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-   -   TechHOUNDS Wheeled-Shooter Prototype 2014 (http://www.chiefdelphi.com/forums/showthread.php?t=124464)

cnepo 11-01-2014 09:55

TechHOUNDS Wheeled-Shooter Prototype 2014
 
Here's a video of our first Wheeled-Shooter Prototype for this year's game. This is the kind of work that gets accomplished when school's not in the way! ;)

Specs:
- 8" FIRST Wheels (x4)
- CIM Motors (x2)
- Mini-CIM Motors (x2)
- PVC Guide Rails

Performance:
- 16 feet away from "Goal"
- Hits ~7'-8' into the "Goal"

blaze8902 11-01-2014 12:29

Re: TechHOUNDS Wheeled-Shooter Prototype 2014
 
That looks pretty good. That top-spin will come in handy too.

This post from #1660
Motion of Projectile App

and this one from Ether
Parabola Equations

may come in handy during your prototyping.

One thing my team has been considering is the value/plausibility of allowing for two separate arcs, one for truss shooting and another for High Goal shooting. With truss shots, catching would be easier if you were to "lob" it (a more angular path) and for High Goal, a more "linear" path is probably better. So if you can shoot the ball two different ways, it might work out a little better.

MrRiedemanJACC 11-01-2014 12:34

Re: TechHOUNDS Wheeled-Shooter Prototype 2014
 
Very Nice! So I'm assuming you had a Cim and Minicim on each side? Were the 2 pairs of wheels the same speed or did you step up the second one?

cnepo 11-01-2014 12:51

Re: TechHOUNDS Wheeled-Shooter Prototype 2014
 
Quote:

Originally Posted by MrRiedemanJACC (Post 1325516)
Very Nice! So I'm assuming you had a Cim and Minicim on each side? Were the 2 pairs of wheels the same speed or did you step up the second one?

Yup. We are using a CIM and Mini-CIM combination where the first set of wheels moves at a slower speed and the front set is a higher speed, following the same concept of a lot of shooters from last year's game.

Ether 11-01-2014 13:08

Re: TechHOUNDS Wheeled-Shooter Prototype 2014
 
Quote:

Originally Posted by cnepo (Post 1325472)
Here's a video of our first Wheeled-Shooter Prototype for this year's game.

Could you post some close-up photos* of the ball after it's been through the wringer a few times? There's a lot of speculation about damage to the fabric.


* preferably with a camera that has a macro setting so the focus is sharp

16PolyBound 11-01-2014 13:43

Re: TechHOUNDS Wheeled-Shooter Prototype 2014
 
What was the RPM of each set of wheels?

cnepo 11-01-2014 13:46

Re: TechHOUNDS Wheeled-Shooter Prototype 2014
 
Quote:

Originally Posted by Ether (Post 1325534)
Could you post some close-up photos* of the ball after it's been through the wringer a few times? There's a lot of speculation about damage to the fabric.


* preferably with a camera that has a macro setting so the focus is sharp

Here's a picture of our ball after close to 60 shots taken. The tears are from testing the compression on the ball, but nothing more than scuff marks once we got everything dialed in. We have continued to test and have not been able to create any more tears into the fabric.
http://i.imgur.com/5frvmdL.jpg

Ether 11-01-2014 15:59

Re: TechHOUNDS Wheeled-Shooter Prototype 2014
 
Quote:

Originally Posted by cnepo (Post 1325547)
The tears are from testing the compression on the ball...

Could you clarify what you mean by "testing the compression" ?



blaze8902 11-01-2014 16:31

Re: TechHOUNDS Wheeled-Shooter Prototype 2014
 
I'm also interested in the data from your compression testing. If you'd be willing to share it, I'm sure many people would appreciate it. Potential fabric damage tests would be great as well, as Ether asked.

Oh, and a comment about the wheels you're using: Have you considered using pneumatic tires? We saw many of them last year for Frisbee launchers, and I think they might work well for your case. Both the wheel and the ball will compress, and it should mesh well together, and the rubber tire material should work well with the ball fabric also. I think teams ran into some balancing issues, but they worked well in the end, generally. Cheng Shin 200x50s is what we prototyped with last year.

coalhot 11-01-2014 16:33

Re: TechHOUNDS Wheeled-Shooter Prototype 2014
 
Are you guys using the newer (2012-present) kit wheels that have a "tread" on them, or the older ones that are smoother? Hard to tell from the vid.

Whippet 11-01-2014 16:59

Re: TechHOUNDS Wheeled-Shooter Prototype 2014
 
Quote:

Originally Posted by coalhot (Post 1325626)
Are you guys using the newer (2012-present) kit wheels that have a "tread" on them, or the older ones that are smoother? Hard to tell from the vid.

Considering that the post says that they're 8" wheels, I assume that they're the smooth ones.

efoote868 11-01-2014 22:01

Re: TechHOUNDS Wheeled-Shooter Prototype 2014
 
Quote:

Originally Posted by cnepo (Post 1325472)
Here's a video of our first Wheeled-Shooter Prototype for this year's game. This is the kind of work that gets accomplished when school's not in the way! ;)

Nice to see the team making progress despite the school being closed. Go 'HOUNDS!

CheerlessBear 11-01-2014 23:33

Re: TechHOUNDS Wheeled-Shooter Prototype 2014
 
If you where to use pneumatic wheels it might cause too much friction and tear the ball. Last year our robots pneumatic wheel in the shooter tore up frisbees so i would be concerned about using them this year.

OzzyArmas 11-01-2014 23:45

Re: TechHOUNDS Wheeled-Shooter Prototype 2014
 
THANK YOU THANK YOU THANK YOU!!!!!

We are a rookie team, we don't have enough parts to prototype and I kept insisting a wheel shooter would work but doubt continued in the team because of all those catapults. But no one had tested the wheels until now so.... THANK YOU!!!!

Our Robot design is now definite :3

Aroki 12-01-2014 00:48

Re: TechHOUNDS Wheeled-Shooter Prototype 2014
 
Quote:

Originally Posted by OzzyArmas (Post 1325824)
THANK YOU THANK YOU THANK YOU!!!!!

We are a rookie team, we don't have enough parts to prototype and I kept insisting a wheel shooter would work but doubt continued in the team because of all those catapults. But no one had tested the wheels until now so.... THANK YOU!!!!

Our Robot design is now definite :3

The challenge with a wheel shooter will be space, the OP's prototype is pretty much the size of the ball. If you wanted to be able to pick up, carry and chose when to fire you'd need to fit a separate pickup/carrying and firing space.


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