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-   -   YOU Predict the Average Match Score of 2014's Week 1 Regionals/Districts (http://www.chiefdelphi.com/forums/showthread.php?t=124057)

Uriah 26-02-2014 16:36

Re: YOU Predict the Average Match Score of 2014's Week 1 Regionals/Districts
 
In the week 0 mini-regional at sussex the highest score was around 70. I'm going to think the average score will be able around 110.

Rangel 26-02-2014 16:47

Re: YOU Predict the Average Match Score of 2014's Week 1 Regionals/Districts
 
I think I'm going to change my predictions to 30-40 point averages in qualifications based on the fact that this year is generally agreed to be easier to score points. That said week 1 regionals is still week 1 regionals and i why I'm not voting higher.

Kevin Leonard 26-02-2014 16:52

Re: YOU Predict the Average Match Score of 2014's Week 1 Regionals/Districts
 
Average Quals Winning Score: 55
Average Quals Losing Score: 20

Average Elims Winning Score: 110
Average Elims Losing Score: 60

These are my predictions. I'm quite interested to see how this game plays out, however. Three boxes on wheels who play the game right could score over 100- but that won't happen often. On a related note, extremely good robots might be ousted from a high seed by lesser robots that get more assist points by playing the game right.

I think Week 1 is going to be very, very interesting, and I'm excited to see this game evolve.

waialua359 26-02-2014 17:21

Re: YOU Predict the Average Match Score of 2014's Week 1 Regionals/Districts
 
Quote:

Originally Posted by Thunder910 (Post 1350130)
Average Quals Winning Score: 55
Average Quals Losing Score: 20

Average Elims Winning Score: 110
Average Elims Losing Score: 60

These are my predictions. I'm quite interested to see how this game plays out, however. Three boxes on wheels who play the game right could score over 100- but that won't happen often. On a related note, extremely good robots might be ousted from a high seed by lesser robots that get more assist points by playing the game right.

I think Week 1 is going to be very, very interesting, and I'm excited to see this game evolve.

I like these predictions.
Week 0 events are a clear indication of week 1 regionals where the majority of robots will finally take the field for the 1st time.
The only difference being that defense is now REAL.
Lots and lots of unveils this year especially.......How will they fair with Defense applied?:rolleyes: Some better than others for sure.

Bill88 27-02-2014 02:21

Re: YOU Predict the Average Match Score of 2014's Week 1 Regionals/Districts
 
Is it taken into account yet? I think it will for scores as time progresses, but on average of course.


DampRobot 27-02-2014 03:21

Re: YOU Predict the Average Match Score of 2014's Week 1 Regionals/Districts
 
Quote:

Originally Posted by Bill88 (Post 1350409)
Is it taken into account yet? I think it will for scores as time progresses, but on average of course.


No, it doesn't seem to have been taken into account, and it could really sway some matches. A G10 foul for grappling to field elements, and a G22 technical foul for repeated height violation would tend to effect scores. I mean, that's 70 points to the other alliance right there!

Harman341 27-02-2014 22:11

Re: YOU Predict the Average Match Score of 2014's Week 1 Regionals/Districts
 
After reading the statistics thread, 20 points average for qualification matches and 50 for elimination matches

orangemoore 27-02-2014 22:59

Re: YOU Predict the Average Match Score of 2014's Week 1 Regionals/Districts
 
I think that the overall average for Week 1 Regional is going to be over 100. If any alliance gets 1 TF that is 50 points. That is much higher than many predictions.

Justin Montois 28-02-2014 00:35

Re: YOU Predict the Average Match Score of 2014's Week 1 Regionals/Districts
 
I think average losing scores week 1 will be around 60. I think you'll need over 100 in quals to seed in the top 8.

In elims I can see 170-200 being good enough to win with 130ish being average.

team222badbrad 28-02-2014 00:55

Re: YOU Predict the Average Match Score of 2014's Week 1 Regionals/Districts
 
Average winning score week #1.

75.

Highest score after all for week 1 qualifications.

195 (75 auto + 2 complete cycles)

Navid Shafa 28-02-2014 03:49

Re: YOU Predict the Average Match Score of 2014's Week 1 Regionals/Districts
 
Today showed that Technical Fouls add up fast. I saw one match today at CI that was:

475 [320 Foul Points] to 140 [20 Foul Points]

I expect a lot of the predictions to be off because of this.

Alpha Beta 28-02-2014 06:54

Re: YOU Predict the Average Match Score of 2014's Week 1 Regionals/Districts
 
Quote:

Originally Posted by Navid Shafa (Post 1350825)
Today showed that Technical Fouls add up fast. I saw one match today at CI that was:

475 [320 Foul Points] to 140 [20 Foul Points]

I expect a lot of the predictions to be off because of this.

End of the day teams just wanted to tune their shot on the real field. They ignored the pedestal light, incurring penalties, just to get more balls in play.

Navid Shafa 28-02-2014 06:59

Re: YOU Predict the Average Match Score of 2014's Week 1 Regionals/Districts
 
Quote:

Originally Posted by Alpha Beta (Post 1350835)
End of the day teams just wanted to tune their shot on the real field. They ignored the pedestal light, incurring penalties, just to get more balls in play.

Ahhh...

I still think we'll see some high scores today due to excessive technical fouls. My bold prediction, a qualification match today gets recorded officially at 600 points. :cool:

Racer26 28-02-2014 10:01

Re: YOU Predict the Average Match Score of 2014's Week 1 Regionals/Districts
 
*cringe*

Why are there alliances scoring less than 15 points in a match?

JesseK 28-02-2014 16:13

Re: YOU Predict the Average Match Score of 2014's Week 1 Regionals/Districts
 
Quote:

Originally Posted by Racer26 (Post 1350875)
*cringe*

Why are there alliances scoring less than 15 points in a match?

In our Week 0 experience:
Pushing a ball around just using bumpers was very, very inefficient. Getting it into a corner to shove up into the low goal was incredibly time consuming and would have been impossible with any defense.

Alternatively it could be teams with mis-tuned high-powered shots who can't complete a cycle, therefore can't get more than one truss score.


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