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-   -   New Aim High (http://www.chiefdelphi.com/forums/showthread.php?t=128235)

Al Skierkiewicz 26-03-2014 08:12

New Aim High
 
Everyone,
I had a chance to meet a great team in Wisconsin this weekend and they showed me this challenge.
thanks to team 192. It is quite an interesting twist for teams that have to share resources...

https://docs.google.com/presentation...it?usp=sharing

Damiaen_Florian 26-03-2014 08:16

Re: New Aim High
 
Someone should really forward this to the GDC, 2015 game? :rolleyes:

JohnBoucher 26-03-2014 08:17

Re: New Aim High
 
Sweet!

Max Boord 26-03-2014 08:22

Re: New Aim High
 
I see some problems for the GDC to fix.
1. No rules preventing full court shooting.
2. That endgame is WAY overpowered.
3. Unless your drive team is extremely skilled they are incapable of completing the end game.
4. Field reset time could be up to 20 minutes.
5. Due to the new reduced field size I don't see how plowie can get hit by this years game piece in the game animation.

philso 26-03-2014 13:47

Re: New Aim High
 
Will there be a Coach for the drive team?

Jacob Bendicksen 26-03-2014 14:14

Re: New Aim High
 
"A defensive strategy is largely discouraged."

This made my day.

pntbll1313 26-03-2014 14:19

Re: New Aim High
 
Quote:

Originally Posted by philso (Post 1365132)
Will there be a Coach for the drive team?

There is only 1 driver and he is the only one allowed to touch the controls.

Mark Sheridan 26-03-2014 14:22

Re: New Aim High
 
I don't think 120 or 140 seconds is long enough for teleop.

Seth Mallory 26-03-2014 14:28

Re: New Aim High
 
One of our students created this version of Aim High last January and it has been posted since them. Some rules are ment to be followed.

Tungrus 26-03-2014 14:53

Re: New Aim High
 
...and there will be only one poncho in KOP, they will not be available for sale till week 1 tournament!

BigJ 26-03-2014 14:57

Re: New Aim High
 
Worst game since 2003.
  • No clearly defined ALLIANCE STATION
  • Volunteers will be near impossible to find for field reset and refereeing
  • Goals are not strictly defined, leaving a lot up to the judges
  • Field design causes horrible acoustics
  • Unless the bowl is clear, this is a HORRIBLE game for spectators and everyone not on the drive team
  • No easily constructed version of the field for teams unless they go buy specific COTS parts which will likely end up in short supply (orbit balls, anyone?)
  • Defense is discouraged but not illegal. Without safe zones this game is going to be rough and tumble and serious damage can occur to the participants.
  • Teams will not want to be open about their strategies, making scouting unneccessarily difficult.
  • The nature of the game will exacerbate "Week 1" kinks in the game almost to a breaking point.

BBray_T1296 26-03-2014 15:17

Re: New Aim High
 
Complaining about the game is an automatic ejection from all district and regional events, as well as rejection to the World championship event. (for those who get a free pass)

Billfred 26-03-2014 19:01

Re: New Aim High
 
Quote:

Originally Posted by BigJ (Post 1365178)
Worst game since 2003.
  • No clearly defined ALLIANCE STATION

If it's not obvious where the operators should be, I don't want to be on field reset. :rolleyes:

CLandrum3081 26-03-2014 19:04

Re: New Aim High
 
Quote:

Originally Posted by Billfred (Post 1365316)
If it's not obvious where the operators should be, I don't want to be on field reset. :rolleyes:

I don't want to be on field reset anyway! :eek:

BitTwiddler 26-03-2014 20:24

Re: New Aim High
 
Teams are strongly advised to drop their bumpers before shooting.


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