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Re: Buyers' remorse / Pig in a poke
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The unfortunate thing about the inconsistent refereeing and strength of schedule and everything being pointed out here is it leaves those who work very hard year long and do excel without the recognition they deserve, while recognizing someone else. This does not send the message that excellence is something to strive for, but rather that you just have to get lucky and play the system. |
Re: Buyers' remorse / Pig in a poke
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We went into Waterford with the idea that we would play for 3 assists in every match. Things went well our first match. Then over the next 3 matches we accumulated a grand total of 10 assist points (not 10 points per match - 10 points TOTAL over those 3 matches). All three of those matches involved 2 boxes on wheels or a box on wheels plus an unusable intake. We tried our best to help them assist, but after 20 seconds of fumbling around in teleop and the referee still hasn't given an assist credit, the most recent bump into a ball by the partner sent the ball way across the field (with no assist credit), and all the while the opposing alliance is building up a lead, what can you do? At this rate we'll be lucky to get a single cycle completed and lose the match, or we can decide to scrap it and get 20 points a cycle using the one-man-show truss then shoot strategy. Since wins are still more important than assists, we had to abandon the assist strategy and just try as hard as we could to catch up and win the match. Every one of those matches we had a good plan to get the assists, and every match it became clear that an assist just wasn't going to happen. With all of that being said, that doesn't mean I hate the game. As was already mentioned, we would have difficulty with those matches in any game. |
Re: Buyers' remorse / Pig in a poke
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Re: Buyers' remorse / Pig in a poke
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Re: Buyers' remorse / Pig in a poke
I see an awful lot of people hating on "this year's game" as a bad challenge, but the only legitimate issues consistently sited are 1) Fouls and 2) The concept of one game piece at a time.
Now, only one of those things pertain to the main flow of the game. Fouls are like guardrails that you have to design your strategy around. The strategy part is robust enough, it is just that the guardrails are made of gasoline and spikes and are placed in the middle of the road this year. I agree the foul system is broken this year. But let's stop harping on how the game concept itself is the worst in recent memory. The game itself has some issues, but let's stop blaming the GDC so heavily for the game itself. |
Re: Buyers' remorse / Pig in a poke
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Re: Buyers' remorse / Pig in a poke
Comparing FRC to the corrupt debacle that is college football is an absolute dead end, in my opinion. I don't care how many fans Alabama has.
Follow that road where it leads and FRC teams should recruit top Lego League talent, and try to convince smart and talented kids to leave the teams across town because, you know, that team are losers. The "fans" who show up to support my team are the parents, teachers, and younger siblings of my students, as well as our alumni. And each year that number grows because those kids accomplished so much to be proud of. I'm sorry if your team has had a bad year, seriously. But my team, in our first regional, had an apparent victory in QF snatched after the fact due to the difficulties of reffing this game, and in the rematch their robot was torn in half. They have rebuilt from scratch the frame and shooter/collector to get ready for the next event. And they are HAPPY. In fact, the kids who came back from Utah say that it was life changing for them. I agree. They have done everything in their power, which was more than they ever thought possible. And that's enough to make me like FRC, and this (flawed) game. |
Re: Buyers' remorse / Pig in a poke
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![]() NCAA Imagery award winners for sure! |
Re: Buyers' remorse / Pig in a poke
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However, this year, the dominant strategy is undoubtedly to get at least one assist and consistently truss and score for 10, along side a consistent auto mode. While in Duluth, the rankings reflected this very well, with the best robots all in the top 8, at North Star, the 5 best robots were scattered across the top 30, with the third best machine (by my judgment), 3883, all the way down at 29. This was not because they chose a strategy that lost its effectiveness as the season progressed. This was because they played against literally every other good robot at the event, and never with one of them. 3928 was stuck at 12 and had no choice but to accept the number 2 seed, 4244, a box on wheels that never touched a ball once in their two quarterfinal matches. North Star also had several upsets in elims, while Duluth had none (the blue alliance won a single elimination match). All of this corresponds very neatly with my observation of the reffing and field reset quality at both events, as well as with the strength of schedule of all teams in question. Maybe you could say that the refs made drawing fouls and not having field faults a more competitive strategy at North Star, so the dominant strategy I'm talking about was no longer effective. But I think that would make a lot of people pretty unhappy, and I think that's what this whole conversation is about... So it's a little rough to tell people to just "Deal with it" when they clearly have been and they clearly should not have to. |
Re: Buyers' remorse / Pig in a poke
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The issue with the fouls isn't that they exist. Fouls are necessary to shape player behavior and ensure safety and fairness for people and robots. The issue is that the fouls are being inconsistently enforced. You can't design a strategy around an arbitrarily enforced rule set. |
Re: Buyers' remorse / Pig in a poke
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As for suggestions of how to measure the impact, there are a few ways you could go about it. None are foolproof, but they may at least begin to paint a picture of what's happening, and hopefully would be useful for the community as a whole in the future. First and foremost, tracking what alliance's win in each round, and which alliances win tournaments as a whole. There are some already compiled in this thread and this thread pertaining to partial data sets from 2012-2014. While it certainly measures the combined results of several different variables, I'm uncertain how much delta we'd see in the final evaluations. As much as I loathe OPR for comparing teams, over a significantly large sample size it could provide some high level information as well. Tracking how well OPR correlates to rank for 2014 compared to other games would be interesting. If you have significant scouting data, picking any one or two meaningful stats to see if any correlation exists may also be interesting in terms of helping to establish a baseline, even if it can't be directly applied to the 2014 game. I'm not sure if the sample size would be large enough for tracking declines to be worth much, but it would be interesting. Any single statistical analysis would probably be flawed. But if we saw that multiple methods suggested similar conclusions, there may be validity to it. |
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You said it "so and so's machine was easily in the top 5 robots" according to your judgement. Why can't it be that they were ranked lower because maybe they DID adopt a strategy that lost its effectiveness as the season progressed. You are now simply undermining the improvements that the opposing teams could have made before or during the event. If you really think that a team can pick one strategy and stick to it from Week 1 of competition all the way thru Week 6 and Champs, I'm afraid you've got it wrong my friend. Every team thinks they have built the best robot for the competition and to the best of their abilities, some clearly have. But that does not necessarily give you the right to openly criticize the robots that you may not be a fan of, or the game when the robots you are a fan of, don't do so well. Now remains the question of the refs and the field reset who you have now called out in two separate posts. A lot has been put on the shoulders of these volunteers, as it usually has, and they are trying to do the best they can to make sure the event and the matches run smoothly and in a fair manner. If you are so concerned with the level at which the calls are being made or how the game pieces are being handled, try putting yourself in their shoes and see how it is from "that" side of the field. And bringing up another point, think of going to an event with an odd number of teams. There will be teams playing "surrogate" matches, and even these teams are decided at random. So you keep your fingers crossed that the team you're partnered with moves, can pick up a ball, pass it, play defense effectively while they don't have the ball, and do this repeatedly over the duration of a match. Match schedules are designed to maximize the number of teams you face at an event. There is a reason match making is random as it gives each of the teams the same chance to face the others. You really cant rant about you getting the short end of the stick in a randomized draw. Thus, deal with it. |
Re: Buyers' remorse / Pig in a poke
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If you must blame someone, blame the engineers who implemented that system. (But don't blame them too harshly, because they're working within the limitations of using the materials at hand.) |
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