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-   -   Galileo 2014 (http://www.chiefdelphi.com/forums/showthread.php?t=128844)

JohnSchneider 19-04-2014 23:32

Re: Galileo 2014
 
Quote:

Originally Posted by Aileen (Post 1376636)
What are outliers?

People will much easier or much harder schedules relative to the majority of teams.

Welcome to the outliers club :(

bobcroucher 19-04-2014 23:36

Re: Galileo 2014
 
Quote:

Originally Posted by Aileen (Post 1376636)
What are outliers?

Outliers are teams that are outside the norm. They have significantly harder or easier match schedules than most teams. Statistics generally considers samples that are more than 2 standard deviations away from the average to be outliers. Since the standard deviation was 8.8 points, and the average was 0, any team with a difficulty higher than 17.6 points, or less than -17.6 points will qualify as outliers.::safety::

Aileen 19-04-2014 23:48

Re: Galileo 2014
 
Quote:

Originally Posted by animenerdjohn (Post 1376647)
People will much easier or much harder schedules relative to the majority of teams.

Welcome to the outliers club :(

Awesome. The exact reply I was hoping not to receive:(

Ben Martin 20-04-2014 16:54

Re: Galileo 2014
 
Quote:

Originally Posted by Aileen (Post 1376660)
Awesome. The exact reply I was hoping not to receive:(

It's a fun club :)

Get your strategies ready, it's going to be a bumpy ride.

Caleb Sykes 20-04-2014 18:50

Re: Galileo 2014
 
I have created an alternate strength of schedule calculation. Essentially, it is the minimum OPR required of a team to go 8-2 in qualifications.

For me personally, I don't really care about rank unless the rank is <12. Since teams with records 8-2 or better will likely exclusively make up this group, I created a metric to see how hard it would be for a given team to achieve this record. Unsurprisngly, if this value is less than a team's OPR, then they are predicted to go 8-2 or better. If this value is greater than a team's OPR, then they can know approximately how hard they will have to work to go 8-2 or better.

Code:

team #        OPR required to go 8-2
1610        35.2
3138        48.1
5148        48.6
2980        52.8
3309        54.5
353        55.7
4945        58.7
494        60.5
4719        63.7
1310        67.1
4967        68
1318        70.1
45        70.3
3098        71.1
4965        71.2
3480        71.5
365        72.5
1108        73.4
4982        73.7
3504        77
3683        77.3
1266        78
4488        78
4991        78
714        80
1683        80.4
973        82.3
5098        82.8
3191        83.6
4060        85.1
3103        85.5
5012        85.6
176        85.8
228        88.5
862        89.6
1515        90.6
4176        91.5
869        93.8
1730        95.7
1218        95.8
2471        96
67        97.6
1775        98.3
79        98.6
2642        98.9
1717        99.7
5145        100.1
836        100.6
2122        100.7
4979        100.7
558        100.9
1334        101.2
188        101.7
2052        102
3008        102.4
126        104.9
3360        105.7
604        106.1
4940        108.1
2481        108.3
2665        108.5
217        108.9
2337        108.9
2424        109.2
884        109.5
1756        110.3
4985        110.4
488        110.8
2974        111.8
70        114.7
1023        118
4063        119
1011        119.1
5122        121.4
766        123
2177        123.1
4476        123.9
3316        126.5
2135        126.6
5137        126.9
2363        127.2
4917        127.2
955        128.1
857        130.5
4288        131
771        131.8
1153        132.2
3937        133.3
5320        133.3
193        133.4
225        135.5
179        137
303        138.3
148        141.4
3310        142
337        143.4
4256        144.8
4536        145.7
1885        150.1
384        154.6

average = 100.8
standard deviation = 26.5

lamk 21-04-2014 00:47

Re: Galileo 2014
 
Quote:

Originally Posted by Gregor (Post 1374748)
I count 8 Canadians from a cursary glance.

