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ChewBacca 23-02-2014 17:21

Rendering
 
I've run into a minor issue where 1/4 of our animation is going to take around 90 hours to render. Does anyone have any tips for either a. cutting down on render time (a lot) or b. a cheap online render farm that's easy to use?

Flimsor 23-02-2014 17:40

Re: Rendering
 
Quote:

Originally Posted by ChewBacca (Post 1348538)
I've run into a minor issue where 1/4 of our animation is going to take around 90 hours to render. Does anyone have any tips for either a. cutting down on render time (a lot) or b. a cheap online render farm that's easy to use?

Turning down the anti-aliasing and ray-tracing cuts down time significantly, but it will lower the quality of the picture. Of course, if you have access to a higher powered computer that helps too. I rendered a picture of my team's robot with all the quality options turned up in Autodesk Inventor on a computer with monstrous specs and it still took 5 and a half hours. I wish you luck!

ChewBacca 23-02-2014 17:42

Re: Rendering
 
Quote:

Originally Posted by Flimsor (Post 1348549)
Turning down the anti-aliasing and ray-tracing cuts down time significantly, but it will lower the quality of the picture. Of course, if you have access to a higher powered computer that helps too. I rendered a picture of my team's robot with all the quality options turned up in Autodesk Inventor on a computer with monstrous specs and it still took 5 and a half hours. I wish you luck!

I disabled final gather, and I'm using a computer that I built specifically built for animation :/ I'll try turning off raytracing though.

Flimsor 23-02-2014 17:43

Re: Rendering
 
There should also be options for different ray-tracing quality. We were also having problems with renderings taking too long, so we had to make a slightly lower quality version to give to our marketing team so they could have something to work with while the better one rendered.

Nirvash 23-02-2014 17:43

Re: Rendering
 
If the render software has a network render function, I'd be happy to throw it onto my machines.

ChewBacca 23-02-2014 17:46

Re: Rendering
 
Quote:

Originally Posted by Nirvash (Post 1348552)
If the render software has a network render function, I'd be happy to throw it onto my machines.

What do you mean by the network render function?

Nirvash 23-02-2014 17:47

Re: Rendering
 
Quote:

Originally Posted by ChewBacca (Post 1348554)
What do you mean by the network render function?

Allows a head render node to give work out to slave nodes for processing.

So that the render can run on more then one server.

ChewBacca 23-02-2014 17:51

Re: Rendering
 
Would you help me set that up? I have no idea how to. I looked it up and 3ds Max can do it, seems complicated though.

Nirvash 23-02-2014 17:59

Re: Rendering
 
Quote:

Originally Posted by ChewBacca (Post 1348558)
Would you help me set that up? I have no idea how to. I looked it up and 3ds Max can do it, seems complicated though.

From my quick readthrough of the docs, it doesn't look all too complicated. Do you have a lot of computers and want to set it up yourself? Otherwise the setup would be on my end. Also, what version of 3d Max are you using?

ChewBacca 23-02-2014 18:00

Re: Rendering
 
Quote:

Originally Posted by Nirvash (Post 1348565)
From my quick readthrough of the docs, it doesn't look all too complicated. Do you have a lot of computers and want to set it up yourself? Otherwise the setup would be on my end. Also, what version of 3d Max are you using?

I'm using 2014, I'm just using my desktop, but I have a server up right now. It probably would be better if it was on your end (If you have multiple computers), but would I be able to upload my files to it if it was your server?

Edit: Nevermind, it's really easy to add files from server or manager.

Nirvash 23-02-2014 18:11

Re: Rendering
 
Quote:

Originally Posted by ChewBacca (Post 1348566)
I'm using 2014, I'm just using my desktop, but I have a server up right now. It probably would be better if it was on your end (If you have multiple computers), but would I be able to upload my files to it if it was your server? I also have a laptop sitting near me that I could connect in.

Edit: Nevermind, it's really easy to add files from server or manager.

I could provide ftp details, or you could upload the project through a file sharing site. Just give me a little to spool up the render VMs and I can also give you a vnc address to access the server.
Also, do you have any IM details that would probably be more suited for conversation? (You can PM me them)

sanddrag 23-02-2014 23:43

Re: Rendering
 
We have set up a Backburner render farm of about 40 quad core i5 slaves to do our 3DS renderings. Works awesome. We could probably run it for you if you sent us the project. How big is that file?


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