![]() |
Re: The Not So-Secret Secret End-Game
2 AM here and i am loving the conspiracy theories. keep 'em coming, FIRSTers!
|
Re: The Not So-Secret Secret End-Game
Quote:
I need sleep. |
Re: The Not So-Secret Secret End-Game
Quote:
While I'm posting, I have a question to be raised that I haven't seen answered in the manual or anywhere else: When does the pedestal light up? Any references to that are obscure and nothing specific about when it actually lights up is said. |
Re: The Not So-Secret Secret End-Game
Quote:
|
Re: The Not So-Secret Secret End-Game
I think this has some merit to it. I don't really understand why they would put a a huge truss in the middle if all you are doing is lobbing things over it. Why not just a bar? Or a net? why a huge big piece?
I'm hoping it's right, anyway, since this game seems pretty boring to me. basically no obstacles, 2 balls in play at a time, no end game, and a huge reliance on your team mates being able to do something. I feel like it isn't NEARLY as interesting nor exciting to build for as Ultimate Ascent or Rebound Rumble... Maybe they thought that the pyramid endgame was too difficult for rookie teams (which it was!) so they decided to dumb it down a bit to give everyone more of an equal chance? |
Re: The Not So-Secret Secret End-Game
Quote:
Scoring opposite of where the drivers are located: Quote:
|
Re: The Not So-Secret Secret End-Game
Quote:
Man, field reset is going to be fun this year... so will refereeing... As for the Truss, why? Simple: They're cheap, they got/have a bunch from somewhere (haven't they been used in previous fields?), and it needs to be able to not collapse (dangerous!) if it gets hit by a ball launched at it. |
Re: The Not So-Secret Secret End-Game
I understand that. What i was trying to say was that the ball that was scored needs to go to the opposite end of the field again before being put on the pedestal. A ball will already be on the pedestal when the ball in play was scored, so as for the human player running to the opposite side of the field to get the ball and back again (as runneals thought), that won't happen. The balls on the pedestals are on the correct side of the field to be put back into play.
|
Re: The Not So-Secret Secret End-Game
Quote:
|
Re: The Not So-Secret Secret End-Game
Quote:
Anyway, I was looking further into the drawings, and noticed something... Why does the Team Truss (TE-14022) need to have the truss span supports if all it's doing is sitting there? Couldn't it be something they enclosed like their team truss supports? Also I'm wondering why they chose to have the sides enclosed and the top open (as far as the team truss supports go). Turning the design would support more weight if teams were hanging. Also, I just noticed the text "If the string is GREEN, then the Head Referee has determined that the FIELD is safe for humans." Has this been in the book before? I wouldn't think that balls would be dangerous. Better get to bed before I can get any more crazier :yikes: :ahh: |
Re: The Not So-Secret Secret End-Game
Quote:
|
Re: The Not So-Secret Secret End-Game
Quote:
Goodnight everyone, hope to see some crazy conspiracies when I wake up! :D |
Re: The Not So-Secret Secret End-Game
Quote:
Thought of buying the real stuff to do double duty as pit trussing but at that price, it's not worth it. Smaller trussing is more space and cost efficient. |
Re: The Not So-Secret Secret End-Game
Quote:
|
Re: The Not So-Secret Secret End-Game
Quote:
So the total distance the HP needs to walk is from the in-bound area to the pedestal and back, about 30' and only half of that needs to be done after the pedestal lights up. With 3 balls per alliance, one in play on the field and two out of play there should rarely be a case where there should not be a problem of not having a ball on the pedestal when needed. I do see a need for say 4 ball handlers and they could potentially walk a couple of miles over the length of the competition. |
| All times are GMT -5. The time now is 04:56. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi