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Secret Sauce: Shot to Human Player
I was ecstatic to see how effective team 900's truss shot to the human player was at the South Carolina regional was. I put together a video showcasing the shot. I truly believe this will be a very effective strategy at our next competition.
SECRET SAUCE: http://www.youtube.com/watch?v=WjSUAmLFnwY |
Re: Secret Sauce: Shot to Human Player
Ooh, that's nice. Trussing right from the end of the field. It looks like it would be hard to defend you if you're between the wall and the low goal like that.
If you can do that consistently, I definitely think that will be useful. |
Re: Secret Sauce: Shot to Human Player
Please take this thread down they are giving away the secret!!! Joking obviously :D I really enjoyed watching your robot play. I knew this strategy would be viable. I'm just glad to see it implemented so well.
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Re: Secret Sauce: Shot to Human Player
Honestly, the hardest part was convincing our alliance partners that cycle time was more important than points-per-cycle. I didn't feel like our robot was really showing off until Saturday when we were able to get in more than 4 cycles a match.
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I would like to see this if you get it successfully implemented. Keep us updated on your progress! |
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http://www.youtube.com/watch?v=oRK8UGR3vpI |
Re: Secret Sauce: Shot to Human Player
I wasn't sure about this strategy prior to joining y'alls alliance for elimination, but it works amazingly. I really think some more practice with the human player/alignment stuff and the right alliance partners in St. Louis would have you taking a good look at Einstein. Keep up the good work!
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Very cool bot and interesting strategy. Wondering if risk of foul points factors in? At some of the competitions, fouls for reaching over were an issue. Did you guys find that the case at your event?
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We did get a verbal warning from the head ref because we were attempting to shoot to another team's human player a couple of times and our HP couldn't get the shot aligned properly from the back so the ball went out of play. This was easily fixed though and we are now working on a way to train other team's human players. Thanks for the compliments folks. We appreciate them. |
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