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Re: Game Manual - Team UPDATE - 2014-03-04
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I agree it could have been written "better" but I am of the belief that it is cleanly explained in the text and pictures. |
Re: Game Manual - Team UPDATE - 2014-03-04
Once upon a time, the edge of the field was the inviolable barrier. Robots that crossed it got technical fouls. Players who crossed it go technical fouls. Everything was clearly defined, and the barrier was clear.
Week 0 events revealed that many robots were crossing the edge of the field with their appendages, and big foul points resulted. The GDC then reduced the penalty for crossing the field boundary to a regular foul, and came up with a new inviolable barrier: the boundary of the safety zone. As we saw in the week 1 events, resulted in whole bunch of penalties. This was primarily due to the face that human players can't easily judge where the tape line is. The new rule change keeps the same graduated level of penalties for robots, foul for crossing the field barrier and technical foul for crossing the safety zone boundary. But it moves the barrier for the human players back to the edge of the field, EXCEPT when there is a robot already sticking into the safety zone. |
Re: Game Manual - Team UPDATE - 2014-03-04
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![]() EDIT: nevermind, you must be talking about this year. |
Re: Game Manual - Team UPDATE - 2014-03-04
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![]() Per this official image from the FRC Manual. Adjacent would be the space between the two human player barriers. If a ROBOT is in the SAFETY ZONE in either of those two areas, the HUMAN PLAYER cannot extend into the safety zone. However, it is still a FOUL if a ROBOT to intentionally extends into the SAFETY ZONE anywhere on the field. |
Re: Game Manual - Team UPDATE - 2014-03-04
It's not provided in the diagram, but would this be okay? (I'm reasonably sure from my reading that it is)
![]() Here, the robot is entirely in the field, and the human player is in the safety zone but not in the field. |
Re: Game Manual - Team UPDATE - 2014-03-04
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Re: Game Manual - Team UPDATE - 2014-03-04
Or this? I think any reasonable person would say that the robot is "adjacent" to the barrier...
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Re: Game Manual - Team UPDATE - 2014-03-04
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Re: Game Manual - Team UPDATE - 2014-03-04
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Re: Game Manual - Team UPDATE - 2014-03-04
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A violation only occurs if a robot occupies and adjacent space that is outside of the field (ie. as defined above) |
Re: Game Manual - Team UPDATE - 2014-03-04
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Re: Game Manual - Team UPDATE - 2014-03-04
If you call the "space defined by the Human Player Barrier Brackets, the SAFETY Zone, and the GUARDRAIL" the BUFFER ZONE, I think the new G40 wording becomes a little easier to understand.
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Re: Game Manual - Team UPDATE - 2014-03-04
When reading through the manual on kickoff day, our team strongly considered building "flaps" to extend outward and assist in catching the ball but we ended up deciding not to pursue it a strong part because of the penalty for extending outside the field. Now that this is changed, we are going to attatch a blocker/catcher because we do not have to worry as much about this any more. A little unfortunate for us as we could have worked on it during the season seeing as we thought it through but it's all good!!
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Re: Game Manual - Team UPDATE - 2014-03-04
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