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Re: How can you help GDC make this game better?
This game has potential to be great fun if these issues are addressed. A huge issue is the foul calls. We saw up to 150 points of fouls at GSDE - in the ELIMS! We personally got called on 2 50 point fouls in the FINALS!! Foul points decided many matches. The head ref was overruling the vast majority of fouls by the end of Sat (two tech fouls called on our bot were annulled in final match 1).
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Re: How can you help GDC make this game better?
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Re: How can you help GDC make this game better?
This year's game seemed kind of boring. No offense. 1 ball per team? really? Sorry.
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Re: How can you help GDC make this game better?
As I posted in the G40 rule thread:
In past games human players were closer to the field and had smaller,more difficult places to stand. There was a rule that another robot could not interfere while loading. This is another way of helping us with the safety issue. I did not see (doesn't mean that it oesn't happen) robots over the barrier when loading. To have the HP load a robot that is not being bashed by another to prevent them loading the safety factor is huge. Just think, even with the existing rules HP's can get hurt by flying pieces from robots being hit and parts breaking. Put in a no touch loading zone. This will increase on field action with more robots being loaded and fix the safety issue. Remove safety zone for HP's but retain the no reach over field barrier. |
Re: How can you help GDC make this game better?
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Re: How can you help GDC make this game better?
After playing in week 1, here are my suggestions:
1. Move the human player box back so that it is nearly physically impossible for a person to reach out into the safe zone (or the field perimeter or wherever you want to make the penalty start). This is a SAFETY ISSUE. You can't have a penalty which is inconsistently called be your safety system. Design the safety INTO THE FIELD SETUP. (This is equivalent to putting a guard to prevent access to a pinch point vs. telling people "be safe!"). One is true safety - the other is more safety theater. 2. Place a piece of clear polycarbonate over the pipes above the driver station. Balls bounced back out of the goals quite often. Since very, very few teams have a full regulation field, it was quite a surprise for many when their carefully tuned shot bounced right back out of the goal. Since the practice fields do not have these bars, it was pretty difficult to try to fix the problem. The first change would ideally be made by making the pipes that separate the human player from the field longer so that the player was physically kept further from the field. I understand that this might be problematic (i.e. costly), but a very simple solution would be to move the tape marking the box further from the field. We are used to playing games (basketball, baseball, football, soccer, etc.) where the field is not defined by an invisible vertical plane, but by where your feet contact the field itself and keeping your feet in a zone is something that many more people will be able to DO as well as understand. The second change is a simple set of several polycarbonate sheets placed over the two pipes above the player station. A few well placed holes and a few cable ties or straps and that should be good to go. Both of these changes would make the game much more spectator friendly, and allow teams to play in a more "natural" way. They also do not require any sort of major re-writing of rules or penalties. - Mr. Van Coach, Robodox |
Re: How can you help GDC make this game better?
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http://www.youtube.com/watch?v=lsyx0QmpPlk#t=138 Southfield Q-042...(Watch this qualifying match video) Can anyone who was actually there and witnessed this match explain what actually happened? (The previously referenced video above also shows the same kind of stuff happening too). First watch the lower closest red alliance bot w/ no ball...(Appears to be placed on the field backwards looking at the launcher and the auto results...Was it penalized for crossing the truss? If so I certainly missed the flag. (though it isn't hard to miss as both flags were untouched throughout the match). Then watch the blue close sidelines HP throughout the match and all the interaction between the head ref, and 2 field reset volunteers and the HP...What was that head ref (and the volunteers...3 all had input w/ that poor HP), doing on that ball switchout? Plainly a blue ball was on the field when he hands the HP another blue ball, then takes it away, then another is handed immediately to that HP in the very same move.....Ouch, it was flat hard to even watch. I couldn't imagine being a contestant in such a match on that field after watching that painful to watch mess. -After watching that I'd have to flat say "if the mission is to improve the game"....I'd personally say scrap those sideline HP zones and return the ball to the field at the place where it went out, and do it quickly. But, I never actually agree w/ tinkering w/ the game design after the release....Play it as it was designed. |
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Disclaimer: I wasn't actually there, this is just what it looks like. |
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Re: How can you help GDC make this game better?
Based on reports of refs not noticing dead ball requests from alliances, a simple fix would be to supply one (or more) air horns for an alliance to get the ref's attention. Using the air horn at any time other than to signal a dead ball would be a 50 point penalty. Maybe these could also be used to inform the ref that the pedestal has not been lit when it should be. These could be picked up locally by event coordinators for week 2, and packed in the field cases for following weeks.
Far cheaper and simpler to implement than any electronic or driver station based change. Example: http://www.uline.com/Product/Detail/...Q&gclsrc=aw.ds |
Re: How can you help GDC make this game better?
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As for the ball, Gregor is correct that the ball was not scored, which is why it was handed back to the HP. The head ref then turned around to see another blue ball on the field (presumably the other refs had given credit for the score), which quickly bounced out on its own, so the head ref I guess thought it would be OK to just keep one blue ball in play and fix the score later. |
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