

Originally Posted by MikeE (Post 1325914)
...but it was a close shave

:snort:

:D

kk052 12-01-2014 20:37

Re: The Not So-Secret Secret End-Game
 
maybe the secret end game is one of the hints, for example where does the glow in the dark tape measure fit in?

mrnoble 12-01-2014 21:40

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by kk052 (Post 1326131)
maybe the secret end game is one of the hints, for example where does the glow in the dark tape measure fit in?

No use speculating now, friend. Please do your research; you will find that the idea of a new game element has been DEFINITIVELY put down.

Moderators are welcome to close this thread, unless they feel there is more to gain from it being left open.

MrKamen 13-01-2014 15:52

Re: The Not So-Secret Secret End-Game
 


FRC Lies once again about the endgame they cannot deny. I have clear mathematical proof of the secret end game. Check this:

The year is 2014

(2 x 3) + (0 x 3) + (1 x 3) + (4 x 3) = 21
(2 / 3) + (1 / 3) = 1
Half life 2 named #1 game of the decade
A decade is 10 years long
10 in base 6 is 14
1 - 4 = -3
3 is the number of robots in an alliance.

FRC is in cohorts to make an HL3 themed endgame this year. If we look into the second level of the original Half Life Blue Shift there is a scientist that looks a lot like Dean Kamen. I think that this endgame is the herald of the end of the world.


FRC is part of the endgame, the worlds endgame.

Hold on, I hear a knocking at my door. I will type the rest out when I come back, but I think they are onto me.

The_ShamWOW88 13-01-2014 16:01

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by MrKamen (Post 1326568)


FRC Lies once again about the endgame they cannot deny. I have clear mathematical proof of the secret end game. Check this:

The year is 2014

(2 x 3) + (0 x 3) + (1 x 3) + (4 x 3) = 21
(2 / 3) + (1 / 3) = 1
Half life 2 named #1 game of the decade
A decade is 10 years long
10 in base 6 is 14
1 - 4 = -3
3 is the number of robots in an alliance.

FRC is in cohorts to make an HL3 themed endgame this year. If we look into the second level of the original Half Life Blue Shift there is a scientist that looks a lot like Dean Kamen. I think that this endgame is the herald of the end of the world.


FRC is part of the endgame, the worlds endgame.

Hold on, I hear a knocking at my door. I will type the rest out when I come back, but I think they are onto me.


You sir, have quite the imagination.....

MrKamen 14-01-2014 12:12

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by The_ShamWOW88 (Post 1326578)
You sir, have quite the imagination.....

Your just one of those sheeple aren't you. Wake up and smell the numbers

Dean Kamen converted to Binary is:
01000100011001010110000101101110001000000100101101 1000010110110101100101011011100000110100001010

If we remove the 0's we get:
11111111111111111111111111111111111111111

That is like a gigilion zeros, so we have to add or subtract some. I don't really get this part but It is clear there is a link. Here is the proof


1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 = 1
Half life 2 named #1 game of the decade
A decade is 10 years long
10 in base 6 is 14
1-4 is -3
SECRET DEATHMATCH ENDGAME, ONLY THREE ARE LEFT

SEE. IT IS THE SAME PROOF. The feds are onto me, I might not be able to get on to show you the real players in the end times.

TylerStaudigel 14-01-2014 13:31

Re: The Not So-Secret Secret End-Game
 
Has first ever actually intentionally changed the game in such a drastic way mid season?

Libby K 14-01-2014 17:20

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by TylerStaudigel (Post 1327054)
Has first ever actually intentionally changed the game in such a drastic way mid season?

No. And Frank (FRC director) directly stated in his most recent blog post (here) that there won't be such a change.

alextac98 14-01-2014 22:58

Re: The Not So-Secret Secret End-Game
 
I honestly think that its all because of those full-court shooters last year. Maybe this year is an "In your face" challenge, so to say, from FIRST. Also, you have to remember that next year, there is the new RoboRio that is comming out. Maybe this year was a filler year so they can test the new controller out. But personally, a secret end game would totally make the year :yikes:

dlavery 17-01-2014 16:11

Re: The Not So-Secret Secret End-Game
 
I know, I know, Frank said it wouldn't happen. But how do you explain the sudden appearance of this new game piece?



-dave



.

Jay O'Donnell 17-01-2014 16:40

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by dlavery (Post 1328578)
I know, I know, Frank said it wouldn't happen. But how do you explain the sudden appearance of this new game piece?



-dave



.

So the reason the pedestals are green is because they represent the pigs and we have to knock them down with the angry birds ball! It all makes sense now!

Koko Ed 17-01-2014 16:49

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by dlavery (Post 1328578)
I know, I know, Frank said it wouldn't happen. But how do you explain the sudden appearance of this new game piece?



-dave



.

