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Re: What was there before AndyMark?
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Re: What was there before AndyMark?
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Re: What was there before AndyMark?
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Re: What was there before AndyMark?
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"Steal from the best, design the rest" (draw inspiration from what you've seen work and integrate with your design) "Why build what you can buy?" (within reason) There is plenty of innovation to be had with COTS parts. Part integration and using products for things they were not originally intended are found on machines every year, if you just take the time to look and talk to teams about it. |
Re: What was there before AndyMark?
I have been around as a mentor since 2000 and I can tell you that things are so much better now and way more competitive now at every level. Every team has the ability to focus on innovative design concepts, rather simple reliability. As mentioned previously most matches were won or lost by counting how many robots were stuck driving in a circle.
In my opinion the current KOP rules more closely simulates the real world of engineering anyway. I worked as a designer in the food & packaging industries for many years. Most of the designs in our industry were a collection of COTS parts that were custom packaged for our design task. Truly custom design was only performed on about 25% of the overall production line and about half of that was outsourced. In my industry if your boss found you spending hours designing an unproven custom gearbox when you could have purchased it from a catalog in 10 minutes, you would have a lot of explaining to do. Why not use your time to create innovative overall designs rather than solving problems that have already been solved. Its a valid question. Its important for the kids to understand how a gearbox works, but they do not need to design it from scratch to have the full engineering experience. |
Re: What was there before AndyMark?
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Re: What was there before AndyMark?
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Also, I have a hard time construing something that's not at all designed to play the specific game an "entire" robot. |
Re: What was there before AndyMark?
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Small Parts Catalog from 1996 with the winning robot from Ramp N Roll.
Some day I will tell you how this machine was involved in the creation of the term "Gracious Professionalism" |
Re: What was there before AndyMark?
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A team can purchase everything necessary to create a robot (including elements specifically designed for the individual competition, especially Aerial Assist) and assemble it. I suppose we can argue about whether or not using AndyMark's bumper kits count as assembly, but I put that on the same level as having to cut the frame to the right size. |
Re: What was there before AndyMark?
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Students still have to innovate and work with what they're given. What they're given now is strictly better, as far as I can tell, than what they were given in the past. |
Re: What was there before AndyMark?
Judging from the issues some teams have with bumpers... Nothing is trivial.:)
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Re: What was there before AndyMark?
As I recall, before AndyMark, there was darkness, weeping, and gnashing of teeth.
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Re: What was there before AndyMark?
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Re: What was there before AndyMark?
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But you're right, things are better for teams now then they were in the past. |
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