188
771
1310
1334
3360
3683
4476
4917

Hey you missed the Calgary gang 4719 and 4334.

Link07 21-04-2014 00:51

Re: Galileo 2014
 
Quote:

Originally Posted by lamk (Post 1377104)
Hey you missed the Calgary gang 4719 and 4334.

4334 is on Curie

Gregor 21-04-2014 00:55

Re: Galileo 2014
 
Quote:

Originally Posted by lamk (Post 1377104)
Hey you missed the Calgary gang 4719 and 4334.

Yep I missed you and 4940.

Laaba 80 21-04-2014 01:42

Re: Galileo 2014
 
Quote:

Originally Posted by inkling16 (Post 1376920)
I have created an alternate strength of schedule calculation. Essentially, it is the minimum OPR required of a team to go 8-2 in qualifications.

For me personally, I don't really care about rank unless the rank is <12. Since teams with records 8-2 or better will likely exclusively make up this group, I created a metric to see how hard it would be for a given team to achieve this record. Unsurprisngly, if this value is less than a team's OPR, then they are predicted to go 8-2 or better. If this value is greater than a team's OPR, then they can know approximately how hard they will have to work to go 8-2 or better.

Code:

team #        OPR required to go 8-2
1610        35.2
3138        48.1
5148        48.6
2980        52.8
3309        54.5
353        55.7
4945        58.7
494        60.5
4719        63.7
1310        67.1
4967        68
1318        70.1
45        70.3
3098        71.1
4965        71.2
3480        71.5
365        72.5
1108        73.4
4982        73.7
3504        77
3683        77.3
1266        78
4488        78
4991        78
714        80
1683        80.4
973        82.3
5098        82.8
3191        83.6
4060        85.1
3103        85.5
5012        85.6
176        85.8
228        88.5
862        89.6
1515        90.6
4176        91.5
869        93.8
1730        95.7
1218        95.8
2471        96
67        97.6
1775        98.3
79        98.6
2642        98.9
1717        99.7
5145        100.1
836        100.6
2122        100.7
4979        100.7
558        100.9
1334        101.2
188        101.7
2052        102
3008        102.4
126        104.9
3360        105.7
604        106.1
4940        108.1
2481        108.3
2665        108.5
217        108.9
2337        108.9
2424        109.2
884        109.5
1756        110.3
4985        110.4
488        110.8
2974        111.8
70        114.7
1023        118
4063        119
1011        119.1
5122        121.4
766        123
2177        123.1
4476        123.9
3316        126.5
2135        126.6
5137        126.9
2363        127.2
4917        127.2
955        128.1
857        130.5
4288        131
771        131.8
1153        132.2
3937        133.3
5320        133.3
193        133.4
225        135.5
179        137
303        138.3
148        141.4
3310        142
337        143.4
4256        144.8
4536        145.7
1885        150.1
384        154.6

average = 100.8
standard deviation = 26.5

Wow. The difference from top to bottom is insane. Could you provide any more info about your process to get these numbers? When you are looking at team X, do you use max/world OPR for opponent Y's OPR, or is Y's OPR also based off what it takes to reach 8-2. This is a very interesting way to think about things, thanks for sharing it.

lamk 21-04-2014 01:47

Re: Galileo 2014
 
Quote:

Originally Posted by Link07 (Post 1377106)
4334 is on Curie

My bad, what was I thinking. I know both our winning alliance partner 2013 and 4334 is on Curie.

jwfoss 21-04-2014 07:31

Re: Galileo 2014
 
I went ahead and added a column for intake type, as I believe this is a factor in passing and game piece collection.
Please provide input. Thanks.

Caleb Sykes 21-04-2014 08:24

Re: Galileo 2014
 
Quote:

Originally Posted by Laaba 80 (Post 1377121)
Wow. The difference from top to bottom is insane. Could you provide any more info about your process to get these numbers?