Dave, you're instigating again....

Whippet 17-01-2014 16:50

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by dlavery (Post 1328578)
I know, I know, Frank said it wouldn't happen. But how do you explain the sudden appearance of this new game piece?



-dave



.

We have to knock down the truss with the ball! It all makes sense now!

waialua359 17-01-2014 16:54

Re: The Not So-Secret Secret End-Game
 
I've been so busy (well, who isnt?) that I missed the 1/10 blog that confirms NO endgame!
Then I read further down about the story behind having 4 team alliances for eliminations at CMP.
I am glad Frank reads CD!!!!!!!:)

Kristian Calhoun 17-01-2014 16:56

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by dlavery (Post 1328578)
I know, I know, Frank said it wouldn't happen. But how do you explain the sudden appearance of this new game piece?



-dave

.

C'mon Dave, we don't need to give the GDC even more crazy ideas... :rolleyes:

E Dawg 17-01-2014 19:40

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by Kristian Calhoun (Post 1328604)
C'mon Dave, we don't need to give the GDC even more crazy ideas... :rolleyes:

That's fantastic!

EricH 17-01-2014 19:42

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by dlavery (Post 1328578)
I know, I know, Frank said it wouldn't happen. But how do you explain the sudden appearance of this new game piece?

A Lavery--not going to guess which--with an airbrush... or maybe MissInformation up to some old tricks.

Bozark 17-01-2014 19:46

Re: The Not So-Secret Secret End-Game
 
First isn't technically buying these- they're being rented. Saves cost all around, and the technicians at most district tournaments are experienced playing around with that exact stuff.

Bill88 26-02-2014 17:53

Re: The Not So-Secret Secret End-Game
 
End part missed? :mad:



It seems very much.

RamZ 26-02-2014 18:03

Re: The Not So-Secret Secret End-Game
 
Quote:

Also, we’re just about ready to reveal that secret end game folks have been talking about (and we’ve been denying). Just kidding!

Frank
Latest blog post.

Bill88 26-02-2014 18:07

Re: The Not So-Secret Secret End-Game
 
Parts are recalled?

Dylan_Barton 17-03-2014 17:32

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by Lewis Nerone (Post 1320761)
Team 4269 picked up on this as well. Wonder if it has anything to do with FIRST completely redesigning the 2013 game (Ultimate Ascent), and this was recycled from the original 2013 game. So to make up for lost time, FIRST threw out this generic game with the intention of adding something halfway through the build season.

Just a thought though...

If you really want to see a similar game, I would suggest looking up the 2008 game, Overdrive, as we (2987) found that it is quite similar to Aerial Assist. We have gotten some helpful tricks from game videos of Overdrive, as well as mixing our knowledge of Aerial Ascent last year.

Michael Hill 13-04-2014 13:50

Re: The Not So-Secret Secret End-Game
 
Still not too late for FIRST to announce a secret end game!

Hear me, FIRST? IT'S NOT TOO LATE.

Tom Ore 13-04-2014 17:41

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by Michael Hill (Post 1373151)
Still not too late for FIRST to announce a secret end game!

Hear me, FIRST? IT'S NOT TOO LATE.

Maybe we should suggest some: land the ball on the truss - 50 pt bonus.

Caleb Sykes 13-04-2014 19:54

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by Tom Ore (Post 1373222)
Maybe we should suggest some:

Last second game-winning truss shots worth 100 points.

Rangel 13-04-2014 20:13

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by inkling16 (Post 1373263)
Last second game-winning truss shots worth 100 points.

What's funny is that doesn't change the outcome of the match since its only game winning shots. :D

TKM.368 13-04-2014 22:05

Re: The Not So-Secret Secret End-Game
 
Last 10 seconds hot goals.

dubiousSwain 13-04-2014 22:33

Re: The Not So-Secret Secret End-Game
 
Make a goal or truss in the last 10 seconds and get an amount of points based on your team number.

Caleb Sykes 13-04-2014 22:40

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by Rangel(kf7fdb) (Post 1373273)
What's funny is that doesn't change the outcome of the match since its only game winning shots. :D

Shhh. That's the secret within the secret endgame.

JesseK 14-04-2014 09:23

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by TKM.368 (Post 1373327)
Last 10 seconds hot goals.

This one is interesting on the surface. May be right in line with a truss-shot bonus in the last 10 seconds.

ToddF 14-04-2014 11:25

Re: The Not So-Secret Secret End-Game
 
Not specific to the end game, but for the Championships, truss catches should have their point value raised from 10 points to at least 20.

BigJ 14-04-2014 11:34

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by ToddF (Post 1373538)
Not specific to the end game, but for the Championships, truss catches should have their point value raised from 10 points to at least 20.

20 is the max it can be changed to. That said, I expect catches to move up to 15 or 20, but would not be surprised if they stayed the same.

