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Re: Standardized Loading Between Robots
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Anyway: Off the floor, low-goal-like, it a good idea. Certainly do not need the 7" curb though... |
Re: Standardized Loading Between Robots
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Re: Standardized Loading Between Robots
I assume most teams will have the ability to herd balls on the floor and/or score the 1 point cube. With that said, that would be a common factor for all robots and we could assume that passing could take place there right?. And if a robot has the ablity to pick up off the floor that's a bonus for that allianc.
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Re: Standardized Loading Between Robots
The OP asks an excellent question, and one which teams really should consider. That includes teams that want to execute full court aerial passes. Will that really be faster? Or would a well driven pass with a bit of top spin go pretty well too?
A big factor in this game will be to get a three assist bonus + goal as quickly as possible. Cycle, cycle, cycle. Chasing a bounding ball around the arena will be counterproductive to executing a fast cycle. I'd go for the ground level for a "standardized height". The primary reason is simplicity. But other reasons come into play as well. For instance, a ball off the ground requires more energy to propel and then it has more energy to bound around when a robot is chasing it down. |
Re: Standardized Loading Between Robots
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Re: Standardized Loading Between Robots
In addition to the ground, we think it would be to every team's advantage to load/ pickup the ball from the back, and launch forward. The event seems to be a very linear ball-passing wise, so to get all three assists and score, all you'd need is the robots in a line (in theory). If not, it would still be one of the fastest ways to pass, that wouldn't be too dificult to build for (expirences may vary).
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