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Re: Is throwing worth it ?
I think the important question here is, when will the High Rollers break a wall clock this year?
http://www.youtube.com/watch?v=raZdkGxq5Ig |
Re: Is throwing worth it ?
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I see catching as a way to make what is essentially a really, really good pickup that also scores you bonus points. |
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Re: Is throwing worth it ?
Well time is an issue, but how much time is another thing. The rules don't really specify possession in time but rather control so theoretically, you could control the ball for lets say 2 seconds and you have the ball stopped and ready to assist given that you intake stops the ball quickly.
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Re: Is throwing worth it ?
Reality check time. In another thread on defense it has been pointed out how easily a defensive bot can position adjacent to the low goal from either open side, and by placing a simple appendage into the low goal, they can prevent the ball from being scored there, from the front, the side, or the top openings.
Unless you can push them away from the low goal (not easy with them tucked in a corner) & score while holding them away, then you have only two options: 1) Win the race with them to the other low goal (assuming no other 2nd bot defender there already) 2) Score in the the high goal. So, at least until there is rule clarification on whether this way of defending the low goal will be considered legal, it becomes a priority for every match alliance to have at least one member that is a fairly accurate high goal scorer. -Dick Ledford |
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Re: Is throwing worth it ?
Its only worth doing if you can go out and do it consistently.
This game is going to be all about execution in a match. Pretty much every team will design and build a robot that can pickup a ball and throw it into a goal. Things like catching the ball or throwing in the truss might not be carried throughout every robot but are easy to implement. The biggest game changer will be the teams who allow time for drive practice so they can go out and actually perform in a match. |
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Re: Is throwing worth it ?
I think throwing is worth it because scoring in the low goal is relatively easy to do and defend and being able to shoot in the high goal will add diversity to your attack and make you harder to defend. Also, truss points are added to the score as soon as it is thrown (or caught) so if you are at the other end of the field at the end of a match than you could quickly score 10 and a possible 20 points and save the time of having to drive to the other end or pass it to other robots for them to score. I definitely think it is worth it to at least be able to throw.
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