I found it very interesting as well. All of the data that I used came from the Galileo predictions document found here. Essentially, for each match in a team's schedule, I subtracted out said team's contribution and calculated their alliance's winning margin without them (which were largely negative). I then ordered these winning margins in ascending order. My value is simply the negative of the third number in this ordered list.

Quote:

When you are looking at team X, do you use max/world OPR for opponent Y's OPR, or is Y's OPR also based off what it takes to reach 8-2. This is a very interesting way to think about things, thanks for sharing it.
In all of my calculations, I use the OPR from the above document (I believe this is max event OPR).

I'm not sure if I'm being clear enough. I would be happy to answer any other questions you have about this.

Boltman 21-04-2014 08:45

Re: Galileo 2014
 
Quote:

Originally Posted by inkling16 (Post 1377143)
I found it very interesting as well. All of the data that I used came from the Galileo predictions document found here. Essentially, for each match in a team's schedule, I subtracted out said team's contribution and calculated their alliance's winning margin without them (which were largely negative). I then ordered these winning margins in ascending order. My value is simply the negative of the third number in this ordered list.



In all of my calculations, I use the OPR from the above document (I believe this is max event OPR).

I'm not sure if I'm being clear enough. I would be happy to answer any other questions you have about this.

Keep in mind the value of a goalie robot, the matches in where we were matched with two good shooters we (5137) won. There are lots of really good shooters at the finals. Might be a metric you want to calculate I think defense can be as good as offense by ruining cycles of the opposing alliance or at least delaying them significantly while our own alliance scores. We had a zero points in a match because all three robots were defense and two of our other losses was a broken robot in the mix...so that affected our overall stats at the regional but we made an impact and earned the rookie all star. Problem with defense only is we rely on two good offensive robots to provide scoring when that happens good things do. I think with all the offensive firepower at the championships...we will be fine.

Looking forward to St. Louis!

JesseK 21-04-2014 08:48

Re: Galileo 2014
 
All of these new lists based upon OPR make me :rolleyes:.

I have scouted 1885's 20 alliance partners using the schedule currently posted and the video that is available (at least 6 matches per). My mentors & students will scout 1885's 30 opponents over the next 2 days. We start from the team's latest video (including elims) and work backwards in order to see the behaviors we will most likely see at Champs.

Data includes:
HG shots attempted, HG shots made, Inbound attempts, inbound successes, Auto ball attempts, auto ball successes, # of HOT goals, # of truss attempts, # of truss successes, # of trusses to HP or out of bounds, # of times a ball popped out of the robot during gameplay, rough estimate of intake time in seconds (also taking into account driver skills), rough estimate of favorite shooting distance, # of time effective defense was played on other teams, # of times the robot was pushed, # of times the robot was out of offensive position due to playing or receiving defense, # of obvious penalties, # of seconds of lost comms

Trivia: HOT is the 2nd most high goal scoring robot we play with on a per-match basis, but only by < 0.25 goals per match. Can anyone guess who the #1 high goal bot of the 20 is, statistically?

If anyone is willing to trade data on Wednesday, we will have plenty. This data isn't quite free since it took many labor hours to get. Yet if a team can even provide realistic statistics of their own team using the categories above and online video, we'd be more than willing to share all of what we have. The point of the trade is mutual hedging against schedule changes. Unfortunately the schools were out on Spring Break last week, so our ability to get all 100 teams' worth just wasn't there.

Nate Laverdure 21-04-2014 09:02

Re: Galileo 2014
 
Maybe next season I want to develop and test a new metric for FRC scouting: Bumper Quality Rating (BQR).

BQR-5: The platonic ideal of FRC bumpers. Fabric is snug and no wrinkles are visible; no extra material in the corners. Bumpers are installed or removed in one fluid motion. Milled slots or pockets in the plywood backing, sized for minor protrusions from the robot frame perimeter, allow the bumper frame to mate tightly against the robot.
...
BQR-0: Moderate to heavy use of duct tape.

I believe BQR would outperform OPR as a predictor of on-field robot performance.


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