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Re: FIRST please fix....
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I interpret those times when a part of the body is in the area bounded by the box as "Exceptions will be granted for ... momentary". That allows for a player to jump up to catch a ball, while fully staying in the box. |
Re: FIRST please fix....
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Here are some DS logs from matches where this happened to us. Q92 and QF1-1 at SVR.
I've also attached a log from team 118, who saw the same bug at Alamo. ![]() ![]() |
Re: FIRST please fix....
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(But just in case, we are going to make our autonomous routines robust to the problem...) |
Re: FIRST please fix....
I'm glad Greg was there to see it and record info on it. We were all questioning what would happen if they were unable to fix the bug - indefinite replays or just let the defective matches stand? Yikes!
I am ALSO very glad that Marjie Jenkins took the microphone and called out booing after the the second replay was announced. It doesn't matter which team in particular, but I hope the mentors on that particular team have a long talk about gracious professionalism with their members. I'm sure their students would have felt differently had they been on the other side of the field glitch. I believe Greg grabbed our DS logs as well - we had actually shown him some earlier when he was looking at the field networking. |
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Is this bug localized to one single robot or an entire alliance? We had an instance in Calgary where our autonomous shot one ball then the shooter failed to reload, (to shoot the second ball) the intake mechanism seems to cycle yet cannot due to the shooter arm blocking it, then rather than pausing, triggering the shooter and then driving forward for mobility- as soon as the intake appears to deploy and retract, it immediate skips to driving forward. We were unable to reproduce the behavior off the field in practice mode and never figured out what caused it. It only happened the one match. I wonder if this was this bug in action.
http://www.watchfirstnow.com/archives/91370417 Our typical autonomous follows: *enable* >open pneumatic latch releasing spring-loaded shooter arm to fire 1st ball >reload shooter >>activate loading arm to charge catapult >>when latch limit switch triggered by catapult, close pneumatic latch >>reverse loading arm to move it out of way of catapult until it hits limit >deploy intake mechanism with intake wheels running >retract intake mechanism and turn off wheels >pause 1.5 seconds for 2nd ball to settle >release pneumatic latch to shoot second ball >drive forward 1.5 sec In that match it seemed to follow: (Red=skipped steps) *enable* >open pneumatic latch releasing spring-loaded shooter arm to fire 1st ball >reload shooter >>activate loading arm to charge catapult >>when latch limit switch triggered by catapult, close pneumatic latch >>reverse loading arm to move it out of way of catapult until it hits limit >deploy intake mechanism with intake wheels running >retract intake mechanism and turn off wheels >pause 1.5 seconds for 2nd ball to settle >release pneumatic latch to shoot second ball >drive forward 1.5 sec When teleop enabled, the driver was able to click the fire button and the system reloaded automatically as usual. This means that the shooter's reload mechanism had not moved from its home position on the limit switch and had not even attempted a reload cycle after the first shot. It's almost as if we had forgotten to put the machine in 2-ball autonomous however, the intake mechanism cycling proves that it was indeed trying to go for a second ball. |
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Oh, i realize they "can", but i find it odd it doesn't write the logs when they call a field fault and kill the match. Then again, I'm not a programmer and have no idea what that entails::rtm::
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I fully understand that everyone involved with FIRST gets nothing in return for sacrificing their time to make this a possibility except for the satisfaction of helping a lot of students, and I am eternally grateful each of their services. This couldn't be done without them. I myself am a volunteer, both within my own teams and at the events. But come on guys, it's week 7 already! FRC is a product that we all buy into and expect to work, and this kind of problem this late in the season is simply unacceptable. Chances are it had nothing to do with any of the volunteer staff on site; they're just doing their job the best they can. Maybe it's just because I'm getting old enough to finally noticing these problems, or maybe this is actually new, but while all the foot soldiers plod along at each event doing their jobs excellently, quality from the top of the organization seems to have declined. I'm not mad at the GDC for some of the questionable decisions they made this year regarding the unnecessarily large responsibility allocated to the refs, or some of the penalty values (or the refs for enforcing these penalties), or even the large push toward heavy defense or 1 game-piece games, but this kind of technical failure bothers me greatly. Keep in mind I have no horse in this race (I was completely unaffected by any of these technical failures and my teams were eliminated from Championship contention weeks ago). I just feel bad for all the alliances including MSC QF 1-1 that have gotten screwed by the the field system we were given to use. I'm just frustrated that while all the other teams are doing their best and working their darnedest, considering the pedestal lights, the hot goal timing, match length discrepancy, and now this, the FMS we were given doesn't seem to be fully debugged before being released to us for use. disagree with me or not, these are my individual feelings. I don't know any of the facts, so I may be entirely in left field. Thank you event-staff FMS guys for working your butts off to get it fixed. You guys are troopers. This kind of problem is WAY over my level of understanding. |
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If you think you were affected by this issue, please run the following tool against your DS Logs: http://www.chiefdelphi.com/forums/sh...67#post1373367
It should be much faster then manually looking at log files and much better then guessing from video evidence. |
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Also, for those that asked: In our experience, the entire field experienced this issue simultaneously. |
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