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Re: [Ri3D] BOOM DONE. We're not done...
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I've ordered AndyMark HD's as a backup in case. Backup #2 is to go with all omnis (like JVN's Blitzbuild robot but we have a CIM+MiniCIM per wheel -- shojuld be a screamer). Dr. Joe |
Re: [Ri3D] BOOM DONE. We're not done...
Dr Joe,
I have tried a couple of times, within the past two hours, to download the Boom Done - MCAD.zip files without success (receive error message). Has anyone else at CD been successful? Thanks again for a great design. For small resource teams, your design is now our prototype for potential improvement (but don't hold your breathe for too long). Regards, FRC3548 Coach Marc Center |
Re: [Ri3D] BOOM DONE. We're not done...
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This is what works for me:
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Re: [Ri3D] BOOM DONE. We're not done...
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Re: [Ri3D] BOOM DONE. We're not done...
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Re: [Ri3D] BOOM DONE. We're not done...
Dr. Joe,
I've pieced together what I could from the videos, and it sounds like you have a sharp IR sensor on board for ball detection, as well as some kind of acoustic sensor for measuring robot distance to the wall. I tried digging through the java code you guys posted, but all I saw for distance measurements was based off the camera code/target detection. If I've overlooked something please feel free to point me to the correct Java Class and I'll re-review. Would you be able to provide any additional information on the sensor(s) used for ranging. I'm interested in knowing what make/model part was used and any usage notes (e.g. under what conditions did the sensor perform well/poorly). Thanks, and great work. |
Re: [Ri3D] BOOM DONE. We're not done...
Dr. Joe,
Congrats on winning the poll for best Ri3D robot! The final vote was too close for comfort, given the capabilities you both demonstrated and explained. I should have taken a class in marketing, because the second place robot certainly had a "wow" factor in their release video (cool lights, sound track, slow-motion). "Form before function?" BTW, we're also interested in the sonar sensor you used. We've had mixed results with the Maxim devices (although we figured out some of the pitfalls). |
Re: [Ri3D] BOOM DONE. We're not done...
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Re: [Ri3D] BOOM DONE. We're not done...
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Dr. Joe |
Re: [Ri3D] BOOM DONE. We're not done...
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Our final design will have the cRio doing the actual distance measurements, that way it can position accurately by itself, and passing the distance info to the Arduino to display info to the driver. The display may end up on the Driver's Station, or on the robot, or both. All is still TBD. |
Re: [Ri3D] BOOM DONE. We're not done...
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Great job and thanks for your posts. Question on the sonar. I noted in your specs and capability document a reference to a sonar horn/cone made from sheet metal. We have tried the same ultrasonic sensor will mixed results so would appreciate if you could elaborate a bit on your cone design and how it enhanced sensor performance. Many thanks. |
Re: [Ri3D] BOOM DONE. We're not done...
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Our sister team from Richmond used Vexpro mechanums last year, and broke an extremely large number of rollers off. In the end they broke so many that they put duct-tape on the things and used them as normal wheels because they were out of spares. Now, I didn't build their robot so I can't say for certain that they had everything set up right. So I can't necessarily state that they weren't the cause of their own problems. Are you seeing a lot of fractures at the point where the rollers meet the main body of the wheel? |
Re: [Ri3D] BOOM DONE. We're not done...
We used the the 6" VEXpro mecanums. We did not have any problems through 2 regionals and Worlds. Then we did demos and the wheels started breaking. Once one goes, they all start going. Either the had been weakened or once the one roller went, the others had uneven forces and they would all start breaking. We finally changed the demo bot to 4 standard wheels because we would lose a roller halfway through. At demos, the kids were more likely to run on uneven ground and start the cascade of breakages.
I would think they would last through regionals on even ground, just make sure you have a set of replacement wheels(and design for easy wheel changes) and extra rollers. |
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