Quote:

Originally Posted by Scoring Blue Box
As competition at the FIRST Championship is typically different from that during the competition season, FIRST may alter each scoring value at the FIRST Championship by up to ten (10) points.


PayneTrain 14-04-2014 11:36

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by ToddF (Post 1373538)
Not specific to the end game, but for the Championships, truss catches should have their point value raised from 10 points to at least 20.

It is the one scoring aspect that is totally out of line with risk to reward. However I don't know if it was intentional or not, like shooting into the pyramid goal last year or climbing up to the third rung in a time longer than 25-30 seconds.

rich2202 14-04-2014 15:58

Re: The Not So-Secret Secret End-Game
 
End game:

1) Get the other Alliance's ball and shoot it into your hot goal.
2) All the balls are put into play by the Field Personnel, and shots into the Hot Goal are worth x points.
3) One ball of a different color is put into play. The ball can only be bulldozed (can't load the ball into your bot). Score the ball in your low goal for 75 points.

FrankJ 14-04-2014 16:15

Re: The Not So-Secret Secret End-Game
 
Sorry if this was mentioned in the last 20 pages but. St Louis has a really big arch. Truss/arch? Arch/truss?

JamesTerm 14-04-2014 16:20

Re: The Not So-Secret Secret End-Game
 
You know... in pinball there was a multi-ball mode... that would be a cool ending... that would be easy to implement... say 2 or 3 balls to score per alliance in the last 15 seconds. :)

pntbll1313 14-04-2014 17:02

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by JamesTerm (Post 1373702)
You know... in pinball there was a multi-ball mode... that would be a cool ending... that would be easy to implement... say 2 or 3 balls to score per alliance in the last 15 seconds. :)

Great idea! The refs seem to be standing pretty idle all match so maybe giving them 3 times the balls, possession, and scores to keep track of would help them stay busy :p

rich2202 15-04-2014 14:36

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by FrankJ (Post 1373699)
Sorry if this was mentioned in the last 20 pages but. St Louis has a really big arch. Truss/arch? Arch/truss?

So, for the finals on the Einstein Field, the Truss is replaced by a replica of the St. Louis Arch.

Or,

During the last 30 seconds of a match, a replica of the St. Louis Arch is lowered onto the field. Bots are able to drive onto (and fall off of) the arch. X points for each bot that ends the match on the arch. Bonus points if you shoot a ball into a goal while on the arch.

Qbot2640 15-04-2014 14:54

Re: The Not So-Secret Secret End-Game
 
A white coopertition ball introduced for the last 30 seconds which gives all alliances on the field an additional 2 quality points if one colored alliance throws it over the truss and the other color catches it.

Before everyone piles on...I'm kidding...just trying to stir up the anti 2012 crowd!

Joe Ross 15-04-2014 15:22

Re: The Not So-Secret Secret End-Game
 
1 Attachment(s)
294 has been practicing and getting ready for the end game.

David8696 22-04-2014 04:16

Re: The Not So-Secret Secret End-Game
 
Any robot that, in the last 5 seconds of the game, bounces the ball off the truss, catches it, and scores it in the high goal immediately wins Einstein.

cmrnpizzo14 22-04-2014 07:52

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by Joe Ross (Post 1374212)
294 has been practicing and getting ready for the end game.

Bold strategy, Cotton. Let's see how this pays off for them.


Not an end game but how about the catch gives you 10 points and a hot goal or something of the sort. Maybe 2x on the base score of the goal (without assists)?

R2D2DOC 22-04-2014 09:17

Re: The Not So-Secret Secret End-Game
 
The end game should have been like the golden snitch in quidditch (sp?):
(1) Start with a yellow game piece sitting top center of the truss
(2) It may get knocked off during teleop, but cannot be "manipulated" by either team. Could be a penalty if "clearly" manipulated.
(3) At 20 seconds remaining in teleop, the snitch can be manipulated. Get points for passing if desired like regular game pieces. THEN 50 pts if scored high and 20 pts scored low.

OR
(1) Each alliance can introduce thier own snitch at 20 sec remaining.
(2) Passing points apply, scoring points apply
(3) Both snitches are available to both teams


The snitch option could have significantly changed the strategy as the end game approached. Seeing refs and human players occasionally getting whacked by the regular game pieces sure remind me of the bludgers (sp?).

One can dream. . . .

JLiang 23-04-2014 01:11

Re: The Not So-Secret Secret End-Game
 
So I was at the Airport today during a layover on my way to St. Louis when I happened to chance on meeting one of the head refs also headed towards the game.

I related to him the entire controversy regarding the truss and simplified game and all the fun jazz and shenanigans that were listed above, and asked him what his take was on it.

His response?

"This year's game was designed by a different group of people than previously."

