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-   -   2014 Lessons Learned: The positive (http://www.chiefdelphi.com/forums/showthread.php?t=129126)

Koko Ed 26-04-2014 23:33

2014 Lessons Learned: The positive
 
What did FIRST do particularly well this year?

BigBen 26-04-2014 23:38

Re: 2014 Lessons Learned: The positive
 
They had a game design that when played well felt like you were watching a sporting event.

The Championship Finals were extremely exciting and really came down to team strategies rather then one particular robot dominating the field.

rsisk 26-04-2014 23:39

Re: 2014 Lessons Learned: The positive
 
4 team alliances. Loved it.
More awards during division eliminations.
Inspectors emphasizing "Customer Service".

Steven Donow 26-04-2014 23:41

Re: 2014 Lessons Learned: The positive
 
Quote:

Originally Posted by rsisk (Post 1378987)
Inspectors emphasizing "Customer Service".

Was this something new done with Championship inspections? Care to be a little more detailed?

Oblarg 26-04-2014 23:47

Re: 2014 Lessons Learned: The positive
 
Single game pieces are the way forward. It was so much more rewarding seeing three robots playing a team sport rather than three robots performing a task in parallel.

cadandcookies 26-04-2014 23:51

Re: 2014 Lessons Learned: The positive
 
Transparency and community reaction time.

It was great to see Frank/HQ react to controversial events in the community quickly and professionally.

Anupam Goli 27-04-2014 00:00

Re: 2014 Lessons Learned: The positive
 
Quote:

Originally Posted by Oblarg (Post 1378994)
Single game pieces are the way forward. It was so much more rewarding seeing three robots playing a team sport rather than three robots performing a task in parallel.

In the regional season it wasn't all that great, but at the championship level it was great to see what the world's best could do and the dynamic of the alliances

I will agree though that having one game piece made the game much easier follow and definitely led to some amazing performances and strategies at these upper echelons of play. Perhaps going to 2-3 game pieces per alliance could be a good balance between a low number of pieces and not having to overly rely on alliance partners?

EricH 27-04-2014 00:02

Re: 2014 Lessons Learned: The positive
 
The game itself--as a game--was a good game. Lots of action, lots of excitement, lots of score swings.
The reaction to "Not enough refs to handle the game" in Week 1 was pretty good, just wish it had been sooner, like before Week 1.
Frank (and HQ) being open and responsive when stuff came up, 'nuff said.

rsisk 27-04-2014 00:12

Re: 2014 Lessons Learned: The positive
 
Quote:

Originally Posted by Steven Donow (Post 1378988)
Was this something new done with Championship inspections? Care to be a little more detailed?

During our initial meeting with Al, and later reiterated by the division LRI, we were encouraged to keep the inspection experience for the team a positive one. This happened at CMP, can't speak for the regionals and districts.

cadandcookies 27-04-2014 00:48

Re: 2014 Lessons Learned: The positive
 
Also loved the Einstein webcast. Like, it was almost TV quality stuff. Really made the game accessible and understandable. Just need a few people to work on their speeches :rolleyes:

Chief Hedgehog 27-04-2014 01:04

Re: 2014 Lessons Learned: The positive
 
This game was designed for Eliminations/Championships. My family was glued to the screen throughout the day.

I have 4 young children (ages 7 and less) and we watched the action throughout the day today. Our dinner was interrupted by the second finals match (and it was Sloppy-Joe night!) - my 2 year old daughter left her plate and then went back about 45 minutes later to finish...

I loved Ultimate Ascent - but as a person that has coached a number of sports, Aerial Assist was a great game. I know that there were issues (BELIEVE ME - I KNOW!) but the game when it was played with great alliances was awesome. Anytime you can get 2, 6, and 7 year olds screaming along with a couple of 30-somethings, it was a great game.

Chief Hedgehog 27-04-2014 01:06

Re: 2014 Lessons Learned: The positive
 
Quote:

Originally Posted by cadandcookies (Post 1379022)
Also loved the Einstein webcast. Like, it was almost TV quality stuff. Really made the game accessible and understandable. Just need a few people to work on their speeches :rolleyes:

Without a doubt - the sportscaster presence explaining the game was great. FRC did an incredible job. I will add that the camera work was great as well.

Mr V 27-04-2014 01:42

Re: 2014 Lessons Learned: The positive
 
Quote:

Originally Posted by Chief Hedgehog (Post 1379032)
Without a doubt - the sportscaster presence explaining the game was great. FRC did an incredible job. I will add that the camera work was great as well.

I agree the sportscaster like analysis of the match and the interviews from the sidelines were great. It made it much more like a sporting broadcast and also gave a chance for more of the great MCs to be a part of the Einstein matches.

Ali Ahmed 27-04-2014 02:33

Re: 2014 Lessons Learned: The positive
 
The fact that this game couldn't be "broken". Meaning, there wasn't one robot design nor strategy that would guarantee a win.

You could play the perfect strategy one match but then have it defended against the next. (Einstein F1-2, for example).

I loved how scouting was incredibly important this year. It was absolutely necessary to scout in detail. This year was about thinking, not just building and driving. It reminded me of '05.

asid61 27-04-2014 02:55

Re: 2014 Lessons Learned: The positive
 
Quote:

Originally Posted by Oblarg (Post 1378994)
Single game pieces are the way forward. It was so much more rewarding seeing three robots playing a team sport rather than three robots performing a task in parallel.

This about sums it up for me. Last year was a lot less interesting in terms of strategy- you picked up frisbees and shot them. Then you climbed. This year, there are many different ways to play, allowing younger teams to do really well.


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