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Re: Should teams be allowed to decline a replay?
There was a situation in Q32 of Kettering where a field fault occurred that hurt the blue alliance while simultaneously one of the three blue robots was disabled (can't remember what specifically the field fault what, but I remember the whole alliance was pretty mad over the situation). Despite these two hindrances, blue still won the match by sheer luck. Head ref declared a field fault and the match was replayed at the end of the day, against all of the blue alliance's requests not to.
In the rematch, red won by a slim margin. Another field fault though, so the match needed to be replayed again the following morning. The third time, red got their stuff together and blew the blue alliance out of the water. Surprisingly enough, no field fault that time. I think the team affected by the field fault should decide whether to accept or decline the field fault, just like football teams can accept or decline penalty yards. Sometimes lightning strikes only once, and replaying the match you loose all your upset magic. |
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