That's right. It was actually really interesting; a different group of FRC Staff did the game this year, which was why they reverted from sensor scoring back to ref scoring, and the game 'felt' different. It also explains the lack of an endgame.

As for the truss, he didn't offer a direct answer, but it seems to be that it was designed simply to resist hits as well as be sturdy. It was simply the best thing they had that was available and durable.

Nothing he said indicated the addition of an endgame, or even that an endgame was intended to begin with and later removed. It's just a different design of game made by a different group of designers, and there's nothing to fuss over.

I'll see all y'all in St. Louis tomorrow, and hopefully we can see some great games without climbing! ;)

BBray_T1296 23-04-2014 01:42

Re: The Not So-Secret Secret End-Game
 
Endgame is revealed!

DampRobot 23-04-2014 02:10

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by JLiang (Post 1377974)
I related to him the entire controversy regarding the truss and simplified game and all the fun jazz and shenanigans that were listed above, and asked him what his take was on it.

His response?

"This year's game was designed by a different group of people than previously."

That's right. It was actually really interesting; a different group of FRC Staff did the game this year, which was why they reverted from sensor scoring back to ref scoring, and the game 'felt' different. It also explains the lack of an endgame.

Well, I guess that's the reason why this year went the way it did. Can Frank make sure to get a lot of real FRC vets onto the GDC next year? You know, people that actually know what makes for a good/bad game?

bduddy 23-04-2014 02:46

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by DampRobot (Post 1377982)
Well, I guess that's the reason why this year went the way it did. Can Frank make sure to get a lot of real FRC vets onto the GDC next year? You know, people that actually know what makes for a good/bad game?

If this is true (I find it hard to believe that the group was entirely different, and that nothing was lost in translation between JLiang, this head ref, and whoever he talked to), I think that the "new" and "old" groups can both bring something to the table. Yes, this game has a couple of major flaws, but I don't think anyone can deny that there are other areas where it is strong.

Oblarg 23-04-2014 10:20

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by DampRobot (Post 1377982)
Well, I guess that's the reason why this year went the way it did. Can Frank make sure to get a lot of real FRC vets onto the GDC next year? You know, people that actually know what makes for a good/bad game?

FWIW, I think that other than the problems with reffing and the pedestals this is the best FRC game of recent memory. It's certainly far more interesting than Ultimate Ascent or Rebound Rumble.

EricH 23-04-2014 19:15

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by Oblarg (Post 1378018)
FWIW, I think that other than the problems with reffing and the pedestals this is the best FRC game of recent memory.

And I would say that the major problem with the reffing was that the refs were understaffed and overworked--and everything was a judgment call.

Now if only there'd been 4-6 scorekeepers and 4-6 refs at each event...

David8696 23-04-2014 21:10

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by EricH (Post 1378111)
And I would say that the major problem with the reffing was that the refs were understaffed and overworked--and everything was a judgment call.

Now if only there'd been 4-6 scorekeepers and 4-6 refs at each event...

Apparently, that's just what they're doing this weekend. There'll be 10 refs for each field, with 8 of them active a game. Imo, this game as played at champs will be the best game in FRC history, even better than last year.

StillDefective 28-04-2014 17:15

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by BBray_T1296 (Post 1377977)

I should really learn to stop clicking on YT links on CD... :p

Jon Stratis 28-04-2014 17:17

Re: The Not So-Secret Secret End-Game
 
Well, now that Champs is over, does that mean IRI is going to reveal the true secret end game to us all?

waialua359 29-04-2014 07:07

Re: The Not So-Secret Secret End-Game
 
Quote:

Originally Posted by JLiang (Post 1377974)
So I was at the Airport today during a layover on my way to St. Louis when I happened to chance on meeting one of the head refs also headed towards the game.

I related to him the entire controversy regarding the truss and simplified game and all the fun jazz and shenanigans that were listed above, and asked him what his take was on it.

His response?

"This year's game was designed by a different group of people than previously."

That's right. It was actually really interesting; a different group of FRC Staff did the game this year, which was why they reverted from sensor scoring back to ref scoring, and the game 'felt' different. It also explains the lack of an endgame.

As for the truss, he didn't offer a direct answer, but it seems to be that it was designed simply to resist hits as well as be sturdy. It was simply the best thing they had that was available and durable.

Nothing he said indicated the addition of an endgame, or even that an endgame was intended to begin with and later removed. It's just a different design of game made by a different group of designers, and there's nothing to fuss over.

I'll see all y'all in St. Louis tomorrow, and hopefully we can see some great games without climbing! ;)

Now that the season is over, I will interject here.

This isnt the original game that was intended.
If what you are saying is true about the scoring, I think this year above all others indicate that we need to change/improve it due to the hundreds of missed assist points that alliances did not earn.


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