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pynetworktables check server connection
I am working on something for this weekend, and I was wondering if there was a way to check and see if the pynetworktables client has a way to see if it is connected to the server on the robot? If there isnt a direct way, is there a way to hack around and check?
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Re: pynetworktables check server connection
Yes, NetworkTables has a class called IRemoteConnectionListener that you can use with the AddConnectionListener/RemoveConnectionListener. I use the following code.
Code:
class RemoteListener(IRemoteConnectionListener): |
Re: pynetworktables check server connection
Thanks for the reply. While looking through all the functions, I found an IsConnected function in the NetworkTables library, and that seems to work just fine. Thanks though.
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