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Leafonthewind 06-01-2014 20:32

Paper Scouting Sheets/ideas
 
1 Attachment(s)
Hi, I am a member of rookie team 4911. We have begun to plan our scouting strategy. Here is what we have come up with so far. We can fit six of these on one side of a piece of paper so that we only need one paper per team at each competition. We were wondering if anyone had any comments/ideas that could improve it. We have done FTC, but this game is more complicated than we are used to.

cgranata 06-01-2014 20:54

Re: Paper Scouting Sheets/ideas
 
1 Attachment(s)
Here is Team 1396's scouting sheet from last year's game, Ultimate Ascent. Maybe you can get a few ideas from the layout and fields.

cmrnpizzo14 06-01-2014 20:55

Re: Paper Scouting Sheets/ideas
 
I am a huge fan of a single sheet per team, we did a system like that last year and loved it. The only real change that I would recommend for the metrics is remove any qualitative data capturing. There will be a lot of grey area in anything like that, especially on a scale out of 3. Try to keep everything in scouting quantitative except for a comments section in each match or something similar. Human input is valuable in small doses.

Welcome to FRC, I look forward to watching you in competition! Just being aware that scouting is valuable puts you far ahead of many teams.

jtaffy 06-01-2014 21:00

Re: Paper Scouting Sheets/ideas
 
Quote:

Originally Posted by cgranata (Post 1322775)
Here is Team 1396's scouting sheet from last year's game, Ultimate Ascent. Maybe you can get a few ideas from the layout and fields.

Did you use only one of these sheets per team and update it through the day of qualifying rounds, or one of these sheets per match that the team was in?

ErikEdhlund 06-01-2014 21:53

Re: Paper Scouting Sheets/ideas
 
If you are interested email me at dxgamer@gmail.com I can provide a lot of feedback and provide you with our old scouting sheets from the past 5 years of games. I am always willing to answer questions and share ideas. I also don't bite.

Brennen3828 23-01-2014 23:54

Re: Paper Scouting Sheets/ideas
 
Quote:

Originally Posted by jtaffy (Post 1322781)
Did you use only one of these sheets per team and update it through the day of qualifying rounds, or one of these sheets per match that the team was in?

What would be wise is to record each team for each match per sheet. In that way, you could track of all of one team's improvement throughout the whole regional. If you just have 1 sheet for each team only and only have a data for one match, then you will not see that the team have improved or went downhill.

When you scout, you should have at least 6 people and you assign each person a robot during a match. That person will record all the data for that particular robot for that match.

If you need more understanding, please reply to this post or private message me.

Brennen
Team 3160

cgmv123 24-01-2014 09:17

Re: Paper Scouting Sheets/ideas
 
Instead of printing off 6 * the number of qualification matches at your event sheets and wasting paper, print off about 20 or 30 and get them laminated. That way your scouters can use Vis-a-Vis markers to mark the sheets, and you can record the data, erase it and reuse the sheet.

chmorroni 24-01-2014 19:46

Re: Paper Scouting Sheets/ideas
 
Last year, we used this sheet for recording data on each team. We had 6 people in the stands, each filling out a sheet for a separate team. That data was then entered into a Google Form, where other sheets in the responses spreadsheet would compile a number of stats per each team. The spreadsheet has since been change a bit, but a work-in-progress base spreadsheet is here if you would like to see it.

lf3307 25-01-2014 17:12

Re: Paper Scouting Sheets/ideas
 
1 Attachment(s)
I started with all the great ideas others have posted and distilled it in the attached. At this point, it is clearly a paper-based system, and it needs thought on standardized answers, but I just thought I'd float it now...

Brennen3828 25-01-2014 23:23

Re: Paper Scouting Sheets/ideas
 
I made a Scouting Sheet as well. Please feedback about it.

lf3307 29-01-2014 00:08

Re: Paper Scouting Sheets/ideas
 
Quote:

Originally Posted by Brennen3828 (Post 1332480)
I made a Scouting Sheet as well. Please feedback about it.

Brennen3828 - I'm not seeing a link to your sheet in your post.

SoftwareBug2.0 29-01-2014 03:11

Re: Paper Scouting Sheets/ideas
 
Quote:

Originally Posted by lf3307 (Post 1334032)
Brennen3828 - I'm not seeing a link to your sheet in your post.

I'm not seeing it either, but that won't stop me from supplying a link to some feedback: http://www.youtube.com/watch?v=3-Vy4VRRO30

SoftwareBug2.0 29-01-2014 03:13

Re: Paper Scouting Sheets/ideas
 
Quote:

Originally Posted by Leafonthewind (Post 1322764)
Here is what we have come up with so far. We can fit six of these on one side of a piece of paper so that we only need one paper per team at each competition. We were wondering if anyone had any comments/ideas that could improve it.

What are F/D/G?

Leafonthewind 29-01-2014 19:56

Re: Paper Scouting Sheets/ideas
 
Quote:

Originally Posted by SoftwareBug2.0 (Post 1334093)
What are F/D/G?

Those are qualitative scores that stand for Fail/Decent/Great. We decided that this would be better than having a scale of 1-5 so that it would be more obvious which one our scouters should circle, and therefore make our data more accurate.

Matt17 31-01-2014 19:28

Re: Paper Scouting Sheets/ideas
 
Quote:

Originally Posted by Leafonthewind (Post 1322764)
Hi, I am a member of rookie team 4911. We have begun to plan our scouting strategy. Here is what we have come up with so far. We can fit six of these on one side of a piece of paper so that we only need one paper per team at each competition. We were wondering if anyone had any comments/ideas that could improve it. We have done FTC, but this game is more complicated than we are used to.

Have you thought of pit scouting sheets or collecting info on each team's robot such as the robot's capabilities or features (pick up device, drive train type, shooter type)?


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