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-   -   Team 2053 Shooter Prototyping (http://www.chiefdelphi.com/forums/showthread.php?t=124391)

PaulDavis1968 09-01-2014 21:01

Team 2053 Shooter Prototyping
 
Hey man nice shot :cool:

http://www.youtube.com/watch?v=tRwh1...ature=youtu.be


OOPs too hard. :ahh:

http://www.youtube.com/watch?v=s34G7...ature=youtu.be

jreneew2 09-01-2014 21:48

Re: Team 2053 Shooter Prototyping
 
Sweet launcher design you got there! Too bad that light didn't fair so well...

Animal Control 10-01-2014 17:12

Re: Team 2053 Shooter Prototyping
 
I feel bad for the light. But sweet shooter.::ouch::

S.P.A.M.er 17 11-01-2014 12:11

Re: Team 2053 Shooter Prototyping
 
Just curious, what elastic material did you use to store the potential energy?

cir3 11-01-2014 12:48

Re: Team 2053 Shooter Prototyping
 
My team (4265) prototyped our catapult to use a bent steel rod, sorta like a jai alai scoop because it allowed us to control the ball better than the 80/20 will, and it is a lot lighter.

dougwilliams 11-01-2014 19:46

Re: Team 2053 Shooter Prototyping
 
Quote:

Originally Posted by S.P.A.M.er 17 (Post 1325507)
Just curious, what elastic material did you use to store the potential energy?

We have been using the standard surgical tubing available. But it's a prototype, so it's undergone some iterations looking at different tubing and springs as well.

Quote:

Originally Posted by cir3 (Post 1325522)
My team (4265) prototyped our catapult to use a bent steel rod, sorta like a jai alai scoop because it allowed us to control the ball better than the 80/20 will, and it is a lot lighter.

It's just a prototype, so 80/20 was easy and we had pieces that size laying around. Not sure yet what the final system will employ for materials.
We were mostly trying to ascertain the correct amounts of force, lever arm lengths, release points, force application method, and retract/release system, etc. Learned a lot and still working on it though - it changed a lot today.


Quote:

Originally Posted by Animal Control (Post 1325160)
I feel bad for the light. But sweet shooter.::ouch::

I don't feel too bad for the light - it needed to be dusted off anyway, apparently :rolleyes:


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